Brian Roberts 86a8fb5854 Merge pull request #523 from Azaezel/alpha40/windowWonk 4 anni fa
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sdl fc9d767256 report if SDL_CreateWindow is unable to create a window at all 4 anni fa
tGL 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
util dd08fd2e7d Add OpenGL support. 11 anni fa
win32 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 anni fa
gfxGLAppleFence.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxGLAppleFence.h dd08fd2e7d Add OpenGL support. 11 anni fa
gfxGLCardProfiler.cpp 059d531b62 linux followup work by tim 6 anni fa
gfxGLCardProfiler.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxGLCircularVolatileBuffer.h b9c207765e uninitialized variables-gfx 5 anni fa
gfxGLCubemap.cpp c57205b1f4 from @rextimmy: final fixes 5 anni fa
gfxGLCubemap.h 175f0eebb7 ongoing WIP of openGL cubemap arrays. 6 anni fa
gfxGLDevice.cpp 5a933c00d3 Removed old fixed function code from GFX. 5 anni fa
gfxGLDevice.h 5a933c00d3 Removed old fixed function code from GFX. 5 anni fa
gfxGLDeviceProfiler.cpp b9c207765e uninitialized variables-gfx 5 anni fa
gfxGLEnumTranslate.cpp 5a933c00d3 Removed old fixed function code from GFX. 5 anni fa
gfxGLEnumTranslate.h 5a933c00d3 Removed old fixed function code from GFX. 5 anni fa
gfxGLOcclusionQuery.cpp b4a1d18f42 Core implementation of Physical Based Rendering. 7 anni fa
gfxGLOcclusionQuery.h b4a1d18f42 Core implementation of Physical Based Rendering. 7 anni fa
gfxGLPrimitiveBuffer.cpp b9c207765e uninitialized variables-gfx 5 anni fa
gfxGLPrimitiveBuffer.h dd08fd2e7d Add OpenGL support. 11 anni fa
gfxGLShader.cpp a944b6435c give useful data when not finding a given shader var 4 anni fa
gfxGLShader.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
gfxGLStateBlock.cpp 5a933c00d3 Removed old fixed function code from GFX. 5 anni fa
gfxGLStateBlock.h 5a933c00d3 Removed old fixed function code from GFX. 5 anni fa
gfxGLStateCache.h 5a933c00d3 Removed old fixed function code from GFX. 5 anni fa
gfxGLTextureArray.cpp 3c8d07a03e Cleanup and fixes 5 anni fa
gfxGLTextureArray.h 3c8d07a03e Cleanup and fixes 5 anni fa
gfxGLTextureManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
gfxGLTextureManager.h dd08fd2e7d Add OpenGL support. 11 anni fa
gfxGLTextureObject.cpp e88b7a0783 minor cleanups: 5 anni fa
gfxGLTextureObject.h 9150c7f5ab OpenGL: Mipmaps for GFXGLCubemap. 11 anni fa
gfxGLTextureTarget.cpp 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 anni fa
gfxGLTextureTarget.h 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 anni fa
gfxGLUtils.h 9caa08b7f0 Fix off-by-one in mip levels for OpenGL 5 anni fa
gfxGLVertexAttribLocation.h ace01a313c Add a workaround for the 16 vertex attribute limit on nvidia gl 9 anni fa
gfxGLVertexBuffer.cpp fbfd3ed8ed clang: constructor initialization order 9 anni fa
gfxGLVertexBuffer.h dd08fd2e7d Add OpenGL support. 11 anni fa
gfxGLVertexDecl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 anni fa
gfxGLVertexDecl.h b9c207765e uninitialized variables-gfx 5 anni fa
gfxGLWindowTarget.cpp 60a29777fa WIP updated UI 6 anni fa
gfxGLWindowTarget.h 60a29777fa WIP updated UI 6 anni fa
screenshotGL.cpp e2bf5cb8fe Implements missing _captureBackBuffer method for GL gfx layer. 5 anni fa
screenshotGL.h e2bf5cb8fe Implements missing _captureBackBuffer method for GL gfx layer. 5 anni fa