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| //-----------------------------------------------------------------------------// Copyright (c) 2012 GarageGames, LLC//// Permission is hereby granted, free of charge, to any person obtaining a copy// of this software and associated documentation files (the "Software"), to// deal in the Software without restriction, including without limitation the// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or// sell copies of the Software, and to permit persons to whom the Software is// furnished to do so, subject to the following conditions://// The above copyright notice and this permission notice shall be included in// all copies or substantial portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS// IN THE SOFTWARE.//-----------------------------------------------------------------------------#include "platform/platform.h"#include "platform/platformMemory.h"#include "console/simObject.h"#include "console/console.h"#include "console/consoleInternal.h"#include "console/engineAPI.h"#include "console/simFieldDictionary.h"#include "console/simPersistID.h"#include "console/typeValidators.h"#include "console/arrayObject.h"#include "console/codeBlock.h"#include "core/frameAllocator.h"#include "core/stream/fileStream.h"#include "core/fileObject.h"#include "persistence/taml/tamlCustom.h"IMPLEMENT_CONOBJECT( SimObject );// See full description in the new CHM manualConsoleDocClass( SimObject,   "@brief Base class for almost all objects involved in the simulation.\n\n"   "@ingroup Console\n");bool SimObject::smForceId = false;SimObjectId SimObject::smForcedId = 0;namespace Sim{   // Defined in simManager.cpp   extern SimGroup *gRootGroup;   extern SimManagerNameDictionary *gNameDictionary;   extern SimIdDictionary *gIdDictionary;   extern U32 gNextObjectId;}//-----------------------------------------------------------------------------SimObject::SimObject(){   objectName            = NULL;   mOriginalName         = NULL;   mInternalName         = NULL;   nextNameObject        = (SimObject*)-1;   nextManagerNameObject = (SimObject*)-1;   nextIdObject          = NULL;   mFilename             = NULL;   mDeclarationLine      = -1;   mId           = 0;   mIdString[ 0 ] = '\0';   mGroup        = 0;   mNameSpace    = NULL;   mNotifyList   = NULL;   mFlags.set( ModStaticFields | ModDynamicFields );   mFieldDictionary = NULL;   mCanSaveFieldDictionary =  true;   mClassName = NULL;   mSuperClassName = NULL;   mCopySource = NULL;   mPersistentId = NULL;}//-----------------------------------------------------------------------------SimObject::~SimObject(){   if( mFieldDictionary )   {      delete mFieldDictionary;      mFieldDictionary = NULL;   }   // Release persistent ID.   if( mPersistentId )   {      mPersistentId->unresolve();      mPersistentId->decRefCount();      mPersistentId = NULL;   }   if( mCopySource )      mCopySource->unregisterReference( &mCopySource );   AssertFatal(nextNameObject == (SimObject*)-1,avar(      "SimObject::~SimObject:  Not removed from dictionary: name %s, id %i",      objectName, mId));   AssertFatal(nextManagerNameObject == (SimObject*)-1,avar(      "SimObject::~SimObject:  Not removed from manager dictionary: name %s, id %i",      objectName,mId));   AssertFatal(mFlags.test(Added) == 0, "SimObject::object "      "missing call to SimObject::onRemove");}//-----------------------------------------------------------------------------bool SimObject::processArguments(S32 argc, ConsoleValueRef *argv){   return argc == 0;}//-----------------------------------------------------------------------------void SimObject::initPersistFields(){   addGroup( "Ungrouped" );      addProtectedField( "name", TypeName, Offset(objectName, SimObject), &setProtectedName, &defaultProtectedGetFn,          "Optional global name of this object." );                     endGroup( "Ungrouped" );   addGroup( "Object" );      addField( "internalName", TypeString, Offset(mInternalName, SimObject),          "Optional name that may be used to lookup this object within a SimSet.");      addProtectedField( "parentGroup", TYPEID< SimObject >(), Offset(mGroup, SimObject), &setProtectedParent, &defaultProtectedGetFn,          "Group hierarchy parent of the object." );      addProtectedField( "class", TypeString, Offset(mClassName, SimObject), &setClass, &defaultProtectedGetFn,         "Script class of object." );      addProtectedField( "superClass", TypeString, Offset(mSuperClassName, SimObject), &setSuperClass, &defaultProtectedGetFn,         "Script super-class of object." );      // For legacy support      addProtectedField( "className", TypeString, Offset(mClassName, SimObject), &setClass, &defaultProtectedGetFn,         "Script class of object.", AbstractClassRep::FIELD_HideInInspectors );   endGroup( "Object" );      addGroup( "Editing" );         addProtectedField( "hidden", TypeBool, NULL,         &_setHidden, &_getHidden,         "Whether the object is visible." );      addProtectedField( "locked", TypeBool, NULL,         &_setLocked, &_getLocked,         "Whether the object can be edited." );      endGroup( "Editing" );      addGroup( "Persistence" );      addProtectedField( "canSave", TypeBool, Offset( mFlags, SimObject ),         &_setCanSave, &_getCanSave,         "Whether the object can be saved out. If false, the object is purely transient in nature." );      addField( "canSaveDynamicFields", TypeBool, Offset(mCanSaveFieldDictionary, SimObject),          "True if dynamic fields (added at runtime) should be saved. Defaults to true." );         addProtectedField( "persistentId", TypePID, Offset( mPersistentId, SimObject ),         &_setPersistentID, &defaultProtectedGetFn,         "The universally unique identifier for the object." );      endGroup( "Persistence" );   Parent::initPersistFields();}//-----------------------------------------------------------------------------String SimObject::describeSelf() const{   String desc = Parent::describeSelf();      if( mId != 0 )      desc = avar( "%s|id: %i", desc.c_str(), mId );   if( objectName )      desc = avar( "%s|name: %s", desc.c_str(), objectName );   if( mInternalName )      desc = avar( "%s|internal: %s", desc.c_str(), mInternalName );   if( mNameSpace )      desc = avar( "%s|nspace: %s", desc.c_str(), mNameSpace->mName );   if( mGroup )      desc = avar( "%s|group: %s", desc.c_str(), mGroup->getName() );   if( mCopySource )      desc = avar( "%s|copy: %s", desc.c_str(), mCopySource->getName() );   if( mPersistentId )      desc = avar( "%s|pid: %s", desc.c_str(), mPersistentId->getUUID().toString().c_str() );   return desc;}//=============================================================================//    Persistence.//=============================================================================// MARK: ---- Persistence ----//-----------------------------------------------------------------------------bool SimObject::writeField(StringTableEntry fieldname, const char* value){   // Don't write empty fields.   if (!value || !*value)      return false;   // Don't write owner field for components   static StringTableEntry sOwner = StringTable->insert( "owner" );   if( fieldname == sOwner )      return false;   // Don't write ParentGroup   static StringTableEntry sParentGroup = StringTable->insert( "parentGroup" );   if( fieldname == sParentGroup )      return false;   // Don't write name, is within the parenthesis already   static StringTableEntry sName = StringTable->insert( "name" );   if( fieldname == sName )      return false;   // Don't write className, it is read for legacy support but we   // write it out as class.   static StringTableEntry sClassName = StringTable->insert( "className" );   if( fieldname == sClassName )      return false;   // Write persistent ID only if present.   static StringTableEntry sPersistentId = StringTable->insert( "persistentId" );   if( fieldname == sPersistentId && ( !value || !value[ 0 ] ) )      return false;         // Don't write hidden and locked flags if they are at their default value.         static StringTableEntry sHidden = StringTable->insert( "hidden" );   static StringTableEntry sLocked = StringTable->insert( "locked" );   if( fieldname == sHidden && !dAtob( value ) )      return false;   if( fieldname == sLocked && !dAtob( value ) )      return false;   return true;}//-----------------------------------------------------------------------------void SimObject::writeFields(Stream &stream, U32 tabStop){   // Write static fields.      const AbstractClassRep::FieldList &list = getFieldList();   for(U32 i = 0; i < list.size(); i++)   {      const AbstractClassRep::Field* f = &list[i];      // Skip the special field types.      if ( f->type >= AbstractClassRep::ARCFirstCustomField )         continue;      for(U32 j = 0; S32(j) < f->elementCount; j++)      {         char array[8];         dSprintf( array, 8, "%d", j );         const char *val = getDataField(StringTable->insert( f->pFieldname ), array );         // Make a copy for the field check.         