Brian Roberts 29ba0439b7 Merge pull request #1260 from Azaezel/alpha41/dynamicReflectionRevisions 1 ano atrás
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culling 175831fd30 Remove dead code comment 2 anos atrás
mixin efbe5e90f5 virtuals removed 1 ano atrás
zones efbe5e90f5 virtuals removed 1 ano atrás
fogStructs.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 anos atrás
pathManager.cpp 2b295fb7f0 rest of virtuals removed 1 ano atrás
pathManager.h 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths 5 anos atrás
reflectionManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anos atrás
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 anos atrás
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 anos atrás
reflectionMatHook.h 2b295fb7f0 rest of virtuals removed 1 ano atrás
reflector.cpp 29ba0439b7 Merge pull request #1260 from Azaezel/alpha41/dynamicReflectionRevisions 1 ano atrás
reflector.h 824b9a9cd5 fix dynamicCubemaps on objects 1 ano atrás
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 anos atrás
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 anos atrás
sceneContainer.cpp da06fc1d96 * Fixes description for a few Scene methods 1 ano atrás
sceneContainer.h eeb42632f5 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/clusterCluck 2 anos atrás
sceneManager.cpp 74d847c513 fix bounds box display 3 anos atrás
sceneManager.h 596d13f9a4 Optimize container bin lookups 2 anos atrás
sceneObject.cpp a4da6727ed fix non player class pathshape jitter 1 ano atrás
sceneObject.h efbe5e90f5 virtuals removed 1 ano atrás
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl 10 anos atrás
sceneQueryUtil.h e6c653c441 warnings cleanup 1 ano atrás
sceneRenderState.cpp 66cc6fb9d1 Removes current implement of shadow caching 6 anos atrás
sceneRenderState.h fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 ano atrás
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
sceneSpace.h efbe5e90f5 virtuals removed 1 ano atrás
sceneTracker.cpp 596d13f9a4 Optimize container bin lookups 2 anos atrás
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
sgUtil.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
simPath.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 anos atrás
simPath.h efbe5e90f5 virtuals removed 1 ano atrás