Areloch 501b55d939 Adds a check to the record movie call so that it only happens in Release mode, to avoid crash issues with theora and debug mode. пре 9 година
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D3D11 34e877b6e0 Added feature level version to card profiler version string for D3D11 пре 9 година
D3D9 cc9955e102 unused variable cleanup пре 9 година
Null 28d303c5ea Added immutable vertex and index buffers. пре 10 година
bitmap f6d624be8f Fix mipmap count and potential crash for non square textures that are allocated with GBitmap class пре 9 година
gl bcc5459818 whitespace пре 9 година
sim 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. пре 9 година
util 3e7c7b3e49 Merge pull request #622 from BeamNG/texel_pixel_offset пре 11 година
video 501b55d939 Adds a check to the record movie call so that it only happens in Release mode, to avoid crash issues with theora and debug mode. пре 9 година
gFont.cpp bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict пре 10 година
gFont.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
genericConstBuffer.cpp 3496c549b5 Hardware Skinning Support пре 9 година
genericConstBuffer.h 3496c549b5 Hardware Skinning Support пре 9 година
gfxAPI.cpp 41e5caf22b Direct3D11 Engine/source changes пре 10 година
gfxAPI.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxAdapter.h 212ac36cc1 Tidy up indentation in openvr changes пре 9 година
gfxCardProfile.cpp dd64004eaf MacOS platform support. пре 9 година
gfxCardProfile.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxCubemap.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxCubemap.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxDebugEvent.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxDevice.cpp 9cb413a38d Merge pull request #1763 from Azaezel/linearBuffers пре 9 година
gfxDevice.h 212ac36cc1 Tidy up indentation in openvr changes пре 9 година
gfxDeviceStatistics.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxDeviceStatistics.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxDrawUtil.cpp 212ac36cc1 Tidy up indentation in openvr changes пре 9 година
gfxDrawUtil.h 9a05899d8e Allow drawing 2D squares with 0 rotation angle. пре 11 година
gfxEnums.h da6bcbeb2b Improvements to openvr code пре 9 година
gfxFence.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxFence.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxFontRenderBatcher.cpp 212ac36cc1 Tidy up indentation in openvr changes пре 9 година
gfxFontRenderBatcher.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxFormatUtils.cpp d63b820e35 More fixes пре 12 година
gfxFormatUtils.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxInit.cpp 212ac36cc1 Tidy up indentation in openvr changes пре 9 година
gfxInit.h 212ac36cc1 Tidy up indentation in openvr changes пре 9 година
gfxOcclusionQuery.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxOcclusionQuery.h fbfd3ed8ed clang: constructor initialization order пре 9 година
gfxPrimitiveBuffer.cpp 28d303c5ea Added immutable vertex and index buffers. пре 10 година
gfxPrimitiveBuffer.h 3496c549b5 Hardware Skinning Support пре 9 година
gfxResource.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxResource.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxShader.cpp 88106f9032 Fixed type inference for nulls in console functions пре 9 година
gfxShader.h 41e5caf22b Direct3D11 Engine/source changes пре 10 година
gfxStateBlock.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxStateBlock.h dd08fd2e7d Add OpenGL support. пре 11 година
gfxStringEnumTranslate.cpp 41e5caf22b Direct3D11 Engine/source changes пре 10 година
gfxStringEnumTranslate.h 4c35fd37af Simple pass over the codebase to standardize the platform types. пре 12 година
gfxStructs.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxStructs.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxTarget.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxTarget.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxTextureHandle.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxTextureHandle.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxTextureManager.cpp f6d624be8f Fix mipmap count and potential crash for non square textures that are allocated with GBitmap class пре 9 година
gfxTextureManager.h 2824bcf649 Remove hard coded paths pass 1 пре 13 година
gfxTextureObject.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. пре 11 година
gfxTextureObject.h 4c35fd37af Simple pass over the codebase to standardize the platform types. пре 12 година
gfxTextureProfile.cpp 4b1895cba5 Certain plugins were not playing nice on the directx end with updating rendertargets. Provides a profile for targets intended to be continuously updated. пре 9 година
gfxTextureProfile.h 212ac36cc1 Tidy up indentation in openvr changes пре 9 година
gfxTransformSaver.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxVertexBuffer.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxVertexBuffer.h 5ef130d581 Fixed some random Worder warnings пре 10 година
gfxVertexColor.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxVertexColor.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxVertexFormat.cpp 3496c549b5 Hardware Skinning Support пре 9 година
gfxVertexFormat.h 3496c549b5 Hardware Skinning Support пре 9 година
gfxVertexTypes.cpp 3496c549b5 Hardware Skinning Support пре 9 година
gfxVertexTypes.h 3496c549b5 Hardware Skinning Support пре 9 година
primBuilder.cpp 41e5caf22b Direct3D11 Engine/source changes пре 10 година
primBuilder.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
screenshot.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
screenshot.h e7fb6a54de Fix: Added missing virtual destructors for classes with virtual functions. пре 11 година