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sdl
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fc9d767256
report if SDL_CreateWindow is unable to create a window at all
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4 anni fa |
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tGL
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
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util
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dd08fd2e7d
Add OpenGL support.
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11 anni fa |
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win32
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 anni fa |
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gfxGLAppleFence.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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gfxGLAppleFence.h
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dd08fd2e7d
Add OpenGL support.
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11 anni fa |
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gfxGLCardProfiler.cpp
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059d531b62
linux followup work by tim
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6 anni fa |
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gfxGLCardProfiler.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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gfxGLCircularVolatileBuffer.h
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b9c207765e
uninitialized variables-gfx
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5 anni fa |
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gfxGLCubemap.cpp
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c57205b1f4
from @rextimmy: final fixes
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5 anni fa |
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gfxGLCubemap.h
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175f0eebb7
ongoing WIP of openGL cubemap arrays.
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6 anni fa |
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gfxGLDevice.cpp
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5a933c00d3
Removed old fixed function code from GFX.
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5 anni fa |
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gfxGLDevice.h
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5a933c00d3
Removed old fixed function code from GFX.
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5 anni fa |
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gfxGLDeviceProfiler.cpp
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b9c207765e
uninitialized variables-gfx
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5 anni fa |
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gfxGLEnumTranslate.cpp
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5a933c00d3
Removed old fixed function code from GFX.
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5 anni fa |
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gfxGLEnumTranslate.h
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5a933c00d3
Removed old fixed function code from GFX.
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5 anni fa |
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gfxGLOcclusionQuery.cpp
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 anni fa |
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gfxGLOcclusionQuery.h
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 anni fa |
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gfxGLPrimitiveBuffer.cpp
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b9c207765e
uninitialized variables-gfx
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5 anni fa |
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gfxGLPrimitiveBuffer.h
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dd08fd2e7d
Add OpenGL support.
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11 anni fa |
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gfxGLShader.cpp
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a944b6435c
give useful data when not finding a given shader var
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4 anni fa |
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gfxGLShader.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
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gfxGLStateBlock.cpp
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5a933c00d3
Removed old fixed function code from GFX.
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5 anni fa |
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gfxGLStateBlock.h
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5a933c00d3
Removed old fixed function code from GFX.
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5 anni fa |
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gfxGLStateCache.h
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5a933c00d3
Removed old fixed function code from GFX.
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5 anni fa |
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gfxGLTextureArray.cpp
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3c8d07a03e
Cleanup and fixes
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5 anni fa |
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gfxGLTextureArray.h
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3c8d07a03e
Cleanup and fixes
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5 anni fa |
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gfxGLTextureManager.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
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gfxGLTextureManager.h
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dd08fd2e7d
Add OpenGL support.
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11 anni fa |
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gfxGLTextureObject.cpp
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e88b7a0783
minor cleanups:
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5 anni fa |
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gfxGLTextureObject.h
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9150c7f5ab
OpenGL: Mipmaps for GFXGLCubemap.
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11 anni fa |
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gfxGLTextureTarget.cpp
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1f7cf55204
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
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7 anni fa |
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gfxGLTextureTarget.h
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1f7cf55204
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
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7 anni fa |
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gfxGLUtils.h
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9caa08b7f0
Fix off-by-one in mip levels for OpenGL
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5 anni fa |
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gfxGLVertexAttribLocation.h
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ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
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9 anni fa |
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gfxGLVertexBuffer.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 anni fa |
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gfxGLVertexBuffer.h
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dd08fd2e7d
Add OpenGL support.
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11 anni fa |
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gfxGLVertexDecl.cpp
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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7 anni fa |
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gfxGLVertexDecl.h
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b9c207765e
uninitialized variables-gfx
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5 anni fa |
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gfxGLWindowTarget.cpp
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60a29777fa
WIP updated UI
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6 anni fa |
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gfxGLWindowTarget.h
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60a29777fa
WIP updated UI
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6 anni fa |
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screenshotGL.cpp
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e2bf5cb8fe
Implements missing _captureBackBuffer method for GL gfx layer.
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5 anni fa |
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screenshotGL.h
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e2bf5cb8fe
Implements missing _captureBackBuffer method for GL gfx layer.
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5 anni fa |