Brian Roberts 854bea3246 Revert "take ibl amount into account for translucent opacity" 1 day ago
..
GLSL 854bea3246 Revert "take ibl amount into account for translucent opacity" 1 day ago
HLSL 854bea3246 Revert "take ibl amount into account for translucent opacity" 1 day ago
conditionerFeature.cpp 4409a12af6 Fix GLSL out fragment shader color. 11 years ago
conditionerFeature.h efbe5e90f5 virtuals removed 1 year ago
customShaderFeature.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
customShaderFeature.h 2b295fb7f0 rest of virtuals removed 1 year ago
featureMgr.cpp 8c7ddb7cf1 Ground work for node editor 5 months ago
featureMgr.h 8c7ddb7cf1 Ground work for node editor 5 months ago
featureSet.cpp ac909e26bd Update featureSet.cpp 5 months ago
featureSet.h 8c7ddb7cf1 Ground work for node editor 5 months ago
featureType.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
featureType.h 7dbfe6994d Engine directory for ticket #1 13 years ago
langElement.cpp 050d704e77 requirements for windDeformation unified featuer 5 months ago
langElement.h 050d704e77 requirements for windDeformation unified featuer 5 months ago
shaderComp.cpp 3496c549b5 Hardware Skinning Support 9 years ago
shaderComp.h efbe5e90f5 virtuals removed 1 year ago
shaderDependency.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
shaderDependency.h efbe5e90f5 virtuals removed 1 year ago
shaderFeature.cpp ca4b77f424 give shadergen tags for the other two potential rendertargets for use down the line 5 years ago
shaderFeature.h 0d4221fa59 uninitialized and unused value cleanups 2 years ago
shaderGen.cpp 8c7ddb7cf1 Ground work for node editor 5 months ago
shaderGen.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 years ago
shaderGenVars.cpp fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 year ago
shaderGenVars.h fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 year ago
shaderOp.cpp 050d704e77 requirements for windDeformation unified featuer 5 months ago
shaderOp.h 050d704e77 requirements for windDeformation unified featuer 5 months ago