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T3D
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68efd8e22a
Updates to component classes -
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8 tahun lalu |
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afx
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86a0ba44d3
Cleanup of the elements exposed to the console
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8 tahun lalu |
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app
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d666322a1b
Merging
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8 tahun lalu |
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assets
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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8 tahun lalu |
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cinterface
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 tahun lalu |
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collision
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bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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9 tahun lalu |
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console
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ae6b035f10
Improve console dump with additional information, such as array sizes and variadic function
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8 tahun lalu |
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core
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 tahun lalu |
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environment
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 tahun lalu |
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forest
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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8 tahun lalu |
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gfx
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45879b67ff
Loader files didn't properly get deleted with the libmng and lungif library removal.
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8 tahun lalu |
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gui
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f731a91c78
Expansion of the guiDragAndDropCtrl - support for dragging to any control visible on the canvas.
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8 tahun lalu |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 tahun lalu |
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lighting
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212fc80dfc
Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum.
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8 tahun lalu |
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main
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8862bc2f3a
Pass by const reference
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11 tahun lalu |
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materials
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a64a2c9793
remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.)
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8 tahun lalu |
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math
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0fde97f254
Corrects the documentation.
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8 tahun lalu |
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module
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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8 tahun lalu |
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navigation
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83aa47da1a
profiling blocks for navmesh subsystem analysis
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8 tahun lalu |
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persistence
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 tahun lalu |
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platform
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c23c99dbea
Merge pull request #2118 from Areloch/MenuAndPopups
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8 tahun lalu |
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platformMac
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6a1048596e
but now it works
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9 tahun lalu |
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platformPOSIX
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512514df20
Call the correct system rename
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9 tahun lalu |
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platformSDL
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 tahun lalu |
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platformWin32
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 tahun lalu |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 tahun lalu |
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postFx
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
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renderInstance
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
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scene
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68efd8e22a
Updates to component classes -
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8 tahun lalu |
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sfx
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b70f89afa2
sfx-legacy
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8 tahun lalu |
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shaderGen
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5220032bd4
Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields.
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8 tahun lalu |
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sim
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3b0b3c1f56
Merge pull request #2094 from Areloch/ClearScopeAlwaysConsoleFunc
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8 tahun lalu |
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sqlite
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d7c7847274
Mac compile fix for SQLiteObject
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8 tahun lalu |
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terrain
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 tahun lalu |
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testing
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fae1bad96c
All unit tests that run now pass.
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11 tahun lalu |
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ts
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 tahun lalu |
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util
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
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windowManager
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 tahun lalu |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 tahun lalu |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |