reflectionProbe.cpp 30 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "T3D/lighting/reflectionProbe.h"
  23. #include "math/mathIO.h"
  24. #include "scene/sceneRenderState.h"
  25. #include "console/consoleTypes.h"
  26. #include "core/stream/bitStream.h"
  27. #include "materials/baseMatInstance.h"
  28. #include "console/engineAPI.h"
  29. #include "gfx/gfxDrawUtil.h"
  30. #include "gfx/gfxDebugEvent.h"
  31. #include "gfx/gfxTransformSaver.h"
  32. #include "math/mathUtils.h"
  33. #include "gfx/bitmap/gBitmap.h"
  34. #include "core/stream/fileStream.h"
  35. #include "core/fileObject.h"
  36. #include "core/resourceManager.h"
  37. #include "console/simPersistID.h"
  38. #include "T3D/gameFunctions.h"
  39. #include "postFx/postEffect.h"
  40. #include "renderInstance/renderProbeMgr.h"
  41. #include "renderInstance/renderProbeMgr.h"
  42. #include "math/util/sphereMesh.h"
  43. #include "materials/materialManager.h"
  44. #include "math/util/matrixSet.h"
  45. #include "gfx/bitmap/cubemapSaver.h"
  46. #include "materials/materialFeatureTypes.h"
  47. #include "gfx/gfxTextureManager.h"
  48. #include "T3D/lighting/IBLUtilities.h"
  49. #include "scene/reflector.h"
  50. extern bool gEditingMission;
  51. extern ColorI gCanvasClearColor;
  52. bool ReflectionProbe::smRenderPreviewProbes = true;
  53. static MatrixF sEditingTransformMat;
  54. IMPLEMENT_CO_NETOBJECT_V1(ReflectionProbe);
  55. ConsoleDocClass(ReflectionProbe,
  56. "@brief An example scene object which renders a mesh.\n\n"
  57. "This class implements a basic SceneObject that can exist in the world at a "
  58. "3D position and render itself. There are several valid ways to render an "
  59. "object in Torque. This class implements the preferred rendering method which "
  60. "is to submit a MeshRenderInst along with a Material, vertex buffer, "
  61. "primitive buffer, and transform and allow the RenderMeshMgr handle the "
  62. "actual setup and rendering for you.\n\n"
  63. "See the C++ code for implementation details.\n\n"
  64. "@ingroup Examples\n");
  65. ImplementEnumType(ReflectProbeType,
  66. "Type of mesh data available in a shape.\n"
  67. "@ingroup gameObjects")
  68. { ReflectionProbe::ProbeInfo::Sphere, "Sphere", "Sphere shaped" },
  69. { ReflectionProbe::ProbeInfo::Box, "Box", "Box shape" }
  70. EndImplementEnumType;
  71. ImplementEnumType(ReflectionModeEnum,
  72. "Type of mesh data available in a shape.\n"
  73. "@ingroup gameObjects")
  74. { ReflectionProbe::NoReflection, "No Reflections", "This probe does not provide any local reflection data"},
  75. { ReflectionProbe::StaticCubemap, "Static Cubemap", "Uses a static CubemapData" },
  76. { ReflectionProbe::BakedCubemap, "Baked Cubemap", "Uses a cubemap baked from the probe's current position" },
  77. //{ ReflectionProbe::DynamicCubemap, "Dynamic Cubemap", "Uses a cubemap baked from the probe's current position, updated at a set rate" },
  78. EndImplementEnumType;
  79. //-----------------------------------------------------------------------------
  80. // Object setup and teardown
  81. //-----------------------------------------------------------------------------
  82. ReflectionProbe::ReflectionProbe()
  83. {
  84. // Flag this object so that it will always
  85. // be sent across the network to clients
  86. mNetFlags.set(Ghostable | ScopeAlways);
  87. mTypeMask = LightObjectType | MarkerObjectType;
  88. mProbeShapeType = ProbeInfo::Box;
  89. mReflectionModeType = BakedCubemap;
  90. mEnabled = true;
  91. mBakeReflections = false;
  92. mCubemapDirty = false;
  93. mRadius = 10;
  94. mObjScale = Point3F::One * 10;
  95. mProbeRefScale = Point3F::One*10;
  96. mUseHDRCaptures = true;
  97. mCubemapName = StringTable->EmptyString();
  98. mStaticCubemap = NULL;
  99. mProbeUniqueID = "";
  100. #ifdef TORQUE_TOOLS
  101. mEditorShapeInst = NULL;
  102. mEditorShape = NULL;
  103. #endif
  104. mRefreshRateMS = 200;
  105. mDynamicLastBakeMS = 0;
  106. mResourcesCreated = false;
  107. mPrefilterSize = 64;
  108. mPrefilterMipLevels = mLog2(F32(mPrefilterSize));
  109. mPrefilterMap = nullptr;
  110. mIrridianceMap = nullptr;
  111. mProbeRefOffset = Point3F::Zero;
  112. mEditPosOffset = false;
  113. mCaptureMask = REFLECTION_PROBE_CAPTURE_TYPEMASK;
  114. mCanDamp = false;
  115. mAtten = 0.0f;
  116. }
  117. ReflectionProbe::~ReflectionProbe()
  118. {
  119. #ifdef TORQUE_TOOLS
  120. if (mEditorShapeInst)
  121. SAFE_DELETE(mEditorShapeInst);
  122. #endif
  123. if (mReflectionModeType == StaticCubemap && mStaticCubemap)
  124. mStaticCubemap->deleteObject();
  125. }
  126. //-----------------------------------------------------------------------------
  127. // Object Editing
  128. //-----------------------------------------------------------------------------
  129. void ReflectionProbe::initPersistFields()
  130. {
  131. docsURL;
  132. addGroup("Rendering");
  133. addProtectedField("enabled", TypeBool, Offset(mEnabled, ReflectionProbe),
  134. &_setEnabled, &defaultProtectedGetFn, "Is the probe enabled or not");
  135. addField("canDamp", TypeBool, Offset(mCanDamp, ReflectionProbe),"wetness allowed");
  136. addFieldV("attenuation", TypeRangedF32, Offset(mAtten, ReflectionProbe), &CommonValidators::NormalizedFloat, "falloff percent");
  137. endGroup("Rendering");
  138. addGroup("Reflection");
  139. addProtectedFieldV("radius", TypeRangedF32, Offset(mRadius, ReflectionProbe), &_setRadius, &defaultProtectedGetFn, &CommonValidators::PositiveFloat,
  140. "The name of the material used to render the mesh.");
  141. addProtectedField("EditPosOffset", TypeBool, Offset(mEditPosOffset, ReflectionProbe),
  142. &_toggleEditPosOffset, &defaultProtectedGetFn, "Toggle Edit Pos Offset Mode", AbstractClassRep::FieldFlags::FIELD_ComponentInspectors);
  143. addField("refOffset", TypePoint3F, Offset(mProbeRefOffset, ReflectionProbe), "The reference positional offset for the probe. This is used for adjusting the perceived center and area of influence.\nHelpful in adjusting parallax issues");
  144. addField("refScale", TypePoint3F, Offset(mProbeRefScale, ReflectionProbe), "The reference scale for the probe. This is used for adjusting the perceived center and area of influence.\nHelpful in adjusting parallax issues");
  145. addProtectedField("ReflectionMode", TypeReflectionModeEnum, Offset(mReflectionModeType, ReflectionProbe), &_setReflectionMode, &defaultProtectedGetFn,
  146. "Used to dictate what sort of cubemap the probes use when using IBL.");
  147. addField("StaticCubemap", TypeCubemapName, Offset(mCubemapName, ReflectionProbe), "This is used when a static cubemap is used. The name of the cubemap is looked up and loaded for the IBL calculations.");
  148. //addField("DynamicReflectionRefreshMS", TypeS32, Offset(mRefreshRateMS, ReflectionProbe), "How often the dynamic cubemap is refreshed in milliseconds. Only works when the ReflectionMode is set to DynamicCubemap.");
  149. addProtectedField("Bake", TypeBool, Offset(mBakeReflections, ReflectionProbe),
  150. &_doBake, &defaultProtectedGetFn, "Bake Probe Reflections", AbstractClassRep::FieldFlags::FIELD_ComponentInspectors);
  151. endGroup("Reflection");
  152. Con::addVariable("$Light::renderReflectionProbes", TypeBool, &RenderProbeMgr::smRenderReflectionProbes,
  153. "Toggles rendering of light frustums when the light is selected in the editor.\n\n"
  154. "@note Only works for shadow mapped lights.\n\n"
  155. "@ingroup Lighting");
  156. Con::addVariable("$Probes::Capturing", TypeBool, &RenderProbeMgr::smBakeReflectionProbes,
  157. "Toggles probe rendering capture state.\n\n"