if (!val)            continue;         U32 nBufferSize = dStrlen( val ) + 1;         FrameTemp<char> valCopy( nBufferSize );         dStrcpy( (char *)valCopy, val );         if (!writeField(f->pFieldname, valCopy))            continue;         val = valCopy;         U32 expandedBufferSize = ( nBufferSize  * 2 ) + dStrlen(f->pFieldname) + 32;         FrameTemp<char> expandedBuffer( expandedBufferSize );         if(f->elementCount == 1)            dSprintf(expandedBuffer, expandedBufferSize, "%s = \"", f->pFieldname);         else            dSprintf(expandedBuffer, expandedBufferSize, "%s[%d] = \"", f->pFieldname, j);         // detect and collapse relative path information         char fnBuf[1024];         if (f->type == TypeFilename ||             f->type == TypeStringFilename ||             f->type == TypeImageFilename ||             f->type == TypePrefabFilename ||             f->type == TypeShapeFilename)         {            Con::collapseScriptFilename(fnBuf, 1024, val);            val = fnBuf;         }         expandEscape((char*)expandedBuffer + dStrlen(expandedBuffer), val);         dStrcat(expandedBuffer, "\";\r\n");         stream.writeTabs(tabStop);         stream.write(dStrlen(expandedBuffer),expandedBuffer);      }   }      // Write dynamic fields, if enabled.      if(mFieldDictionary && mCanSaveFieldDictionary)      mFieldDictionary->writeFields(this, stream, tabStop);}//-----------------------------------------------------------------------------void SimObject::write(Stream &stream, U32 tabStop, U32 flags){   if( !getCanSave() && !( flags & IgnoreCanSave ) )      return;         // Only output selected objects if they want that.   if((flags & SelectedOnly) && !isSelected())      return;   stream.writeTabs(tabStop);   char buffer[1024];   dSprintf(buffer, sizeof(buffer), "new %s(%s) {\r\n", getClassName(), getName() && !(flags & NoName) ? getName() : "");   stream.write(dStrlen(buffer), buffer);   writeFields(stream, tabStop + 1);   stream.writeTabs(tabStop);   stream.write(4, "};\r\n");}//-----------------------------------------------------------------------------bool SimObject::save(const char *pcFileName, bool bOnlySelected, const char *preappend){   static const char *beginMessage = "//--- OBJECT WRITE BEGIN ---";   static const char *endMessage = "//--- OBJECT WRITE END ---";   FileStream *stream;   FileObject f;   f.readMemory(pcFileName);   // check for flags <selected, ...>   U32 writeFlags = 0;   if(bOnlySelected)      writeFlags |= SimObject::SelectedOnly;   if((stream = FileStream::createAndOpen( pcFileName, Torque::FS::File::Write )) == NULL)      return false;   char docRoot[256];   char modRoot[256];   dStrcpy(docRoot, pcFileName);   char *p = dStrrchr(docRoot, '/');   if (p) *++p = '\0';   else  docRoot[0] = '\0';   dStrcpy(modRoot, pcFileName);   p = dStrchr(modRoot, '/');   if (p) *++p = '\0';   else  modRoot[0] = '\0';   Con::setVariable("$DocRoot", docRoot);   Con::setVariable("$ModRoot", modRoot);   const char *buffer;   while(!f.isEOF())   {      buffer = (const char *) f.readLine();      if(!dStrcmp(buffer, beginMessage))         break;      stream->write(dStrlen(buffer), buffer);      stream->write(2, "\r\n");   }   stream->write(dStrlen(beginMessage), beginMessage);   stream->write(2, "\r\n");   if ( preappend != NULL )         stream->write(dStrlen(preappend),preappend);      write(*stream, 0, writeFlags);   stream->write(dStrlen(endMessage), endMessage);   stream->write(2, "\r\n");   while(!f.isEOF())   {      buffer = (const char *) f.readLine();      if(!dStrcmp(buffer, endMessage))         break;   }   while(!f.isEOF())   {      buffer = (const char *) f.readLine();      stream->write(dStrlen(buffer), buffer);      stream->write(2, "\r\n");   }   Con::setVariable("$DocRoot", NULL);   Con::setVariable("$ModRoot", NULL);   delete stream;   return true;}//-----------------------------------------------------------------------------SimPersistID* SimObject::getOrCreatePersistentId(){   if( !mPersistentId )   {       mPersistentId = SimPersistID::create( this );       mPersistentId->incRefCount();   }   return mPersistentId;}void SimObject::onTamlCustomRead(TamlCustomNodes const& customNodes){   // Debug Profiling.   //PROFILE_SCOPE(SimObject_OnTamlCustomRead);   // Fetch field list.   const AbstractClassRep::FieldList& fieldList = getFieldList();   const U32 fieldCount = fieldList.size();   for (U32 index = 0; index < fieldCount; ++index)   {      // Fetch field.      const AbstractClassRep::Field* pField = &fieldList[index];      // Ignore if field not appropriate.      if (pField->type == AbstractClassRep::StartArrayFieldType || pField->elementCount > 1)      {         // Find cell custom node.         const TamlCustomNode* pCustomCellNodes = NULL;         if (pField->pGroupname != NULL)            pCustomCellNodes = customNodes.findNode(pField->pGroupname);         if (!pCustomCellNodes)         {            char* niceFieldName = const_cast<char *>(pField->pFieldname);            niceFieldName[0] = dToupper(niceFieldName[0]);            String str_niceFieldName = String(niceFieldName);            pCustomCellNodes = customNodes.findNode(str_niceFieldName + "s");         }         // Continue if we have explicit cells.         if (pCustomCellNodes != NULL)         {            // Fetch children cell nodes.            const TamlCustomNodeVector& cellNodes = pCustomCellNodes->getChildren();            U8 idx = 0;            // Iterate cells.            for (TamlCustomNodeVector::const_iterator cellNodeItr = cellNodes.begin(); cellNodeItr != cellNodes.end(); ++cellNodeItr)            {               char buf[5];               dSprintf(buf, 5, "%d", idx);               // Fetch cell node.               TamlCustomNode* pCellNode = *cellNodeItr;               // Fetch node name.               StringTableEntry nodeName = pCellNode->getNodeName();               // Is this a valid alias?               if (nodeName != pField->pFieldname)               {                  // No, so warn.                  Con::warnf("SimObject::onTamlCustomRead() - Encountered an unknown custom name of '%s'.  Only '%s' is valid.", nodeName, pField->pFieldname);                  continue;               }               // Fetch fields.               const TamlCustomFieldVector& fields = pCellNode->getFields();               // Iterate property fields.               for (TamlCustomFieldVector::const_iterator fieldItr = fields.begin(); fieldItr != fields.end(); ++fieldItr)               {                  // Fetch field.                  const TamlCustomField* pField = *fieldItr;                  // Fetch field name.                  StringTableEntry fieldName = pField->getFieldName();                  const AbstractClassRep::Field* field = findField(fieldName);                  // Check common fields.                  if (field)                  {                     setDataField(fieldName, buf, pField->getFieldValue());                  }                  else                  {                     // Unknown name so warn.                     Con::warnf("SimObject::onTamlCustomRead() - Encountered an unknown custom field name of '%s'.", fieldName);                     continue;                  }               }               idx++;            }         }      }   }}//-----------------------------------------------------------------------------bool SimObject::_setPersistentID( void* object, const char* index, const char* data ){   SimObject* simObject = reinterpret_cast< SimObject* >( object );   // Make sure we don't already have a PID.   if( simObject->getPersistentId() )   {      Con::errorf( "SimObject::_setPersistentID - cannot set a persistent ID on an object that already has a persistent ID assigned." );      return false;   }   SimPersistID* pid;   Con::setData( TypePID, &pid, 0, 1, &data );   if ( !pid )      return false;   // Make sure it's not already bound to an object.   if( pid->getObject() )   {      AssertWarn( pid->getObject() != simObject, "Sim::_setPersistentID - PID is bound to this object yet not assigned to it!" );      SimObject* otherObj = pid->getObject();      Con::errorf( "SimObject::_setPersistentID - UUID is already used by another object: '%s' -> %i:%s (%s)",         data, otherObj->getId(), otherObj->getClassName(), otherObj->getName() );      return false;   }   pid->resolve( simObject );   pid->incRefCount();   simObject->mPersistentId = pid;   return false;}//-----------------------------------------------------------------------------void SimObject::setFilename( const char* file ){   if( file )      mFilename = StringTable->insert( file );   else      mFilename = StringTable->EmptyString();}//-----------------------------------------------------------------------------void SimObject::setDeclarationLine(U32 lineNumber){   mDeclarationLine = lineNumber;}//=============================================================================//    Management.//=============================================================================// MARK: ---- Management ----//-----------------------------------------------------------------------------bool SimObject::registerObject(){   AssertFatal( !mFlags.test( Added ), "reigsterObject - Object already registered!");   mFlags.clear(Deleted | Removed);   if(smForceId)   {      setId(smForcedId);      smForceId = false;   }   if( !mId )   {      mId = Sim::gNextObjectId++;      dSprintf( mIdString, sizeof( mIdString ), "%u", mId );   }   AssertFatal(Sim::gIdDictionary && Sim::gNameDictionary,       "SimObject::registerObject - tried to register an object before Sim::init()!");   Sim::gIdDictionary->insert(this);      Sim::gNameDictionary->insert(this);   // Notify object   bool ret = onAdd();   if(!ret)      unregisterObject();   AssertFatal(!ret || isProperlyAdded(), "Object did not call SimObject::onAdd()");   return ret;}//-----------------------------------------------------------------------------void SimObject::unregisterObject(){   mFlags.set(Removed);   // Notify object first   onRemove();   // Clear out any pending notifications before   // we call our own, just in case they delete   // something that we have referenced.   