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T3D
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ef264083ae
followuup to #837378a -safety checks for select within zone
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5 سال پیش |
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Verve
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c32345fcd1
verve mac compilation corrections - defaults for script bindings (return for one case, lack of input for the other)
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6 سال پیش |
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afx
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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7 سال پیش |
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app
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8a7c09c8fe
Clean up redundant variables
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7 سال پیش |
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assets
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66cc6fb9d1
Removes current implement of shadow caching
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6 سال پیش |
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cinterface
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870ee9fb5b
Integrate new CInterface into the engine-console
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7 سال پیش |
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collision
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13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 سال پیش |
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console
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7b5e1c3c58
@rextimmy fix for GuiWindowCtrl so they snap correctly again
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6 سال پیش |
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core
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ab9fc302fc
Added D3D error code interpreter
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6 سال پیش |
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environment
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a43233d9c9
Updated move folder behavior to better update the module and asset databases of changes
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6 سال پیش |
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forest
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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7 سال پیش |
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gfx
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c0226d4640
mac crashfix and compilation correction. the former's down to a typo, the latter, needed specification for which class->setTexture(near identical sig) to use
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6 سال پیش |
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gui
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 سال پیش |
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i18n
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 سال پیش |
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lighting
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ff4b025c2c
adds alphatest shadows for translucent objects
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5 سال پیش |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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8 سال پیش |
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materials
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ff4b025c2c
adds alphatest shadows for translucent objects
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5 سال پیش |
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math
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022b87cac2
from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces.
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6 سال پیش |
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module
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466d03ffec
adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order
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6 سال پیش |
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navigation
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f00323c5b9
the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back.
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6 سال پیش |
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persistence
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73cb9343d2
Tweaks to the rapidjson stuff so it all plays nice, as well as minor additions to Filestream so it works with the rapidjson stuff.
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6 سال پیش |
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platform
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1ec048f41d
Merge pull request #2220 from irei1as/development
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6 سال پیش |
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platformMac
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13ce1a7441
corrects compilation errors on mac
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7 سال پیش |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 سال پیش |
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platformSDL
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059d531b62
linux followup work by tim
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6 سال پیش |
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platformWin32
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1eed979a9c
Merge branch 'method_Unmangle' into PBR_PR
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7 سال پیش |
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platformX86UNIX
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547a2e28eb
no message
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7 سال پیش |
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postFx
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cba14c035f
Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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6 سال پیش |
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renderInstance
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d75593bf6f
hooks up missing probe capture filters
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6 سال پیش |
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scene
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a7b7f755a3
Merge pull request #144 from Azaezel/alpha40_editedCallback
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6 سال پیش |
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sfx
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4ee8df8863
windows and linux AL_ALEXT_PROTOTYPES blocks, as well as exposed the defining of it cmake side for the adventurous (windows and linux on by default, mac off till we sort why dylibs are freaking out)
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6 سال پیش |
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shaderGen
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f956c17f3b
for normal rendering, if we're translucent, don't use alphatesting. (as a remindernote, the shadowmathook removes MFT_IsTranslucent])
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5 سال پیش |
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sim
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 سال پیش |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 سال پیش |
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terrain
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5375a4b275
Merge pull request #140 from Azaezel/alpha40TerrainTricks
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6 سال پیش |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 سال پیش |
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ts
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ff4b025c2c
adds alphatest shadows for translucent objects
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5 سال پیش |
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util
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dd3422b5a2
Added ability to pass ints to post effect shader consts
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6 سال پیش |
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windowManager
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a8b6327091
conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by
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6 سال پیش |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 سال پیش |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 سال پیش |