Azaezel d79b9a2988 removes w=z trick (was causing fisheye, effectively) 9 years ago
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GLSL d79b9a2988 removes w=z trick (was causing fisheye, effectively) 9 years ago
HLSL d79b9a2988 removes w=z trick (was causing fisheye, effectively) 9 years ago
conditionerFeature.cpp 4409a12af6 Fix GLSL out fragment shader color. 10 years ago
conditionerFeature.h 7dbfe6994d Engine directory for ticket #1 13 years ago
featureMgr.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
featureMgr.h 7dbfe6994d Engine directory for ticket #1 13 years ago
featureSet.cpp 36daca8d8e Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch. 9 years ago
featureSet.h 36daca8d8e Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch. 9 years ago
featureType.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
featureType.h 7dbfe6994d Engine directory for ticket #1 13 years ago
langElement.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
langElement.h 41e5caf22b Direct3D11 Engine/source changes 9 years ago
shaderComp.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors 10 years ago
shaderComp.h 61d3e52ad1 Changes on ShaderGen for generate GLSL shaders. 10 years ago
shaderDependency.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
shaderDependency.h 7dbfe6994d Engine directory for ticket #1 13 years ago
shaderFeature.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
shaderFeature.h 41e5caf22b Direct3D11 Engine/source changes 9 years ago
shaderGen.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
shaderGen.h 1ac8fab884 Changes for get necesary sampler names for OpenGL shaders. 10 years ago
shaderGenVars.cpp 196b214eae engine: 9 years ago
shaderGenVars.h 196b214eae engine: 9 years ago
shaderOp.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
shaderOp.h 7dbfe6994d Engine directory for ticket #1 13 years ago