marauder2k7 c025ea86b4 more cleanups 9 ماه پیش
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assets c025ea86b4 more cleanups 9 ماه پیش
decal ffe83b1d2d use the same renderpriority range across all cases 9 ماه پیش
examples efbe5e90f5 virtuals removed 1 سال پیش
fps f633ef3a3d fill in the validated variables 10 ماه پیش
fx 9f2ab5a64e Update particleEmitter.cpp 9 ماه پیش
gameBase f633ef3a3d fill in the validated variables 10 ماه پیش
lighting b2fe48ab8d more merge conflicts 9 ماه پیش
physics f633ef3a3d fill in the validated variables 10 ماه پیش
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 سال پیش
sfx f633ef3a3d fill in the validated variables 10 ماه پیش
turret f633ef3a3d fill in the validated variables 10 ماه پیش
vehicles fcd2d38deb further validator cleanups 9 ماه پیش
Scene.cpp a529e3ecc0 clean up subscene load evaluators so that it doesn';t require a client if it's set to global 10 ماه پیش
Scene.h 10d1aeca1f Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior 1 سال پیش
SceneGroup.cpp e56df92002 Used the math from PathShape updating to standardize updating the transform of the child objects 1 سال پیش
SceneGroup.h ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes 1 سال پیش
SubScene.cpp 18750047fb game mode filterfix 10 ماه پیش
SubScene.h 0d338f2d51 * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. 11 ماه پیش
accumulationVolume.cpp fa8110ce8f all DECLARE_IMAGEASSET refactored 11 ماه پیش
accumulationVolume.h fa8110ce8f all DECLARE_IMAGEASSET refactored 11 ماه پیش
aiClient.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 سال پیش
aiClient.h efbe5e90f5 virtuals removed 1 سال پیش
aiConnection.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 سال پیش
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
aiPlayer.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
aiPlayer.h efbe5e90f5 virtuals removed 1 سال پیش
camera.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
camera.h efbe5e90f5 virtuals removed 1 سال پیش
cameraSpline.cpp f4e6060b52 pathshape cleanups and callbacks 3 سال پیش
cameraSpline.h f4e6060b52 pathshape cleanups and callbacks 3 سال پیش
containerQuery.cpp a7c7b67c85 enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. 8 سال پیش
containerQuery.h fbfd3ed8ed clang: constructor initialization order 9 سال پیش
convexShape.cpp 0d338f2d51 * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. 11 ماه پیش
convexShape.h 61d9e82ce5 Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape 1 سال پیش
debris.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
debris.h efbe5e90f5 virtuals removed 1 سال پیش
gameFunctions.cpp 75625dc679 Reverse depth & 32F buffer format 2 سال پیش
gameFunctions.h 212fc80dfc Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. 8 سال پیش
gameMode.cpp 0da0903599 Merge branch 'development' into imageAsset_refactor_rev3 9 ماه پیش
gameMode.h fa8110ce8f all DECLARE_IMAGEASSET refactored 11 ماه پیش
gameTSCtrl.cpp 3dabbc83ff Fixed callbacks to replace char* with Point classes 9 ماه پیش
gameTSCtrl.h 3dabbc83ff Fixed callbacks to replace char* with Point classes 9 ماه پیش
groundPlane.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
groundPlane.h efbe5e90f5 virtuals removed 1 سال پیش
guiMaterialPreview.cpp 7810ee4f51 Update guiMaterialPreview.cpp 1 سال پیش
guiMaterialPreview.h a92b9d0e2d code review with az 1 سال پیش
guiNoMouseCtrl.cpp efbe5e90f5 virtuals removed 1 سال پیش
guiObjectView.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
guiObjectView.h efbe5e90f5 virtuals removed 1 سال پیش
item.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
item.h efbe5e90f5 virtuals removed 1 سال پیش
levelInfo.cpp 0da0903599 Merge branch 'development' into imageAsset_refactor_rev3 9 ماه پیش
levelInfo.h fa8110ce8f all DECLARE_IMAGEASSET refactored 11 ماه پیش
