Areloch f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 vuotta sitten
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ExampleModule f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 vuotta sitten
gameUI 99cee7f32a Caught the main modules up to new module script file paradigm 6 vuotta sitten
shaderCache e7bf49e801 Moved unneeded modules to Templates/Modules 6 vuotta sitten
ui f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 vuotta sitten
defaults.cs 296ab5b532 * Removes Direct3D9 functionality. 8 vuotta sitten
splash.png 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 vuotta sitten
torque.png 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 vuotta sitten