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T3D
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b759bde0c0
Merge pull request #2043 from John3/toolShapes_3
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6 years ago |
afx
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7f7e402c42
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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6 years ago |
app
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5e8e7e7bf8
Clean up redundant variables
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6 years ago |
assets
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41caeedb05
Tweaks to the Asset/Module info echo behavior to spam the console less.
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6 years ago |
cinterface
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cd06f569fa
Integrate new CInterface into the engine-console
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7 years ago |
collision
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59130078e2
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 years ago |
console
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f77a18e0d2
Replace object's address format in getDebugInfo()
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5 years ago |
core
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 years ago |
environment
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a366f65047
Merge pull request #2342 from Azaezel/volFogFix
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6 years ago |
forest
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7f7e402c42
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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6 years ago |
gfx
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1a17b5de71
version is not provided by current vendor api making it pointless to check.
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4 years ago |
gui
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54b4d2eaaf
Merge pull request #2311 from Bloodknight/TerrainSnapOffsetZ
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6 years ago |
i18n
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00758d380f
Eliminate unnecessary uses of ConsoleFunction
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7 years ago |
lighting
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ae8bc232a2
surpress nonrendered lights killoff method till we've time to revisit that
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6 years ago |
main
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1a3e7970ca
requested revision: use dword just in case of compiler shenanigans
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7 years ago |
materials
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 years ago |
math
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fcb906d598
Clean up MSVC warning [C4305]: truncation from 'double' to 'F32'
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6 years ago |
module
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41caeedb05
Tweaks to the Asset/Module info echo behavior to spam the console less.
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6 years ago |
navigation
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ce18d46b82
the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back.
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6 years ago |
persistence
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28e509af1a
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 years ago |
platform
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b6185370be
Merge pull request #2220 from irei1as/development
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6 years ago |
platformMac
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a5bdbd47a2
corrects compilation errors on mac
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6 years ago |
platformPOSIX
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1728fe39ad
Use strncat instead of strcat to prevent some buffer overflows
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7 years ago |
platformSDL
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77a316079a
Merge pull request #2300 from OTHGMars/SDL_Joystick2
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6 years ago |
platformWin32
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 years ago |
platformX86UNIX
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e4206c4ae3
no message
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6 years ago |
postFx
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323206a796
Eliminate ConsoleStaticMethod
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7 years ago |
renderInstance
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
scene
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2d2f66f388
Modification of #2145
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6 years ago |
sfx
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ce81ea6ce5
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6 years ago |
shaderGen
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aeb43432fa
set gl vertcolor mapping to bgra format, the same as we do for stateblocks
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6 years ago |
sim
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 years ago |
sqlite
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9291bc6105
Sqlite Console refactor, also rename param to make tooltip function more helpful
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6 years ago |
terrain
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1c2f90a190
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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6 years ago |
testing
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450080de6a
corrects a pair of conversions. one object oriented, one not.
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6 years ago |
ts
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e3ea4c549c
Added fix for #365 from PR #367 - buffer overrun
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4 years ago |
util
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 years ago |
windowManager
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ed4a6ffafc
Fix for transparency in splash images
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4 years ago |
.gitattributes
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f822c943b8
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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8 years ago |
ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |