Areloch f731a91c78 Expansion of the guiDragAndDropCtrl - support for dragging to any control visible on the canvas. 8 tahun lalu
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T3D 68efd8e22a Updates to component classes - 8 tahun lalu
afx 86a0ba44d3 Cleanup of the elements exposed to the console 8 tahun lalu
app d666322a1b Merging 8 tahun lalu
assets ae5a43de70 Asset Browser initial implementation - Asset updates. 8 tahun lalu
cinterface ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 tahun lalu
collision bd4f2b002d Merge pull request #1801 from Azaezel/registerRemoval 9 tahun lalu
console ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function 8 tahun lalu
core e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main 8 tahun lalu
environment e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main 8 tahun lalu
forest 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 tahun lalu
gfx 45879b67ff Loader files didn't properly get deleted with the libmng and lungif library removal. 8 tahun lalu
gui f731a91c78 Expansion of the guiDragAndDropCtrl - support for dragging to any control visible on the canvas. 8 tahun lalu
i18n 6419ba1e33 localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization 9 tahun lalu
lighting 212fc80dfc Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. 8 tahun lalu
main 8862bc2f3a Pass by const reference 11 tahun lalu
materials a64a2c9793 remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.) 8 tahun lalu
math 0fde97f254 Corrects the documentation. 8 tahun lalu
module ae5a43de70 Asset Browser initial implementation - Asset updates. 8 tahun lalu
navigation 83aa47da1a profiling blocks for navmesh subsystem analysis 8 tahun lalu
persistence c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 tahun lalu
platform c23c99dbea Merge pull request #2118 from Areloch/MenuAndPopups 8 tahun lalu
platformMac 6a1048596e but now it works 9 tahun lalu
platformPOSIX 512514df20 Call the correct system rename 9 tahun lalu
platformSDL 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 tahun lalu
platformWin32 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 tahun lalu
platformX86UNIX 7372c89dc7 Corrections suggested by timmy for both consistency, and making sure to catch all potential types. 9 tahun lalu
postFx 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
renderInstance 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
scene 68efd8e22a Updates to component classes - 8 tahun lalu
sfx b70f89afa2 sfx-legacy 8 tahun lalu
shaderGen 5220032bd4 Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields. 8 tahun lalu
sim 3b0b3c1f56 Merge pull request #2094 from Areloch/ClearScopeAlwaysConsoleFunc 8 tahun lalu
sqlite d7c7847274 Mac compile fix for SQLiteObject 8 tahun lalu
terrain e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main 8 tahun lalu
testing fae1bad96c All unit tests that run now pass. 11 tahun lalu
ts e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main 8 tahun lalu
util 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
windowManager 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 tahun lalu
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 tahun lalu
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 tahun lalu