torque3d is a flexible and capable 3d game engine targeting primarily Windows but Linux and Mac are under development.

#gameengine #game-engine #cpp #gamedev #engine #scripting #3d

AzaezelX dd920bb537 set convexshape to use a standard vertex type 3 anni fa
.github bea7d6f4a1 Adds a conditional to the github workflow file so it only runs on the main repo 3 anni fa
Engine dd920bb537 set convexshape to use a standard vertex type 3 anni fa
My Projects 27bbf4758e changed readme 11 anni fa
Templates 70a9666cc3 Removes erroneous assignment of loaded state onto fallback assets when we fail to find an assetId by filename for image and shape assets 3 anni fa
Tools fea5f325ea Merge pull request #777 from Azaezel/alpha40/assimp523 3 anni fa
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.gitignore fea5f325ea Merge pull request #777 from Azaezel/alpha40/assimp523 3 anni fa
.travis.yml 1226acc318 travis test whether compilation works on mac and linux 7 anni fa
CMakeLists.txt d58cf398a9 make use of folder properties in cmake 4 anni fa
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README.md

Torque3D

MIT Licensed Open Source version of Torque3D from GarageGames

GitHub tag GitHub release Github All Releases

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More Information

Extras: Torque3D Resources | Awesome Torque3D

Pre-compiled Version

In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the Torque3D Binaries repo.

Legacy Links

License

All assets and code are under the license