JeffR 5c8d8fab00 Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions преди 3 години
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3d faa38ffcd8 Inside _internalRender mForceFOV is not take into account. преди 5 години
buttons 5c8d8fab00 Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions преди 3 години
containers 69d547fd72 Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field преди 3 години
controls 5c8d8fab00 Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions преди 3 години
core d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars преди 3 години
editor 976c0bca79 Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation преди 3 години
game 98a079a797 code duplication prune. should aid in stability преди 4 години
shiny 76908eae3c Eliminate DefineConsoleMethod преди 7 години
theora 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets преди 4 години
utility ed36cf2c5c Changes for BaseUI Update преди 3 години
worldEditor dff83182e2 Added sanity check to ensure that the requested file to be scaled via saveScaledImage actually exists преди 3 години