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T3D
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5c8a82180b
Merge pull request #1938 from John3/add_strikeObject
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8 年之前 |
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app
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88106f9032
Fixed type inference for nulls in console functions
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8 年之前 |
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assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 年之前 |
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cinterface
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dd64004eaf
MacOS platform support.
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9 年之前 |
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collision
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bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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9 年之前 |
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console
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763504f275
Merge pull request #2030 from Areloch/2017TemplateFix
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7 年之前 |
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core
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55b7a8431c
Merge pull request #1800 from Azaezel/andOrMaybe
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8 年之前 |
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environment
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e149024b8f
Merge pull request #2002 from OTHGMars/VolFogLeak
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7 年之前 |
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forest
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2db03e47e9
Fixes a crash when you try to delete things without being in selection mode in the forest editor. Adds a sanity check that everything is properly set up before attempting the delete action.
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8 年之前 |
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gfx
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501b55d939
Adds a check to the record movie call so that it only happens in Release mode, to avoid crash issues with theora and debug mode.
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8 年之前 |
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gui
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6963d35145
Merge branch 'development' into stringTableEmptyString
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8 年之前 |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 年之前 |
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lighting
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1c2b096a72
Whitespace consistency
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8 年之前 |
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main
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8862bc2f3a
Pass by const reference
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10 年之前 |
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materials
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5d38357785
Merge pull request #1636 from Azaezel/TranslucentTargetTweak
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9 年之前 |
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math
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11532e10cc
Add log2 function to mMathFn.h
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8 年之前 |
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module
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4b7eea5de0
Change back "enabled" values to lowercase
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9 年之前 |
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navigation
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 年之前 |
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persistence
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4bc1491714
clang catch: garbage in line directives
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9 年之前 |
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platform
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27446b1d6a
Merge pull request #2106 from block8437/development
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7 年之前 |
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platformMac
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6a1048596e
but now it works
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8 年之前 |
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platformPOSIX
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512514df20
Call the correct system rename
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8 年之前 |
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platformSDL
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cd98ee730f
Matched up platform semaphore declarations
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8 年之前 |
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platformWin32
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415f4a046e
OpenGL vsync fixes.
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8 年之前 |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 年之前 |
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postFx
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dd64004eaf
MacOS platform support.
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9 年之前 |
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renderInstance
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ac19e0e84c
Merge pull request #1928 from lukaspj/particle-manager-lmactivate-cleanup
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8 年之前 |
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scene
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0c6174b045
Merge pull request #1920 from elfprince13/variadicConsoleTemplates
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8 年之前 |
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sfx
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609b378369
The wrong array was being indexed, and the type checker didn't catch it because it was a variadic function
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8 年之前 |
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shaderGen
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c6e2563a38
went overzealous on the bitangent cleanup when reviewing parallax. the W multiplier can and should stay. the y flip can remain gone.
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9 年之前 |
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sim
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1c2b096a72
Whitespace consistency
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8 年之前 |
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terrain
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d46f82ef1d
re-enable face culling for the terrain
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9 年之前 |
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testing
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fae1bad96c
All unit tests that run now pass.
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11 年之前 |
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ts
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d64e2a7019
Removed constexpr use to support VS2013
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8 年之前 |
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util
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fbfd3ed8ed
clang: constructor initialization order
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9 年之前 |
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windowManager
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840d53c283
Merge pull request #1959 from Areloch/SDLSplashScreenCleanupSanity
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7 年之前 |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |