Lukas Aldershaab 9c4191702c Properly specify type of console types with a different native type 5 lat temu
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test da706ccb61 proper fix for https://github.com/GarageGames/Torque3D/issues/1197 11 lat temu
util 973fd44c6a Profile editor for the meshRoad object 5 lat temu
mAngAxis.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
mAngAxis.h ebb7ed1b78 uninitialized variables-math 5 lat temu
mBox.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
mBox.h 49a735e051 Fix axis check in Box3F::extend method 9 lat temu
mBoxBase.h 1a851f167d Merge pull request #1807 from Azaezel/boxBaseBorked 9 lat temu
mConsoleFunctions.cpp 247c0eb34a Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta. 5 lat temu
mConstants.h 265e64f6fc Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' 7 lat temu
mEase.cpp 300d9eefbf ease member vars tagged as member vars 7 lat temu
mEase.h 300d9eefbf ease member vars tagged as member vars 7 lat temu
mIntersector.h 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 lat temu
mMath.h 1b47bdd972 Git apparently forgot to commit ALL the changes. 9 lat temu
mMathAMD.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
mMathAMD_ASM.asm 7dbfe6994d Engine directory for ticket #1 13 lat temu
mMathFn.h b4a1d18f42 Core implementation of Physical Based Rendering. 7 lat temu
mMathSSE.cpp 00cf5ab577 Added x64 check for SSE Intrinsic functions 9 lat temu
mMathSSE_ASM.asm 7dbfe6994d Engine directory for ticket #1 13 lat temu
mMath_ASM.asm 7dbfe6994d Engine directory for ticket #1 13 lat temu
mMath_C.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
mMatrix.cpp a241d27b58 Expand EngineAPI type definitions 5 lat temu
mMatrix.h a241d27b58 Expand EngineAPI type definitions 5 lat temu
mOrientedBox.cpp cfb90f37e4 Fix for Issue #136 for Zoning Bug 13 lat temu
mOrientedBox.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
mPlane.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
mPlane.h ebb7ed1b78 uninitialized variables-math 5 lat temu
mPlaneSet.h ebb7ed1b78 uninitialized variables-math 5 lat temu
mPlaneTransformer.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
mPlaneTransformer.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
mPoint.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
mPoint2.h ebb7ed1b78 uninitialized variables-math 5 lat temu
mPoint3.h ebb7ed1b78 uninitialized variables-math 5 lat temu
mPoint4.h ebb7ed1b78 uninitialized variables-math 5 lat temu
mPolyhedron.cpp d979cf9d2d PolyhedronVectorData core membervar cleanups 7 lat temu
mPolyhedron.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 lat temu
mPolyhedron.impl.h d979cf9d2d PolyhedronVectorData core membervar cleanups 7 lat temu
mQuadPatch.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
mQuadPatch.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
mQuat.cpp 32a4365ea9 Optimized code 11 lat temu
mQuat.h ebb7ed1b78 uninitialized variables-math 5 lat temu
mRandom.cpp 58ae331609 U32 MRandomLCG::randI() was using longs 10 lat temu
mRandom.h ebb7ed1b78 uninitialized variables-math 5 lat temu
mRandomDeck.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
mRandomSet.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
mRect.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
mRect.h fc51f9767a Fix for RectF::intersectTriangle() 12 lat temu
mRotation.cpp e718841467 Eliminate DefineConsoleFunction 7 lat temu
mRotation.h 31ed509c1c Adds some helpful utility math functions. 9 lat temu
mSilhouetteExtractor.h fbfd3ed8ed clang: constructor initialization order 9 lat temu
mSolver.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
mSphere.cpp 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: 10 lat temu
mSphere.h ebb7ed1b78 uninitialized variables-math 5 lat temu
mSplinePatch.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
mSplinePatch.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
mTransform.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
mathIO.h 300d9eefbf ease member vars tagged as member vars 7 lat temu
mathTypes.cpp 9c4191702c Properly specify type of console types with a different native type 5 lat temu
mathTypes.h 383d27f2ec The class is designed as a general-purpose rotation/orientation class to make it easy to work with rotations and swap between math types as easily as possible. 9 lat temu
mathUtils.cpp 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 lat temu
mathUtils.h c2c34cdd5d Adds the getSignedAngleBetweenVectors function, which is like the existing getAngleBetweenVectors, but will returned a signed angle value, which helps to inform the full 360 angle, rather than the 'nearest 180'. 8 lat temu