  158. "@ingroup Lighting");
  159. Con::addVariable("$Light::renderPreviewProbes", TypeBool, &ReflectionProbe::smRenderPreviewProbes,
  160. "Toggles rendering of light frustums when the light is selected in the editor.\n\n"
  161. "@note Only works for shadow mapped lights.\n\n"
  162. "@ingroup Lighting");
  163. // SceneObject already handles exposing the transform
  164. Parent::initPersistFields();
  165. }
  166. void ReflectionProbe::inspectPostApply()
  167. {
  168. Parent::inspectPostApply();
  169. mDirty = true;
  170. bool liveUpdates = Con::getBoolVariable("$Probes::liveUpdates", false);
  171. if (liveUpdates)
  172. {
  173. bake();
  174. }
  175. // Flag the network mask to send the updates
  176. // to the client object
  177. setMaskBits(-1);
  178. }
  179. bool ReflectionProbe::_setEnabled(void *object, const char *index, const char *data)
  180. {
  181. ReflectionProbe* probe = reinterpret_cast< ReflectionProbe* >(object);
  182. probe->mEnabled = dAtob(data);
  183. probe->setMaskBits(EnabledMask);
  184. return true;
  185. }
  186. bool ReflectionProbe::_doBake(void *object, const char *index, const char *data)
  187. {
  188. ReflectionProbe* probe = reinterpret_cast< ReflectionProbe* >(object);
  189. probe->bake();
  190. probe->setMaskBits(StaticDataMask);
  191. return false;
  192. }
  193. bool ReflectionProbe::_toggleEditPosOffset(void *object, const char *index, const char *data)
  194. {
  195. ReflectionProbe* probe = reinterpret_cast< ReflectionProbe* >(object);
  196. probe->mEditPosOffset = !probe->mEditPosOffset;
  197. return false;
  198. }
  199. bool ReflectionProbe::_setRadius(void *object, const char *index, const char *data)
  200. {
  201. ReflectionProbe* probe = reinterpret_cast<ReflectionProbe*>(object);
  202. if (probe->mProbeShapeType != ProbeInfo::Sphere)
  203. return false;
  204. probe->mObjScale = Point3F(probe->mRadius, probe->mRadius, probe->mRadius);
  205. probe->setMaskBits(StaticDataMask);
  206. return true;
  207. }
  208. bool ReflectionProbe::_setReflectionMode(void *object, const char *index, const char *data)
  209. {
  210. ReflectionProbe* probe = reinterpret_cast<ReflectionProbe*>(object);
  211. if (!String::compare(data,"Static Cubemap"))
  212. {
  213. probe->mReflectionModeType = StaticCubemap;
  214. }
  215. else if (!String::compare(data, "Baked Cubemap"))
  216. {
  217. //Clear our cubemap if we changed it to be baked, just for cleanliness
  218. probe->mReflectionModeType = BakedCubemap;
  219. probe->mCubemapName = StringTable->EmptyString();
  220. }
  221. probe->setMaskBits(StaticDataMask);
  222. return true;
  223. }
  224. bool ReflectionProbe::onAdd()
  225. {
  226. if (!Parent::onAdd())
  227. return false;
  228. mEditPosOffset = false;
  229. mObjBox.minExtents.set(-0.5, -0.5, -0.5);
  230. mObjBox.maxExtents.set(0.5, 0.5, 0.5);
  231. // Skip our transform... it just dirties mask bits.
  232. Parent::setTransform(mObjToWorld);
  233. resetWorldBox();
  234. // Add this object to the scene
  235. addToScene();
  236. if (isServerObject())
  237. {
  238. if (!mPersistentId)
  239. mPersistentId = getOrCreatePersistentId();
  240. mProbeUniqueID = mPersistentId->getUUID().toString();
  241. }
  242. // Refresh this object's material (if any)
  243. if (isClientObject())
  244. {
  245. if (!mResourcesCreated && !createClientResources())
  246. return false;
  247. updateProbeParams();
  248. }
  249. setMaskBits(-1);
  250. return true;
  251. }
  252. void ReflectionProbe::onRemove()
  253. {
  254. if (isClientObject())
  255. {
  256. PROBEMGR->unregisterProbe(&mProbeInfo);
  257. }
  258. // Remove this object from the scene
  259. removeFromScene();
  260. Parent::onRemove();
  261. }
  262. void ReflectionProbe::handleDeleteAction()
  263. {
  264. //we're deleting it?
