Areloch d96b07e230 Merge pull request #2338 from Areloch/MoreMenubarFixes 6 years ago
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inspector 837b936bae Allows special inspectorFields to override the height they use in the rollouts 6 years ago
editorFunctions.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
editorFunctions.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiDebugger.cpp 3c99ef73a9 Eliminate DefineConsoleMethod 7 years ago
guiDebugger.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiEaseViewCtrl.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
guiEaseViewCtrl.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
guiEditCtrl.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 years ago
guiEditCtrl.h 41e5caf22b Direct3D11 Engine/source changes 9 years ago
guiFilterCtrl.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 years ago
guiFilterCtrl.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiGraphCtrl.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 years ago
guiGraphCtrl.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
guiImageList.cpp 527c3790d6 Issue found with PVS-Studio: 10 years ago
guiImageList.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiInspector.cpp de4f2ddc2a (crashfix) clean up shadowvar followup. 7 years ago
guiInspector.h c74a7b1bc2 Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector. 7 years ago
guiInspectorTypes.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 years ago
guiInspectorTypes.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
guiMenuBar.cpp 7b01b42e15 Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item 6 years ago
guiMenuBar.h 7b01b42e15 Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item 6 years ago
guiParticleGraphCtrl.cpp 3c99ef73a9 Eliminate DefineConsoleMethod 7 years ago
guiParticleGraphCtrl.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
guiPopupMenuCtrl.cpp 9141d37ca2 corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports. 7 years ago
guiPopupMenuCtrl.h 253dd02096 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 7 years ago
guiRectHandles.cpp 2002d74b78 Issue found with PVS-Studio: 10 years ago
guiRectHandles.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiSeparatorCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
guiSeparatorCtrl.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiShapeEdPreview.cpp 3ceaa0ed50 cleaned up member::radius 7 years ago
guiShapeEdPreview.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
popupMenu.cpp a438cda47f Makes the popups correctly operate anywhere in the space of the canvas 6 years ago
popupMenu.h d2a78b0a82 Merge pull request #2250 from Areloch/popupMenuFixesPR 7 years ago