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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "T3D/components/camera/cameraOrbitercomponent.h"
- #include "core/util/safeDelete.h"
- #include "console/consoleTypes.h"
- #include "console/consoleObject.h"
- #include "core/stream/bitStream.h"
- #include "console/engineAPI.h"
- #include "sim/netConnection.h"
- #include "math/mathUtils.h"
- //////////////////////////////////////////////////////////////////////////
- // Constructor/Destructor
- //////////////////////////////////////////////////////////////////////////
- CameraOrbiterComponent::CameraOrbiterComponent() : Component()
- {
- mMinOrbitDist = 0.0f;
- mMaxOrbitDist = 0.0f;
- mCurOrbitDist = 8.0f;
- mPosition.set(0.0f, 0.0f, 0.0f);
- mMaxPitchAngle = 70;
- mMinPitchAngle = -10;
- mRotation.set(0, 0, 0);
- mCamera = NULL;
- }
- CameraOrbiterComponent::~CameraOrbiterComponent()
- {
- }
- IMPLEMENT_CO_NETOBJECT_V1(CameraOrbiterComponent);
- bool CameraOrbiterComponent::onAdd()
- {
- if (!Parent::onAdd())
- return false;
- return true;
- }
- void CameraOrbiterComponent::onRemove()
- {
- Parent::onRemove();
- }
- void CameraOrbiterComponent::initPersistFields()
- {
- Parent::initPersistFields();
- addField("orbitDistance", TypeF32, Offset(mCurOrbitDist, CameraOrbiterComponent), "Object world orientation.");
- addField("Rotation", TypeRotationF, Offset(mRotation, CameraOrbiterComponent), "Object world orientation.");
- addField("maxPitchAngle", TypeF32, Offset(mMaxPitchAngle, CameraOrbiterComponent), "Object world orientation.");
- addField("minPitchAngle", TypeF32, Offset(mMinPitchAngle, CameraOrbiterComponent), "Object world orientation.");
- }
- //This is mostly a catch for situations where the behavior is re-added to the object and the like and we may need to force an update to the behavior
- void CameraOrbiterComponent::onComponentAdd()
- {
- Parent::onComponentAdd();
- CameraComponent *cam = mOwner->getComponent<CameraComponent>();
- if (cam)
- {
- mCamera = cam;
- }
- }
- void CameraOrbiterComponent::onComponentRemove()
- {
- Parent::onComponentRemove();
- }
- U32 CameraOrbiterComponent::packUpdate(NetConnection *con, U32 mask, BitStream *stream)
- {
- U32 retMask = Parent::packUpdate(con, mask, stream);
- return retMask;
- }
- void CameraOrbiterComponent::unpackUpdate(NetConnection *con, BitStream *stream)
- {
- Parent::unpackUpdate(con, stream);
- }
- void CameraOrbiterComponent::processTick()
- {
- Parent::processTick();
- if (!mOwner)
- return;
- if (mCamera)
- {
- //Clamp our pitch to whatever range we allow, first.
- mRotation.x = mClampF(mRotation.x, mDegToRad(mMinPitchAngle), mDegToRad(mMaxPitchAngle));
- MatrixF ownerTrans = mOwner->getRenderTransform();
- Point3F ownerPos = ownerTrans.getPosition();
- Point3F pos;
- pos.x = mCurOrbitDist * mSin(mRotation.x + M_HALFPI_F) * mCos(-1.0f * (mRotation.z + M_HALFPI_F));
- pos.y = mCurOrbitDist * mSin(mRotation.x + M_HALFPI_F) * mSin(-1.0f * (mRotation.z + M_HALFPI_F));
- pos.z = mCurOrbitDist * mSin(mRotation.x);
- //orient the camera towards the owner
- VectorF ownerVec = ownerPos - pos;
- ownerVec.normalize();
- MatrixF xRot, zRot, cameraMatrix;
- xRot.set(EulerF(mRotation.x, 0.0f, 0.0f));
- zRot.set(EulerF(0.0f, 0.0f, mRotation.z));
- cameraMatrix.mul(zRot, xRot);
- cameraMatrix.getColumn(1, &ownerVec);
- cameraMatrix.setColumn(3, pos - ownerVec * pos);
- RotationF camRot = RotationF(cameraMatrix);
- if (camRot != mCamera->getRotOffset())
- mCamera->setRotation(camRot);
- if (pos != mCamera->getPosOffset())
- mCamera->setPosition(pos);
- }
- }
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