  265. //Then we need to clear out the processed cubemaps(if we have them)
  266. if (mReflectionModeType != StaticCubemap)
  267. {
  268. String prefilPath = getPrefilterMapPath();
  269. if (Torque::FS::IsFile(prefilPath))
  270. {
  271. Torque::FS::Remove(prefilPath);
  272. }
  273. String irrPath = getIrradianceMapPath();
  274. if (Torque::FS::IsFile(irrPath))
  275. {
  276. Torque::FS::Remove(irrPath);
  277. }
  278. }
  279. Parent::handleDeleteAction();
  280. }
  281. void ReflectionProbe::setTransform(const MatrixF & mat)
  282. {
  283. // Let SceneObject handle all of the matrix manipulation
  284. if (!mEditPosOffset)
  285. {
  286. Parent::setTransform(mat);
  287. setMaskBits(TransformMask);
  288. }
  289. else
  290. {
  291. mProbeRefOffset = mat.getPosition();
  292. setMaskBits(StaticDataMask);
  293. }
  294. mDirty = true;
  295. }
  296. const MatrixF& ReflectionProbe::getTransform() const
  297. {
  298. if (!mEditPosOffset)
  299. return mObjToWorld;
  300. else
  301. {
  302. sEditingTransformMat = MatrixF::Identity;
  303. sEditingTransformMat.setPosition(mProbeRefOffset);
  304. return sEditingTransformMat;
  305. }
  306. }
  307. void ReflectionProbe::setScale(const VectorF &scale)
  308. {
  309. if (!mEditPosOffset)
  310. {
  311. Parent::setScale(scale);
  312. setMaskBits(TransformMask);
  313. }
  314. else
  315. {
  316. mProbeRefScale = scale;
  317. setMaskBits(StaticDataMask);
  318. }
  319. mDirty = true;
  320. }
  321. const VectorF& ReflectionProbe::getScale() const
  322. {
  323. if (!mEditPosOffset)
  324. return mObjScale;
  325. else
  326. return mProbeRefScale;
  327. }
  328. bool ReflectionProbe::writeField(StringTableEntry fieldname, const char *value)
  329. {
  330. if (fieldname == StringTable->insert("Bake") || fieldname == StringTable->insert("EditPosOffset"))
  331. return false;
  332. return Parent::writeField(fieldname, value);
  333. }
  334. U32 ReflectionProbe::packUpdate(NetConnection *conn, U32 mask, BitStream *stream)
  335. {
  336. // Allow the Parent to get a crack at writing its info
  337. U32 retMask = Parent::packUpdate(conn, mask, stream);
  338. // Write our transform information
  339. if (stream->writeFlag(mask & TransformMask))
  340. {
  341. stream->writeFlag(mEditPosOffset);
  342. mathWrite(*stream, mObjToWorld);
  343. mathWrite(*stream, mObjScale);
  344. mathWrite(*stream, mProbeRefOffset);
  345. mathWrite(*stream, mProbeRefScale);
  346. }
  347. if (stream->writeFlag(mask & StaticDataMask))
  348. {
  349. stream->write((U32)mProbeShapeType);
  350. stream->write(mRadius);
  351. stream->write(mProbeUniqueID);
  352. stream->write((U32)mReflectionModeType);
  353. stream->writeString(mCubemapName);
  354. stream->write(mAtten);
  355. }
  356. if (stream->writeFlag(mask & EnabledMask))
  357. {
  358. stream->writeFlag(mEnabled);
  359. }
  360. stream->writeFlag(mCanDamp);
  361. return retMask;
  362. }
  363. void ReflectionProbe::unpackUpdate(NetConnection *conn, BitStream *stream)
  364. {
  365. // Let the Parent read any info it sent
  366. Parent::unpackUpdate(conn, stream);
  367. if (stream->readFlag()) // TransformMask
  368. {
  369. mEditPosOffset = stream->readFlag();
  370. mathRead(*stream, &mObjToWorld);
  371. mathRead(*stream, &mObjScale);
  372. Parent::setTransform(mObjToWorld);
  373. resetWorldBox();
  374. mathRead(*stream, &mProbeRefOffset);
  375. mathRead(*stream, &mProbeRefScale);
  376. mDirty = true;
  377. }
  378. if (stream->readFlag()) // StaticDataMask
  379. {
  380. U32 shapeType = ProbeInfo::Sphere;
  381. stream->read(&shapeType);
  382. mProbeShapeType = (ProbeInfo::ProbeShapeType)shapeType;
  383. stream->read(&mRadius);
  384. stream->read(&mProbeUniqueID);
  385. U32 oldReflectModeType = mReflectionModeType;
  386. U32 reflectModeType = BakedCubemap;
  387. stream->read(&reflectModeType);
  388. mReflectionModeType = (ReflectionModeType)reflectModeType;
  389. StringTableEntry oldCubemapName = mCubemapName;
  390. mCubemapName = stream->readSTString();
  391. if(oldReflectModeType != mReflectionModeType || oldCubemapName != mCubemapName)
  392. mCubemapDirty = true;
  393. stream->read(&mAtten);
  394. mDirty = true;
  395. }
  396. if (stream->readFlag()) // EnabledMask
  397. {
  398. mEnabled = stream->readFlag();
  399. mDirty = true;
  400. }
  401. mCanDamp = stream->readFlag();
  402. }
  403. //-----------------------------------------------------------------------------
  404. // Object Rendering
  405. //-----------------------------------------------------------------------------
  406. void ReflectionProbe::updateProbeParams()
  407. {
  408. mProbeInfo.mObject = this;
  409. if (!mResourcesCreated)
  410. {
  411. if (!createClientResources())
  412. return;
  413. }
  414. mProbeInfo.mIsEnabled = mEnabled;
  415. mProbeInfo.mProbeShapeType = mProbeShapeType;
  416. if (mProbeShapeType == ProbeInfo::Sphere)
  417. mObjScale.set(mRadius, mRadius, mRadius);
  418. Box3F bounds;
  419. if (mProbeShapeType == ProbeInfo::Skylight)
  420. {
  421. mProbeInfo.mPosition = Point3F::Zero;
  422. mProbeInfo.mTransform = MatrixF::Identity;
  423. F32 visDist = gClientSceneGraph->getVisibleDistance();
  424. Box3F skylightBounds = Box3F(visDist * 2);
  425. skylightBounds.setCenter(Point3F::Zero);
  426. bounds = skylightBounds;
  427. setGlobalBounds();
  428. mProbeInfo.mScore = 10000.0f;
  429. }
  430. else
  431. {
  432. MatrixF transform = getTransform();
  433. mProbeInfo.mPosition = getPosition();
  434. transform.scale(getScale());
  435. mProbeInfo.mTransform = transform.inverse();
  436. bounds = mWorldBox;
  437. mProbeInfo.mScore = 1;
  438. }
  439. // Skip our transform... it just dirties mask bits.
