.. |
AI
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bad9d9b188
final cleanup and fixes
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2 сар өмнө |
assets
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10acab1b07
more fixes
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5 өдөр өмнө |
decal
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19822e119a
take uv coordinates into account for decal projection box
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1 долоо хоног өмнө |
examples
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e8ccb3443a
try to load shapes during preload
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2 сар өмнө |
fps
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970aba9766
Fixes design oversight where the general game menu keybind was being overridden due to order of operations issues with an offscreen canvas demoing the options menu
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1 сар өмнө |
fx
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4eae51992e
shapes are optional for projectiles. not mandatory.
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2 сар өмнө |
gameBase
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bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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4 сар өмнө |
lighting
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b2fe48ab8d
more merge conflicts
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6 сар өмнө |
physics
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e8ccb3443a
try to load shapes during preload
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2 сар өмнө |
sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
sfx
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9fe13d6a32
sfxEmitter destrctor safties
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4 сар өмнө |
turret
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64da8ab168
non aiturret fixes
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2 сар өмнө |
vehicles
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9b266cc6bd
Merge pull request #1542 from Azaezel/alpha41/stabbyStabilizers
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1 сар өмнө |
Scene.cpp
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bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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4 сар өмнө |
Scene.h
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bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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4 сар өмнө |
SceneGroup.cpp
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4be2f05bb1
Disables the behavior for building and exporting polyLists for SceneGroups as you can just do so on the individual items, and it can cause erroneous behavior like looping if triggered improperly.
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3 сар өмнө |
SceneGroup.h
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4be2f05bb1
Disables the behavior for building and exporting polyLists for SceneGroups as you can just do so on the individual items, and it can cause erroneous behavior like looping if triggered improperly.
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3 сар өмнө |
SubScene.cpp
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bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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4 сар өмнө |
SubScene.h
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bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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4 сар өмнө |
accumulationVolume.cpp
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73ad92b757
review notes from Az
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6 сар өмнө |
accumulationVolume.h
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73ad92b757
review notes from Az
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6 сар өмнө |
aiClient.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 жил өмнө |
aiClient.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
aiConnection.cpp
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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7 жил өмнө |
aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
aiPlayer.cpp
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6d36e17d91
added navmesh tester tool
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2 сар өмнө |
aiPlayer.h
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cc047cf07f
Update aiPlayer.h
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2 сар өмнө |
camera.cpp
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2ae10c7ce1
add reload status to onNewDataBlock callback
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5 сар өмнө |
camera.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
cameraSpline.cpp
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f4e6060b52
pathshape cleanups and callbacks
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3 жил өмнө |
cameraSpline.h
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f4e6060b52
pathshape cleanups and callbacks
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3 жил өмнө |
containerQuery.cpp
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a7c7b67c85
enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
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8 жил өмнө |
containerQuery.h
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fbfd3ed8ed
clang: constructor initialization order
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9 жил өмнө |
convexShape.cpp
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0d338f2d51
* Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector.
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7 сар өмнө |
convexShape.h
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61d9e82ce5
Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape
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9 сар өмнө |
debris.cpp
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4eae51992e
shapes are optional for projectiles. not mandatory.
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2 сар өмнө |
debris.h
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ca1604170d
initial commit
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3 сар өмнө |
gameFunctions.cpp
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3210325f3f
elevated mAicontroller to shapebase
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5 сар өмнө |
gameFunctions.h
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212fc80dfc
Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum.
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8 жил өмнө |
gameMode.cpp
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73ad92b757
review notes from Az
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6 сар өмнө |
gameMode.h
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73ad92b757
review notes from Az
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6 сар өмнө |
gameTSCtrl.cpp
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3dabbc83ff
Fixed callbacks to replace char* with Point classes
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6 сар өмнө |
gameTSCtrl.h
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3dabbc83ff
Fixed callbacks to replace char* with Point classes
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6 сар өмнө |
groundPlane.cpp
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f633ef3a3d
fill in the validated variables
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6 сар өмнө |
groundPlane.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
guiMaterialPreview.cpp
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f3cad0d77e
Converts the ad-hoc design of the Material Editor to utilize the same inspector interface as most everything else does.
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1 сар өмнө |
guiMaterialPreview.h
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f3cad0d77e
Converts the ad-hoc design of the Material Editor to utilize the same inspector interface as most everything else does.
