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extended
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212ac36cc1
Tidy up indentation in openvr changes
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пре 9 година |
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hifi
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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std
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66cc6fb9d1
Removes current implement of shadow caching
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пре 6 година |
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gameBase.cpp
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0cbb4fc8a1
Use bitwise instead of logical OR
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пре 2 година |
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gameBase.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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пре 2 година |
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gameConnection.cpp
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846cec8dff
hybridize suggested approaches with older code style, passing along either a matrix or a null.
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пре 1 година |
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gameConnection.h
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15ef8b4fbe
Cleaned up implementation of #712
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пре 4 година |
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gameConnectionEvents.cpp
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846cec8dff
hybridize suggested approaches with older code style, passing along either a matrix or a null.
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пре 1 година |
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gameConnectionEvents.h
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846cec8dff
hybridize suggested approaches with older code style, passing along either a matrix or a null.
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пре 1 година |
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gameProcess.cpp
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e718841467
Eliminate DefineConsoleFunction
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пре 7 година |
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gameProcess.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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moveList.cpp
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fabd5864fa
uninitialized variables-t3d
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пре 5 година |
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moveList.h
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35374f939e
ExtendedMove class and support
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пре 13 година |
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moveManager.cpp
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a35d788fcc
Fix for Issue #1415Move::Move() is not properly initializing bool trigger[MaxTriggerKeys];
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пре 10 година |
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moveManager.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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пре 9 година |
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processList.cpp
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66cc6fb9d1
Removes current implement of shadow caching
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пре 6 година |
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processList.h
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8c65467697
process-order -- code to help positioning of objects in the process lists.
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пре 8 година |
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tickCache.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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tickCache.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |