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advanced
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56e4484ff6
remove glowbin as it's own render pass
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hai 1 ano |
basic
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2b295fb7f0
rest of virtuals removed
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hai 1 ano |
common
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2b295fb7f0
rest of virtuals removed
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hai 1 ano |
shadowMap
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59c52fc94c
Fix for bug reported by Rod
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hai 9 meses |
lightInfo.cpp
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5a933c00d3
Removed old fixed function code from GFX.
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%!s(int64=4) %!d(string=hai) anos |
lightInfo.h
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5a933c00d3
Removed old fixed function code from GFX.
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%!s(int64=4) %!d(string=hai) anos |
lightManager.cpp
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593d0ef9f0
lighting corrections:
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hai 1 ano |
lightManager.h
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ebe2c2dead
Add vector light support to forward materials.
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%!s(int64=6) %!d(string=hai) anos |
lightQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
lightQuery.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
lightingInterfaces.cpp
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
lightingInterfaces.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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%!s(int64=8) %!d(string=hai) anos |
shadowManager.cpp
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e718841467
Eliminate DefineConsoleFunction
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%!s(int64=7) %!d(string=hai) anos |
shadowManager.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |