| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232 | //-----------------------------------------------------------------------------// Copyright (c) 2012 GarageGames, LLC//// Permission is hereby granted, free of charge, to any person obtaining a copy// of this software and associated documentation files (the "Software"), to// deal in the Software without restriction, including without limitation the// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or// sell copies of the Software, and to permit persons to whom the Software is// furnished to do so, subject to the following conditions://// The above copyright notice and this permission notice shall be included in// all copies or substantial portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS// IN THE SOFTWARE.//-----------------------------------------------------------------------------#ifndef _ARRAYOBJECT_H_#define _ARRAYOBJECT_H_#ifndef _SIMBASE_H_#include "console/simBase.h"#endif// This class is based on original code by community// member Daniel Neilsen://// http://www.garagegames.com/community/resources/view/4711/// A data structure holding indexed sequences of key/value pairs for script use.class ArrayObject : public SimObject{   typedef SimObject Parent;protected:   struct Element   {      String key;      String value;      Element() { }      Element( const String& _key, const String& _value ) : key(_key), value(_value) { }   };   bool mCaseSensitive;   S32 mCurrentIndex;      /// The array of key/value pairs.   Vector< Element > mArray;      /// @name Sorting   /// @{   static bool smDecreasing;   static bool smCaseSensitive;   static const char* smCompareFunction;   static S32 QSORT_CALLBACK _valueCompare( const void *a, const void *b );   static S32 QSORT_CALLBACK _valueNumCompare( const void *a, const void *b );   static S32 QSORT_CALLBACK _keyCompare( const void *a, const void *b );   static S32 QSORT_CALLBACK _keyNumCompare( const void *a, const void *b );   static S32 QSORT_CALLBACK _keyFunctionCompare( const void* a, const void* b );   static S32 QSORT_CALLBACK _valueFunctionCompare( const void* a, const void* b );      /// @}   static bool _addKeyFromField( void *object, const char *index, const char *data );public:     ArrayObject();   /// @name Data Query    /// @{      /// Returns true if string handling by the array is case-sensitive.   bool isCaseSensitive() const { return mCaseSensitive; }   bool isEqual( const String &valA, const String &valB ) const   {      return valA.equal( valB, isCaseSensitive() ? String::Case : String::NoCase );   }   /// Searches the array for the first matching value from the    /// current array position.  It will return -1 if no matching   /// index is found.   S32 getIndexFromValue( const String &value ) const;   /// Searches the array for the first matching key from the current   /// array position.  It will return -1 if no matching index found.   S32 getIndexFromKey( const String &key ) const;      /// Returns the key for a given index.   /// Will return a null value for an invalid index   const String& getKeyFromIndex( S32 index ) const;   /// Returns the value for a given index.   /// Will return a null value for an invalid index   const String&	getValueFromIndex( S32 index ) const;      ///   S32 getIndexFromKeyValue( const String &key, const String &value ) const;   /// Counts the number of elements in the array   S32 count() const { return mArray.size(); }   /// Counts the number of instances of a particular value in the array   S32 countValue( const String &value ) const;   /// Counts the number of instances of a particular key in the array   S32 countKey( const String &key ) const;   /// @}   /// @name Data Alteration   /// @{   /// Adds a new array item to the end of the array   void push_back( const String &key, const String &value );   /// Adds a new array item to the front of the array   void push_front( const String &key, const String &value );   /// Adds a new array item to a particular index of the array   void insert( const String &key, const String &value, S32 index );   /// Removes an array item from the end of the array   void pop_back();   /// Removes an array item from the end of the array   void pop_front();   /// Removes an array item from a particular index of the array   void erase( S32 index );   /// Clears an array   void empty();   /// Moves a key and value from one index location to another.   void moveIndex( S32 prev, S32 index );   /// @}   /// @name Complex Data Alteration   /// @{   /// Removes any duplicate values from the array   /// (keeps the first instance only)   void uniqueValue();   /// Removes any duplicate keys from the array   /// (keeps the first instance only)   void uniqueKey();   /// Makes this array an exact duplicate of another array   void duplicate( ArrayObject *obj );   /// Crops the keys that exists in the target array from our current array   void crop( ArrayObject *obj );   /// Appends the target array to our current array   void append( ArrayObject *obj );   /// Sets the key at the given index   void setKey( const String &key, S32 index );   /// Sets the key at the given index   void setValue( const String &value, S32 index );   /// This sorts the array.   /// @param valtest  Determines whether sorting by value or key.   /// @param asc      Determines if sorting ascending or descending.   /// @param numeric  Determines if sorting alpha or numeric search.   void sort( bool valtest, bool asc, bool numeric );      /// This sorts the array using a script callback.   /// @param valtest  Determines whether sorting by value or key.   /// @param asc      Determines if sorting ascending or descending.   /// @param callbackFunctionName Name of the script function.   void sort( bool valtest, bool asc, const char* callbackFunctionName );   /// @}   /// @name Pointer Manipulation   /// @{   /// Moves pointer to arrays first position   S32 moveFirst();   /// Moves pointer to arrays last position   S32 moveLast();   /// Moves pointer to arrays next position   /// If last position it returns -1 and no move occurs;   S32 moveNext();   /// Moves pointer to arrays prev position   /// If first position it returns -1 and no move occurs;   S32 movePrev();   /// Returns current pointer index.   S32 getCurrent() const { return mCurrentIndex; }   ///   void setCurrent( S32 idx );   /// @}   /// @name Data Listing   /// @{   /// Echos the content of the array to the console.   void echo();   /// @}   // SimObject   DECLARE_CONOBJECT( ArrayObject );   DECLARE_CATEGORY( "Core" );   DECLARE_DESCRIPTION( "An object storing an indexed sequence of key/value pairs." );      static void initPersistFields();};#endif // _ARRAYOBJECT_H_
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