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arch
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 yıl önce |
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assimp
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b69c0d2a0f
even more precice filtering for dts vs dsq
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3 ay önce |
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collada
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b69c0d2a0f
even more precice filtering for dts vs dsq
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3 ay önce |
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loader
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bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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7 ay önce |
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vhacd
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679f0ff065
vhacd
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1 yıl önce |
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instancingMatHook.cpp
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30144a9f98
TheoraTextureObject
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12 yıl önce |
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instancingMatHook.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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tsAnimate.cpp
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190a647254
animation clarification
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7 yıl önce |
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tsCollision.cpp
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f5b7f70f50
add a specific lod option for findColDetails
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11 ay önce |
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tsDecal.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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tsDecal.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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tsDump.cpp
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 yıl önce |
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tsIntegerSet.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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tsIntegerSet.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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tsLastDetail.cpp
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cebfdbc5ec
material definition
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1 yıl önce |
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tsLastDetail.h
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a8b3d874a1
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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4 yıl önce |
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tsMaterialList.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
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tsMaterialList.h
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efbe5e90f5
virtuals removed
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1 yıl önce |
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tsMesh.cpp
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c76c5f7ee1
Removed unneeded duplicate of blank sky skybox
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4 yıl önce |
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tsMesh.h
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4a1d664b6a
final commit get this merged
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1 yıl önce |
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tsMeshFit.cpp
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2132379b05
backwards compat
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1 yıl önce |
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tsMeshIntrinsics.cpp
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 yıl önce |
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tsMeshIntrinsics.h
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3496c549b5
Hardware Skinning Support
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9 yıl önce |
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tsPartInstance.cpp
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d0f9aca859
Code style improvement
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5 yıl önce |
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tsPartInstance.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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tsRenderState.cpp
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7219899287
Working on shader const binding
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8 yıl önce |
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tsRenderState.h
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39f86d8c30
asdasd
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8 yıl önce |
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tsShape.cpp
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89b0c7f73b
Console Refactor
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2 yıl önce |
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tsShape.h
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e02981c848
Fixes various reported issues with the ShapeEd update
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3 ay önce |
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tsShapeAlloc.cpp
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489106ae5e
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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12 yıl önce |
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tsShapeAlloc.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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tsShapeConstruct.cpp
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e02981c848
Fixes various reported issues with the ShapeEd update
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3 ay önce |
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tsShapeConstruct.h
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fd7342668c
streamline shape asset
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7 ay önce |
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tsShapeEdit.cpp
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e02981c848
Fixes various reported issues with the ShapeEd update
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3 ay önce |
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tsShapeInstance.cpp
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667a0db760
Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return
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2 yıl önce |
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tsShapeInstance.h
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efbe5e90f5
virtuals removed
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1 yıl önce |
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tsShapeOldRead.cpp
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fef05cf2ca
fix #365
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5 yıl önce |
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tsSortedMesh.cpp
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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7 yıl önce |
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tsSortedMesh.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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tsThread.cpp
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03c99f845b
fix crash with unclean exit
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6 ay önce |
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tsTransform.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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tsTransform.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |