pointLight.h 2.0 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _POINTLIGHT_H_
  23. #define _POINTLIGHT_H_
  24. #ifndef _LIGHTBASE_H_
  25. #include "T3D/lightBase.h"
  26. #endif
  27. class PointLight : public LightBase
  28. {
  29. typedef LightBase Parent;
  30. protected:
  31. F32 mRadius;
  32. // LightBase
  33. void _conformLights() override;
  34. void _renderViz( SceneRenderState *state ) override;
  35. public:
  36. PointLight();
  37. virtual ~PointLight();
  38. // ConsoleObject
  39. DECLARE_CONOBJECT( PointLight );
  40. DECLARE_CATEGORY("Lighting \t Lights");
  41. static void initPersistFields();
  42. // SceneObject
  43. void setScale( const VectorF &scale ) override;
  44. // NetObject
  45. U32 packUpdate( NetConnection *conn, U32 mask, BitStream *stream ) override;
  46. void unpackUpdate( NetConnection *conn, BitStream *stream ) override;
  47. };
  48. #endif // _POINTLIGHT_H_