Tony e3ea4c549c Added fix for #365 from PR #367 - buffer overrun 4 年之前
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arch 87283640b7 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 年之前
collada d1e28f4872 Merge pull request #2328 from Areloch/neverImportMat 6 年之前
loader 7f7e402c42 Clean up MSVC warning [C4312] conversion from type to type * of greater size 6 年之前
instancingMatHook.cpp 30144a9f98 TheoraTextureObject 12 年之前
instancingMatHook.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tsAnimate.cpp ae514ef808 animation clarification 7 年之前
tsCollision.cpp 36db8eacc3 Merge pull request #2236 from Azaezel/memberMess 7 年之前
tsDecal.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
tsDecal.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tsDump.cpp 35d5e8178e overgeneralised variable 'name' clarified between use-cases 7 年之前
tsIntegerSet.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
tsIntegerSet.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tsLastDetail.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 年之前
tsLastDetail.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 年之前
tsMaterialList.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
tsMaterialList.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tsMesh.cpp 4615bd6db8 more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 年之前
tsMesh.h 4615bd6db8 more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 年之前
tsMeshFit.cpp 4615bd6db8 more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 年之前
tsMeshIntrinsics.cpp 87283640b7 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 年之前
tsMeshIntrinsics.h 3496c549b5 Hardware Skinning Support 9 年之前
tsPartInstance.cpp 3496c549b5 Hardware Skinning Support 9 年之前
tsPartInstance.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tsRenderState.cpp fbfd3ed8ed clang: constructor initialization order 9 年之前
tsRenderState.h 3496c549b5 Hardware Skinning Support 9 年之前
tsShape.cpp 3ceaa0ed50 cleaned up member::radius 7 年之前
tsShape.h 3ceaa0ed50 cleaned up member::radius 7 年之前
tsShapeAlloc.cpp 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 11 年之前
tsShapeAlloc.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tsShapeConstruct.cpp d1e28f4872 Merge pull request #2328 from Areloch/neverImportMat 6 年之前
tsShapeConstruct.h d64e2a7019 Removed constexpr use to support VS2013 8 年之前
tsShapeEdit.cpp 4615bd6db8 more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 年之前
tsShapeInstance.cpp 36db8eacc3 Merge pull request #2236 from Azaezel/memberMess 7 年之前
tsShapeInstance.h 36db8eacc3 Merge pull request #2236 from Azaezel/memberMess 7 年之前
tsShapeOldRead.cpp e3ea4c549c Added fix for #365 from PR #367 - buffer overrun 4 年之前
tsSortedMesh.cpp 4615bd6db8 more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 年之前
tsSortedMesh.h 4615bd6db8 more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 年之前
tsThread.cpp f10e5d5933 pos to mSeqPos to resolve a method entry vs class entry 7 年之前
tsTransform.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
tsTransform.h 7dbfe6994d Engine directory for ticket #1 13 年之前