  440. Parent::setTransform(mObjToWorld);
  441. resetWorldBox();
  442. mProbeInfo.mBounds = bounds;
  443. mProbeInfo.mExtents = getScale();
  444. mProbeInfo.mRadius = mRadius;
  445. mProbeInfo.mProbeRefOffset = mProbeRefOffset;
  446. mProbeInfo.mProbeRefScale = mProbeRefScale;
  447. mProbeInfo.mCanDamp = mCanDamp;
  448. mProbeInfo.mAtten = mAtten;
  449. mProbeInfo.mDirty = true;
  450. if (mCubemapDirty)
  451. {
  452. if (mReflectionModeType == StaticCubemap)
  453. processStaticCubemap();
  454. else if (mReflectionModeType == BakedCubemap)
  455. processBakedCubemap();
  456. else
  457. processDynamicCubemap();
  458. }
  459. }
  460. void ReflectionProbe::processDynamicCubemap()
  461. {
  462. }
  463. void ReflectionProbe::processBakedCubemap()
  464. {
  465. //mProbeInfo.mIsEnabled = false;
  466. if ((mReflectionModeType != BakedCubemap) || mProbeUniqueID.isEmpty())
  467. return;
  468. String irrPath = getIrradianceMapPath();
  469. if (Platform::isFile(irrPath))
  470. {
  471. mIrridianceMap->setCubemapFile(FileName(irrPath));
  472. mIrridianceMap->updateFaces();
  473. }
  474. if (mIrridianceMap == nullptr || mIrridianceMap->mCubemap.isNull())
  475. {
  476. Con::errorf("ReflectionProbe::processBakedCubemap() - Unable to load baked irradiance map at %s", getIrradianceMapPath().c_str());
  477. return;
  478. }
  479. String prefilPath = getPrefilterMapPath();
  480. if (Platform::isFile(prefilPath))
  481. {
  482. mPrefilterMap->setCubemapFile(FileName(prefilPath));
  483. mPrefilterMap->updateFaces();
  484. }
  485. if (mPrefilterMap == nullptr || mPrefilterMap->mCubemap.isNull())
  486. {
  487. Con::errorf("ReflectionProbe::processBakedCubemap() - Unable to load baked prefilter map at %s", getPrefilterMapPath().c_str());
  488. return;
  489. }
  490. mProbeInfo.mPrefilterCubemap = mPrefilterMap->mCubemap;
  491. mProbeInfo.mIrradianceCubemap = mIrridianceMap->mCubemap;
  492. if (mEnabled && mProbeInfo.mPrefilterCubemap->isInitialized() && mProbeInfo.mIrradianceCubemap->isInitialized())
  493. {
  494. //mProbeInfo.mIsEnabled = true;
  495. mCubemapDirty = false;
  496. //Update the probe manager with our new texture!
