Areloch 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean 9 years ago
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editors 165cdb64e9 Merge pull request #1322 from Areloch/String_isEmpty_Convert 9 years ago
VolumetricFog.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
VolumetricFog.h 21be97d206 Missed a few files. 9 years ago
VolumetricFogRTManager.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
VolumetricFogRTManager.h 41e5caf22b Direct3D11 Engine/source changes 9 years ago
basicClouds.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 years ago
basicClouds.h cb8b8b7316 Use shader data for get sampler register in CloudLayer and BasicClouds. 11 years ago
cloudLayer.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 years ago
cloudLayer.h cb8b8b7316 Use shader data for get sampler register in CloudLayer and BasicClouds. 11 years ago
decalRoad.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 years ago
decalRoad.h 7dbfe6994d Engine directory for ticket #1 13 years ago
meshRoad.cpp f4d40bf1b0 hooks meshroads up to the material system for castrays (at a minimum, sound playback) 9 years ago
meshRoad.h 7dbfe6994d Engine directory for ticket #1 13 years ago
nodeListManager.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
nodeListManager.h 7dbfe6994d Engine directory for ticket #1 13 years ago
river.cpp bd437cda1c Merge branch 'development' into walkabout 10 years ago
river.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 10 years ago
scatterSky.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
scatterSky.h 92aa785bb2 Merge pull request #1442 from Azaezel/shadow_caching 9 years ago
skyBox.cpp ed264e4e12 from @rextimmy automatically adds a sky feature to skies. (render sorting and orientation. previously required setting in script.) 9 years ago
skyBox.h 27720cb786 Corrected SkyBox vertex format 9 years ago
sun.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
sun.h 2753f562e8 shadow caching 10 years ago
timeOfDay.cpp c19a70814c Tidy up and fix the various Assert macros 10 years ago
timeOfDay.h 7dbfe6994d Engine directory for ticket #1 13 years ago
waterBlock.cpp 9c6ff1775b Removed unused vertex colors from GFXWaterVertex 9 years ago
waterBlock.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 10 years ago
waterObject.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
waterObject.h 9c6ff1775b Removed unused vertex colors from GFXWaterVertex 9 years ago
waterPlane.cpp 9c6ff1775b Removed unused vertex colors from GFXWaterVertex 9 years ago
waterPlane.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 10 years ago