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GLSL
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854bea3246
Revert "take ibl amount into account for translucent opacity"
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1 day ago |
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HLSL
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854bea3246
Revert "take ibl amount into account for translucent opacity"
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1 day ago |
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conditionerFeature.cpp
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4409a12af6
Fix GLSL out fragment shader color.
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11 years ago |
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conditionerFeature.h
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efbe5e90f5
virtuals removed
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1 year ago |
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customShaderFeature.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
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customShaderFeature.h
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2b295fb7f0
rest of virtuals removed
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1 year ago |
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featureMgr.cpp
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8c7ddb7cf1
Ground work for node editor
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5 months ago |
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featureMgr.h
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8c7ddb7cf1
Ground work for node editor
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5 months ago |
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featureSet.cpp
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ac909e26bd
Update featureSet.cpp
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5 months ago |
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featureSet.h
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8c7ddb7cf1
Ground work for node editor
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5 months ago |
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featureType.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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featureType.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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langElement.cpp
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050d704e77
requirements for windDeformation unified featuer
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5 months ago |
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langElement.h
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050d704e77
requirements for windDeformation unified featuer
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5 months ago |
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shaderComp.cpp
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3496c549b5
Hardware Skinning Support
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9 years ago |
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shaderComp.h
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efbe5e90f5
virtuals removed
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1 year ago |
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shaderDependency.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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shaderDependency.h
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efbe5e90f5
virtuals removed
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1 year ago |
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shaderFeature.cpp
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ca4b77f424
give shadergen tags for the other two potential rendertargets for use down the line
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5 years ago |
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shaderFeature.h
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0d4221fa59
uninitialized and unused value cleanups
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2 years ago |
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shaderGen.cpp
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8c7ddb7cf1
Ground work for node editor
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5 months ago |
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shaderGen.h
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 years ago |
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shaderGenVars.cpp
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fe26ffc375
shift capturing from a globalMacro to a sceneRenderstate S32
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1 year ago |
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shaderGenVars.h
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fe26ffc375
shift capturing from a globalMacro to a sceneRenderstate S32
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1 year ago |
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shaderOp.cpp
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050d704e77
requirements for windDeformation unified featuer
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5 months ago |
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shaderOp.h
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050d704e77
requirements for windDeformation unified featuer
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5 months ago |