  497. PROBEMGR->updateProbeTexture(&mProbeInfo);
  498. //now, cleanup
  499. mProbeInfo.mPrefilterCubemap.free();
  500. mProbeInfo.mIrradianceCubemap.free();
  501. }
  502. else
  503. {
  504. //if we failed, disable
  505. mProbeInfo.mIsEnabled = false;
  506. }
  507. }
  508. void ReflectionProbe::processStaticCubemap()
  509. {
  510. mProbeInfo.mIsEnabled = false;
  511. String path = Con::getVariable("$pref::ReflectionProbes::CurrentLevelPath", "levels/");
  512. char irradFileName[256];
  513. dSprintf(irradFileName, 256, "%s%s_Irradiance.dds", path.c_str(), mCubemapName);
  514. if (Platform::isFile(irradFileName))
  515. {
  516. mIrridianceMap->setCubemapFile(FileName(irradFileName));
  517. mIrridianceMap->updateFaces();
  518. }
  519. if (mIrridianceMap == nullptr || mIrridianceMap->mCubemap.isNull())
  520. {
  521. Con::errorf("ReflectionProbe::processStaticCubemap() - Unable to load baked irradiance map at %s", irradFileName);
  522. return;
  523. }
  524. char prefilterFileName[256];
  525. dSprintf(prefilterFileName, 256, "%s%s_Prefilter.dds", path.c_str(), mCubemapName);
  526. if (Platform::isFile(prefilterFileName))
  527. {
  528. mPrefilterMap->setCubemapFile(FileName(prefilterFileName));
  529. mPrefilterMap->updateFaces();
  530. }
  531. if (mPrefilterMap == nullptr || mPrefilterMap->mCubemap.isNull())
  532. {
  533. Con::errorf("ReflectionProbe::processStaticCubemap() - Unable to load baked prefilter map at %s", prefilterFileName);
  534. return;
  535. }
  536. if (!Platform::isFile(prefilterFileName) || !Platform::isFile(irradFileName))
  537. {
  538. //If we are missing either of the files, just re-run the bake
  539. Sim::findObject(mCubemapName, mStaticCubemap);
  540. if (!mStaticCubemap)
  541. {
  542. Con::errorf("ReflectionProbe::updateMaterial() - unable to find static cubemap file!");
  543. return;
  544. }
  545. if (mStaticCubemap->mCubemap == nullptr)
  546. {
  547. mStaticCubemap->createMap();
  548. mStaticCubemap->updateFaces();
  549. }
  550. if (mUseHDRCaptures)
  551. {
  552. mIrridianceMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR16G16B16A16F);
  553. mPrefilterMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR16G16B16A16F);
  554. }
  555. else
  556. {
  557. mIrridianceMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR8G8B8A8);
  558. mPrefilterMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR8G8B8A8);
  559. }
  560. GFXTextureTargetRef renderTarget = GFX->allocRenderToTextureTarget(false);
  561. IBLUtilities::GenerateIrradianceMap(renderTarget, mStaticCubemap->mCubemap, mIrridianceMap->mCubemap);
  562. IBLUtilities::GeneratePrefilterMap(renderTarget, mStaticCubemap->mCubemap, mPrefilterMipLevels, mPrefilterMap->mCubemap);
  563. IBLUtilities::SaveCubeMap(irradFileName, mIrridianceMap->mCubemap);
  564. IBLUtilities::SaveCubeMap(prefilterFileName, mPrefilterMap->mCubemap);
  565. }
  566. if ((mIrridianceMap != nullptr && !mIrridianceMap->mCubemap.isNull()) && (mPrefilterMap != nullptr && !mPrefilterMap->mCubemap.isNull()))
  567. {
  568. mProbeInfo.mPrefilterCubemap = mPrefilterMap->mCubemap;
  569. mProbeInfo.mIrradianceCubemap = mIrridianceMap->mCubemap;
  570. }
  571. if (mEnabled && mProbeInfo.mPrefilterCubemap->isInitialized() && mProbeInfo.mIrradianceCubemap->isInitialized())
  572. {
  573. mProbeInfo.mIsEnabled = true;
  574. mCubemapDirty = false;
  575. //Update the probe manager with our new texture!
  576. PROBEMGR->updateProbeTexture(&mProbeInfo);
  577. }
  578. }
  579. bool ReflectionProbe::createClientResources()
  580. {
  581. PROBEMGR->registerProbe(&mProbeInfo);
  582. mProbeInfo.mIsEnabled = false;
  583. //irridiance resources
  584. if (!mIrridianceMap)
  585. {
  586. mIrridianceMap = new CubemapData();
  587. mIrridianceMap->registerObject();
  588. mIrridianceMap->createMap();
  589. }
  590. //
  591. if (!mPrefilterMap)
  592. {
  593. mPrefilterMap = new CubemapData();
  594. mPrefilterMap->registerObject();
  595. mPrefilterMap->createMap();
  596. }
  597. mResourcesCreated = true;
  598. mCubemapDirty = true;
  599. return true;
  600. }
  601. String ReflectionProbe::getPrefilterMapPath()
  602. {
  603. if (mProbeUniqueID.isEmpty())
  604. {
  605. Con::errorf("ReflectionProbe::getPrefilterMapPath() - We don't have a set output path or persistant id, so no valid path can be provided!");
  606. return "";
  607. }
  608. String path = Con::getVariable("$pref::ReflectionProbes::CurrentLevelPath", "levels/");
  609. char fileName[256];
