Brian Roberts babc0689e7 Merge pull request #455 from zfbx/gfxcardprofileversionfix 4 years ago
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T3D b759bde0c0 Merge pull request #2043 from John3/toolShapes_3 6 years ago
afx 7f7e402c42 Clean up MSVC warning [C4312] conversion from type to type * of greater size 6 years ago
app 5e8e7e7bf8 Clean up redundant variables 6 years ago
assets 41caeedb05 Tweaks to the Asset/Module info echo behavior to spam the console less. 6 years ago
cinterface cd06f569fa Integrate new CInterface into the engine-console 7 years ago
collision 59130078e2 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 years ago
console f77a18e0d2 Replace object's address format in getDebugInfo() 5 years ago
core 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 years ago
environment a366f65047 Merge pull request #2342 from Azaezel/volFogFix 6 years ago
forest 7f7e402c42 Clean up MSVC warning [C4312] conversion from type to type * of greater size 6 years ago
gfx 1a17b5de71 version is not provided by current vendor api making it pointless to check. 4 years ago
gui 54b4d2eaaf Merge pull request #2311 from Bloodknight/TerrainSnapOffsetZ 6 years ago
i18n 00758d380f Eliminate unnecessary uses of ConsoleFunction 7 years ago
lighting ae8bc232a2 surpress nonrendered lights killoff method till we've time to revisit that 6 years ago
main 1a3e7970ca requested revision: use dword just in case of compiler shenanigans 7 years ago
materials 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 years ago
math fcb906d598 Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' 6 years ago
module 41caeedb05 Tweaks to the Asset/Module info echo behavior to spam the console less. 6 years ago
navigation ce18d46b82 the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. 6 years ago
persistence 28e509af1a Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 years ago
platform b6185370be Merge pull request #2220 from irei1as/development 6 years ago
platformMac a5bdbd47a2 corrects compilation errors on mac 6 years ago
platformPOSIX 1728fe39ad Use strncat instead of strcat to prevent some buffer overflows 7 years ago
platformSDL 77a316079a Merge pull request #2300 from OTHGMars/SDL_Joystick2 6 years ago
platformWin32 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 years ago
platformX86UNIX e4206c4ae3 no message 6 years ago
postFx 323206a796 Eliminate ConsoleStaticMethod 7 years ago
renderInstance 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
scene 2d2f66f388 Modification of #2145 6 years ago
sfx ce81ea6ce5 6 years ago
shaderGen aeb43432fa set gl vertcolor mapping to bgra format, the same as we do for stateblocks 6 years ago
sim 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 years ago
sqlite 9291bc6105 Sqlite Console refactor, also rename param to make tooltip function more helpful 6 years ago
terrain 1c2f90a190 Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 6 years ago
testing 450080de6a corrects a pair of conversions. one object oriented, one not. 6 years ago
ts e3ea4c549c Added fix for #365 from PR #367 - buffer overrun 4 years ago
util 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 years ago
windowManager ed4a6ffafc Fix for transparency in splash images 4 years ago
.gitattributes f822c943b8 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 8 years ago
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 years ago