Daniel Buckmaster feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 anni fa
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culling 91e542b8ec SceneCullingState with culling and camera frustum 12 anni fa
mixin 7dbfe6994d Engine directory for ticket #1 13 anni fa
zones 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
fogStructs.h 55c91d29aa Default value for WaterFogData plane distance 12 anni fa
pathManager.cpp b4ea1123dc Remove Interior Object format (DIF) 12 anni fa
pathManager.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
reflectionManager.cpp a42c92391a Merge pull request #601 from BeamNG/rename_GFXTextureProfile_None 11 anni fa
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 anni fa
reflectionMatHook.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
reflectionMatHook.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
reflector.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 anni fa
reflector.h 2fc5adb536 PlaneReflector Support for Side-by-Side Rendering 12 anni fa
sceneCameraState.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
sceneCameraState.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
sceneContainer.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 anni fa
sceneContainer.h d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 anni fa
sceneManager.cpp 18ba0646c0 Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion 11 anni fa
sceneManager.h b32e7688c2 Side by side rendering 12 anni fa
sceneObject.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
sceneObject.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
scenePolyhedralSpace.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
sceneRenderState.cpp b32e7688c2 Side by side rendering 12 anni fa
sceneRenderState.h 91e542b8ec SceneCullingState with culling and camera frustum 12 anni fa
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
sceneSpace.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
sceneTracker.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
sgUtil.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
simPath.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
simPath.h 7dbfe6994d Engine directory for ticket #1 13 anni fa