  610. dSprintf(fileName, 256, "%s%s_Prefilter.dds", path.c_str(), mProbeUniqueID.c_str());
  611. return fileName;
  612. }
  613. String ReflectionProbe::getIrradianceMapPath()
  614. {
  615. if (mProbeUniqueID.isEmpty())
  616. {
  617. Con::errorf("ReflectionProbe::getIrradianceMapPath() - We don't have a set output path or persistant id, so no valid path can be provided!");
  618. return "";
  619. }
  620. String path = Con::getVariable("$pref::ReflectionProbes::CurrentLevelPath", "levels/");
  621. char fileName[256];
  622. dSprintf(fileName, 256, "%s%s_Irradiance.dds", path.c_str(), mProbeUniqueID.c_str());
  623. return fileName;
  624. }
  625. void ReflectionProbe::bake()
  626. {
  627. if (mReflectionModeType != BakedCubemap)
  628. return;
  629. PROBEMGR->preBake();
  630. PROBEMGR->bakeProbe(this);
  631. PROBEMGR->postBake();
  632. setMaskBits(-1);
  633. }
  634. //-----------------------------------------------------------------------------
  635. //Rendering of editing/debug stuff
  636. //-----------------------------------------------------------------------------
  637. void ReflectionProbe::createEditorResources()
  638. {
  639. #ifdef TORQUE_TOOLS
  640. // Clean up our previous shape
  641. if (mEditorShapeInst)
  642. SAFE_DELETE(mEditorShapeInst);
  643. mEditorShape = NULL;
  644. String shapeFile = "tools/resources/previewSphereShape.dae";
  645. // Attempt to get the resource from the ResourceManager
  646. mEditorShape = ResourceManager::get().load(shapeFile);
  647. if (mEditorShape)
  648. {
  649. mEditorShapeInst = new TSShapeInstance(mEditorShape, isClientObject());
  650. }
  651. #endif
  652. }
  653. void ReflectionProbe::prepRenderImage(SceneRenderState *state)
  654. {
  655. if (!mEnabled || (!RenderProbeMgr::smRenderReflectionProbes || RenderProbeMgr::smBakeReflectionProbes))
  656. return;
  657. Point3F distVec = getRenderPosition() - state->getCameraPosition();
  658. F32 dist = distVec.len();
  659. //Culling distance. Can be adjusted for performance options considerations via the scalar
  660. if (dist > RenderProbeMgr::smMaxProbeDrawDistance * Con::getFloatVariable("$pref::GI::ProbeDrawDistScale", 1.0))
  661. {
  662. mProbeInfo.mScore = RenderProbeMgr::smMaxProbeDrawDistance;
  663. return;
  664. }
  665. if (mReflectionModeType == DynamicCubemap && mRefreshRateMS < (Platform::getRealMilliseconds() - mDynamicLastBakeMS))
  666. {
  667. bake();
  668. mDynamicLastBakeMS = Platform::getRealMilliseconds();
  669. }
  670. //Submit our probe to actually do the probe action
  671. // Get a handy pointer to our RenderPassmanager
  672. //RenderPassManager *renderPass = state->getRenderPass();
  673. //Update our score based on our radius, distance
  674. mProbeInfo.mScore = mMax(dist, 1.0f);
  675. Point3F vect = distVec;
  676. vect.normalizeSafe();
  677. //mProbeInfo.mScore *= mMax(mAbs(mDot(vect, state->getCameraTransform().getForwardVector())),0.001f);
  678. PROBEMGR->submitProbe(&mProbeInfo);
  679. #ifdef TORQUE_TOOLS
  680. if (ReflectionProbe::smRenderPreviewProbes && gEditingMission && mPrefilterMap != nullptr)
  681. {
  682. if(!mEditorShapeInst)
  683. createEditorResources();
  684. GFXTransformSaver saver;
  685. // Calculate the distance of this object from the camera
  686. Point3F cameraOffset;
  687. getRenderTransform().getColumn(3, &cameraOffset);
  688. cameraOffset -= state->getDiffuseCameraPosition();
  689. dist = cameraOffset.len();
  690. if (dist < 0.01f)
  691. dist = 0.01f;
  692. // Set up the LOD for the shape
  693. F32 invScale = (1.0f / getMax(getMax(mObjScale.x, mObjScale.y), mObjScale.z));
  694. mEditorShapeInst->setDetailFromDistance(state, dist * invScale);
  695. // Make sure we have a valid level of detail
  696. if (mEditorShapeInst->getCurrentDetail() < 0)
  697. return;
  698. BaseMatInstance* probePrevMat = mEditorShapeInst->getMaterialList()->getMaterialInst(0);
  699. if (probePrevMat == nullptr)
  700. return;
  701. setPreviewMatParameters(state, probePrevMat);
  702. // GFXTransformSaver is a handy helper class that restores
  703. // the current GFX matrices to their original values when
  704. // it goes out of scope at the end of the function
  705. // Set up our TS render state
  706. TSRenderState rdata;
  707. rdata.setSceneState(state);
  708. rdata.setFadeOverride(1.0f);
  709. if(mReflectionModeType != DynamicCubemap)
  710. rdata.setCubemap(mPrefilterMap->mCubemap);
  711. else
  712. rdata.setCubemap(mDynamicCubemap);
  713. // We might have some forward lit materials
  714. // so pass down a query to gather lights.
