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sdl
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0bdacb8795
Testing just disabling gfx device enumeration in test mode
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2 yıl önce |
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tGL
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1385b29f03
* Adjustment: Initial testing with extensions to load GPU VRAM.
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4 yıl önce |
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util
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dd08fd2e7d
Add OpenGL support.
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11 yıl önce |
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win32
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 yıl önce |
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gfxGLAppleFence.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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gfxGLAppleFence.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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gfxGLCardProfiler.cpp
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059d531b62
linux followup work by tim
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6 yıl önce |
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gfxGLCardProfiler.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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gfxGLCircularVolatileBuffer.h
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b9c207765e
uninitialized variables-gfx
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5 yıl önce |
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gfxGLCubemap.cpp
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ce4d861658
Test PR for generating cubemap mips
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1 yıl önce |
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gfxGLCubemap.h
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ce4d861658
Test PR for generating cubemap mips
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1 yıl önce |
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gfxGLDevice.cpp
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11d8604d8e
ogl device buffer creation
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1 yıl önce |
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gfxGLDevice.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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gfxGLDeviceProfiler.cpp
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89b0c7f73b
Console Refactor
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2 yıl önce |
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gfxGLEnumTranslate.cpp
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e325902bac
init commit
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2 yıl önce |
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gfxGLEnumTranslate.h
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5a933c00d3
Removed old fixed function code from GFX.
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5 yıl önce |
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gfxGLOcclusionQuery.cpp
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 yıl önce |
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gfxGLOcclusionQuery.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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gfxGLPrimitiveBuffer.cpp
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b9c207765e
uninitialized variables-gfx
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5 yıl önce |
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gfxGLPrimitiveBuffer.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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gfxGLShader.cpp
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11d8604d8e
ogl device buffer creation
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1 yıl önce |
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gfxGLShader.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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gfxGLStateBlock.cpp
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e0119efbb5
move border to gfxglstateblock
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2 yıl önce |
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gfxGLStateBlock.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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gfxGLStateCache.h
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5a933c00d3
Removed old fixed function code from GFX.
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5 yıl önce |
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gfxGLTextureArray.cpp
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 yıl önce |
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gfxGLTextureArray.h
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 yıl önce |
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gfxGLTextureManager.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
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gfxGLTextureManager.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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gfxGLTextureObject.cpp
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e0119efbb5
move border to gfxglstateblock
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2 yıl önce |
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gfxGLTextureObject.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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gfxGLTextureTarget.cpp
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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gfxGLTextureTarget.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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gfxGLUtils.h
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39952a490f
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
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3 yıl önce |
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gfxGLVertexAttribLocation.h
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ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
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9 yıl önce |
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gfxGLVertexBuffer.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 yıl önce |
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gfxGLVertexBuffer.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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gfxGLVertexDecl.cpp
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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7 yıl önce |
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gfxGLVertexDecl.h
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b9c207765e
uninitialized variables-gfx
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5 yıl önce |
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gfxGLWindowTarget.cpp
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60a29777fa
WIP updated UI
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6 yıl önce |
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gfxGLWindowTarget.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |
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screenshotGL.cpp
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e2bf5cb8fe
Implements missing _captureBackBuffer method for GL gfx layer.
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5 yıl önce |
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screenshotGL.h
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2b295fb7f0
rest of virtuals removed
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1 yıl önce |