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ExampleModule
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 vuotta sitten |
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gameUI
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99cee7f32a
Caught the main modules up to new module script file paradigm
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6 vuotta sitten |
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shaderCache
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e7bf49e801
Moved unneeded modules to Templates/Modules
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6 vuotta sitten |
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ui
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 vuotta sitten |
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defaults.cs
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296ab5b532
* Removes Direct3D9 functionality.
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8 vuotta sitten |
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splash.png
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1ed8b05169
Initial implementation of the new Base Game Template and some starting modules.
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8 vuotta sitten |
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torque.png
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1ed8b05169
Initial implementation of the new Base Game Template and some starting modules.
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8 vuotta sitten |