lightAnimData.cpp fcd2d38deb further validator cleanups 9 ماه پیش
lightAnimData.h f633ef3a3d fill in the validated variables 10 ماه پیش
lightBase.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
lightBase.h efbe5e90f5 virtuals removed 1 سال پیش
lightDescription.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
lightDescription.h efbe5e90f5 virtuals removed 1 سال پیش
lightFlareData.cpp 0da0903599 Merge branch 'development' into imageAsset_refactor_rev3 9 ماه پیش
lightFlareData.h fa8110ce8f all DECLARE_IMAGEASSET refactored 11 ماه پیش
missionArea.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
missionArea.h efbe5e90f5 virtuals removed 1 سال پیش
missionMarker.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
missionMarker.h efbe5e90f5 virtuals removed 1 سال پیش
notesObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 سال پیش
notesObject.h efbe5e90f5 virtuals removed 1 سال پیش
objectTypes.h eaa09a6db7 corrections: 1 سال پیش
occlusionVolume.cpp d979cf9d2d PolyhedronVectorData core membervar cleanups 7 سال پیش
occlusionVolume.h efbe5e90f5 virtuals removed 1 سال پیش
pathCamera.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 سال پیش
pathCamera.h efbe5e90f5 virtuals removed 1 سال پیش
pathShape.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 سال پیش
pathShape.h efbe5e90f5 virtuals removed 1 سال پیش
physicalZone.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
physicalZone.h efbe5e90f5 virtuals removed 1 سال پیش
player.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
player.h efbe5e90f5 virtuals removed 1 سال پیش
pointLight.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
pointLight.h efbe5e90f5 virtuals removed 1 سال پیش
portal.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 سال پیش
portal.h efbe5e90f5 virtuals removed 1 سال پیش
prefab.cpp 10d1aeca1f Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior 1 سال پیش
prefab.h efbe5e90f5 virtuals removed 1 سال پیش
projectile.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
projectile.h efbe5e90f5 virtuals removed 1 سال پیش
proximityMine.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
proximityMine.h efbe5e90f5 virtuals removed 1 سال پیش
resource.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
rigid.cpp 325b3a97c0 skip out on impulses that have no chance of moving the object 10 ماه پیش
rigid.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
rigidShape.cpp bab30568eb Merge pull request #1409 from Azaezel/alpha41/soImpulsive 9 ماه پیش
rigidShape.h efbe5e90f5 virtuals removed 1 سال پیش
scopeAlwaysShape.cpp 4e93c0543e hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2 سال پیش
shapeBase.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
shapeBase.h efbe5e90f5 virtuals removed 1 سال پیش
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
shapeImage.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
spotLight.cpp f633ef3a3d fill in the validated variables 10 ماه پیش
spotLight.h efbe5e90f5 virtuals removed 1 سال پیش
staticShape.cpp aa02e48c8d add safeties for enum math across define boundaries 2 سال پیش
staticShape.h efbe5e90f5 virtuals removed 1 سال پیش
trigger.cpp 484ece3d28 adds loadIf conditional eval, onLoad/UnloadCommands, ability to freeze loading state and per-subscene ticking for conditional checks 1 سال پیش
trigger.h 484ece3d28 adds loadIf conditional eval, onLoad/UnloadCommands, ability to freeze loading state and per-subscene ticking for conditional checks 1 سال پیش
tsStatic.cpp b4eb885aae fix forceDetail 9 ماه پیش
tsStatic.h e2a0fbefa3 add lod selection for visiblemesh collisions 11 ماه پیش
zone.cpp d9ff5d3f0e Basic zone code refactor using lists instead of linked lists 2 سال پیش
zone.h efbe5e90f5 virtuals removed 1 سال پیش