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1 сар өмнө |
guiNoMouseCtrl.cpp
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efbe5e90f5
virtuals removed
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1 жил өмнө |
guiObjectView.cpp
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e8ccb3443a
try to load shapes during preload
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2 сар өмнө |
guiObjectView.h
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e8ccb3443a
try to load shapes during preload
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2 сар өмнө |
item.cpp
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2ae10c7ce1
add reload status to onNewDataBlock callback
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5 сар өмнө |
item.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
levelInfo.cpp
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8bd145d54f
use of get<some name> methods that already return nulls/false when attempting to load
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4 сар өмнө |
levelInfo.h
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73ad92b757
review notes from Az
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6 сар өмнө |
lightAnimData.cpp
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fcd2d38deb
further validator cleanups
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6 сар өмнө |
lightAnimData.h
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f633ef3a3d
fill in the validated variables
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6 сар өмнө |
lightBase.cpp
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f633ef3a3d
fill in the validated variables
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6 сар өмнө |
lightBase.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
lightDescription.cpp
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f633ef3a3d
fill in the validated variables
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6 сар өмнө |
lightDescription.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
lightFlareData.cpp
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73ad92b757
review notes from Az
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6 сар өмнө |
lightFlareData.h
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73ad92b757
review notes from Az
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6 сар өмнө |
missionArea.cpp
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0a1e3f74ed
remove terrain dependency from mission area
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3 сар өмнө |
missionArea.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
missionMarker.cpp
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ca1604170d
initial commit
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3 сар өмнө |
missionMarker.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
notesObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 жил өмнө |
notesObject.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
objectTypes.h
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3210325f3f
elevated mAicontroller to shapebase
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5 сар өмнө |
occlusionVolume.cpp
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d979cf9d2d
PolyhedronVectorData core membervar cleanups
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7 жил өмнө |
occlusionVolume.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
pathCamera.cpp
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2ae10c7ce1
add reload status to onNewDataBlock callback
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5 сар өмнө |
pathCamera.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
pathShape.cpp
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2ae10c7ce1
add reload status to onNewDataBlock callback
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5 сар өмнө |
pathShape.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
physicalZone.cpp
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f633ef3a3d
fill in the validated variables
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6 сар өмнө |
physicalZone.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
player.cpp
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7f1b83f1c6
remove redundant reskin
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1 долоо хоног өмнө |
player.h
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7f1b83f1c6
remove redundant reskin
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1 долоо хоног өмнө |
pointLight.cpp
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f633ef3a3d
fill in the validated variables
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6 сар өмнө |
pointLight.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
portal.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 жил өмнө |
portal.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
prefab.cpp
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10d1aeca1f
Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior
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11 сар өмнө |
prefab.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
projectile.cpp
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4eae51992e
shapes are optional for projectiles. not mandatory.
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2 сар өмнө |
projectile.h
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1949ff9d7b
projectile
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3 сар өмнө |
proximityMine.cpp
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ca1604170d
initial commit
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3 сар өмнө |
proximityMine.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
rigid.cpp
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a0bd5dd426
from marauder: sleep threshold work
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1 сар өмнө |
rigid.h
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a0bd5dd426
from marauder: sleep threshold work
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1 сар өмнө |
rigidShape.cpp
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d5a111e9ff
set isAtRest report to read-only
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1 сар өмнө |
rigidShape.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
scopeAlwaysShape.cpp
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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1 жил өмнө |
shapeBase.cpp
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192f997f26
proper report formulation
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2 сар өмнө |
shapeBase.h
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ca1604170d
initial commit
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3 сар өмнө |
shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
shapeImage.cpp
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e8ccb3443a
try to load shapes during preload
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2 сар өмнө |
spotLight.cpp
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f633ef3a3d
fill in the validated variables
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6 сар өмнө |
spotLight.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
staticShape.cpp
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2ae10c7ce1
add reload status to onNewDataBlock callback
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5 сар өмнө |
staticShape.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |
trigger.cpp
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2ae10c7ce1
add reload status to onNewDataBlock callback
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5 сар өмнө |
trigger.h
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484ece3d28
adds loadIf conditional eval, onLoad/UnloadCommands, ability to freeze loading state and per-subscene ticking for conditional checks
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11 сар өмнө |
tsStatic.cpp
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9c654d7932
- Fixes the display of the preview in the MaterialAsset fields
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1 сар өмнө |
tsStatic.h
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ca1604170d
initial commit
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3 сар өмнө |
zone.cpp
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d9ff5d3f0e
Basic zone code refactor using lists instead of linked lists
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2 жил өмнө |
zone.h
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efbe5e90f5
virtuals removed
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1 жил өмнө |