AzaezelX 846cec8dff hybridize suggested approaches with older code style, passing along either a matrix or a null. пре 1 година
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extended 212ac36cc1 Tidy up indentation in openvr changes пре 9 година
hifi 7dbfe6994d Engine directory for ticket #1 пре 13 година
std 66cc6fb9d1 Removes current implement of shadow caching пре 6 година
gameBase.cpp 0cbb4fc8a1 Use bitwise instead of logical OR пре 2 година
gameBase.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: пре 2 година
gameConnection.cpp 846cec8dff hybridize suggested approaches with older code style, passing along either a matrix or a null. пре 1 година
gameConnection.h 15ef8b4fbe Cleaned up implementation of #712 пре 4 година
gameConnectionEvents.cpp 846cec8dff hybridize suggested approaches with older code style, passing along either a matrix or a null. пре 1 година
gameConnectionEvents.h 846cec8dff hybridize suggested approaches with older code style, passing along either a matrix or a null. пре 1 година
gameProcess.cpp e718841467 Eliminate DefineConsoleFunction пре 7 година
gameProcess.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
moveList.cpp fabd5864fa uninitialized variables-t3d пре 5 година
moveList.h 35374f939e ExtendedMove class and support пре 13 година
moveManager.cpp a35d788fcc Fix for Issue #1415Move::Move() is not properly initializing bool trigger[MaxTriggerKeys]; пре 10 година
moveManager.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. пре 9 година
processList.cpp 66cc6fb9d1 Removes current implement of shadow caching пре 6 година
processList.h 8c65467697 process-order -- code to help positioning of objects in the process lists. пре 8 година
tickCache.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
tickCache.h 7dbfe6994d Engine directory for ticket #1 пре 13 година