  715. LightQuery query;
  716. query.init(getWorldSphere());
  717. rdata.setLightQuery(&query);
  718. // Set the world matrix to the objects render transform
  719. MatrixF mat = getRenderTransform();
  720. GFX->setWorldMatrix(mat);
  721. // Animate the the shape
  722. mEditorShapeInst->animate();
  723. // Allow the shape to submit the RenderInst(s) for itself
  724. mEditorShapeInst->render(rdata);
  725. saver.restore();
  726. }
  727. // If the probe is selected or probe visualization
  728. // is enabled then register the callback.
  729. const bool isSelectedInEditor = (gEditingMission && isSelected());
  730. if (isSelectedInEditor)
  731. {
  732. ObjectRenderInst *ri = state->getRenderPass()->allocInst<ObjectRenderInst>();
  733. ri->renderDelegate.bind(this, &ReflectionProbe::_onRenderViz);
  734. ri->type = RenderPassManager::RIT_Editor;
  735. state->getRenderPass()->addInst(ri);
  736. }
  737. #endif
  738. }
  739. void ReflectionProbe::_onRenderViz(ObjectRenderInst *ri,
  740. SceneRenderState *state,
  741. BaseMatInstance *overrideMat)
  742. {
  743. if (!RenderProbeMgr::smRenderReflectionProbes)
  744. return;
  745. GFXDrawUtil *draw = GFX->getDrawUtil();
  746. GFXStateBlockDesc desc;
  747. desc.setZReadWrite(true, false);
  748. desc.setCullMode(GFXCullNone);
  749. desc.setBlend(true);
  750. //desc.fillMode = GFXFillWireframe;
  751. // Base the sphere color on the light color.
  752. ColorI color = ColorI(255, 0, 255, 63);
  753. const MatrixF worldToObjectXfm = mObjToWorld;
  754. if (mProbeShapeType == ProbeInfo::Sphere)
  755. {
  756. draw->drawSphere(desc, mRadius, getPosition(), color);
  757. }
  758. else
  759. {
  760. Point3F tscl = worldToObjectXfm.getScale();
  761. Box3F projCube(-mObjScale/2, mObjScale / 2);
  762. projCube.setCenter(getPosition());
  763. draw->drawCube(desc, projCube, color, &worldToObjectXfm);
  764. }
  765. Point3F renderPos = getRenderTransform().getPosition();
  766. Box3F refCube = Box3F(-mProbeRefScale / 2, mProbeRefScale / 2);
  767. refCube.setCenter(renderPos + mProbeRefOffset);
  768. color = ColorI(0, 255, 255, 63);
  769. draw->drawCube(desc, refCube, color, &worldToObjectXfm);
  770. }
  771. void ReflectionProbe::setPreviewMatParameters(SceneRenderState* renderState, BaseMatInstance* mat)
  772. {
  773. if (!mat->getFeatures().hasFeature(MFT_isDeferred))
  774. return;
  775. //Set up the params
  776. MaterialParameters *matParams = mat->getMaterialParameters();
  777. //Get the deferred render target
  778. NamedTexTarget* deferredTexTarget = NamedTexTarget::find("deferred");
  779. GFXTextureObject *deferredTexObject = deferredTexTarget->getTexture();
  780. if (!deferredTexObject)
  781. return;
  782. GFX->setTexture(0, deferredTexObject);
  783. //Set the cubemap
  784. GFX->setCubeTexture(1, mPrefilterMap->mCubemap);
  785. //Set the invViewMat
  786. MatrixSet &matrixSet = renderState->getRenderPass()->getMatrixSet();
  787. const MatrixF &worldToCameraXfm = matrixSet.getWorldToCamera();
  788. MaterialParameterHandle *invViewMat = mat->getMaterialParameterHandle("$invViewMat");
  789. matParams->setSafe(invViewMat, worldToCameraXfm);
  790. }
  791. DefineEngineMethod(ReflectionProbe, postApply, void, (), ,
  792. "A utility method for forcing a network update.\n")
  793. {
  794. object->inspectPostApply();
  795. }
  796. DefineEngineMethod(ReflectionProbe, Bake, void, (), ,
  797. "@brief Bakes the cubemaps for a reflection probe\n\n.")
  798. {
  799. ReflectionProbe *clientProbe = (ReflectionProbe*)object->getClientObject();
  800. if (clientProbe)
  801. {
  802. clientProbe->bake();
  803. }
  804. }