clearAllNotifications();   // Notify all objects that are waiting for delete   // messages   if (getGroup())      getGroup()->removeObject(this);   processDeleteNotifies();   // Do removals from the Sim.   Sim::gNameDictionary->remove(this);   Sim::gIdDictionary->remove(this);   Sim::cancelPendingEvents(this);}//-----------------------------------------------------------------------------void SimObject::deleteObject(){   Parent::destroySelf();}//-----------------------------------------------------------------------------void SimObject::_destroySelf(){   AssertFatal( !isDeleted(), "SimObject::destroySelf - Object has already been deleted" );   AssertFatal( !isRemoved(), "SimObject::destroySelf - Object in the process of being removed" );   mFlags.set( Deleted );   if( mFlags.test( Added ) )      unregisterObject();   Parent::_destroySelf();}//-----------------------------------------------------------------------------void SimObject::destroySelf(){   // When using the legacy console interop, we don't delete objects   // when their reference count drops to zero but rather defer their   // deletion until deleteObject() is called.   if( engineAPI::gUseConsoleInterop )      return;   Parent::destroySelf();}//-----------------------------------------------------------------------------class SimObjectDeleteEvent : public SimEvent{public:   void process(SimObject *object)   {      object->deleteObject();   }};void SimObject::safeDeleteObject(){   Sim::postEvent( this, new SimObjectDeleteEvent, Sim::getCurrentTime() + 1 );}//-----------------------------------------------------------------------------void SimObject::setId(SimObjectId newId){   if(!mFlags.test(Added))      mId = newId;   else   {      // get this object out of the id dictionary if it's in it      Sim::gIdDictionary->remove(this);      // Free current Id.      // Assign new one.      mId = newId ? newId : Sim::gNextObjectId++;      Sim::gIdDictionary->insert(this);   }   dSprintf( mIdString, sizeof( mIdString ), "%u", mId );}//-----------------------------------------------------------------------------void SimObject::assignName(const char *name){   if( objectName && !isNameChangeAllowed() )   {      Con::errorf( "SimObject::assignName - not allowed to change name of object '%s'", objectName );      return;   }      // Added this assert 3/30/2007 because it is dumb to try to name   // a SimObject the same thing as it's class name -patw   //AssertFatal( dStricmp( getClassName(), name ), "Attempted to assign a name to a SimObject which matches it's type name." );   if( dStricmp( getClassName(), name ) == 0 )      Con::errorf( "SimObject::assignName - Assigning name '%s' to instance of object with type '%s'."      " This can cause namespace linking issues.", getClassName(), name  );   StringTableEntry newName = NULL;   if(name[0])      newName = StringTable->insert(name);   onNameChange( newName );   if( mGroup )      mGroup->mNameDictionary.remove( this );   if( isProperlyAdded() )   {      unlinkNamespaces();      Sim::gNameDictionary->remove( this );   }         objectName = newName;      if( mGroup )      mGroup->mNameDictionary.insert( this );   if( isProperlyAdded() )   {      Sim::gNameDictionary->insert( this );      linkNamespaces();   }}//-----------------------------------------------------------------------------bool SimObject::registerObject(U32 id){   setId(id);   return registerObject();}//-----------------------------------------------------------------------------bool SimObject::registerObject(const char *name){   assignName(name);   return registerObject();}//-----------------------------------------------------------------------------bool SimObject::registerObject(const char *name, U32 id){   setId(id);   assignName(name);   return registerObject();}//=============================================================================//    Introspection.//=============================================================================// MARK: ---- Introspection ----//-----------------------------------------------------------------------------bool SimObject::isMethod( const char* methodName ){   if( !methodName || !methodName[0] )      return false;   StringTableEntry stname = StringTable->insert( methodName );   if( getNamespace() )      return ( getNamespace()->lookup( stname ) != NULL );   return false;}//-----------------------------------------------------------------------------bool SimObject::isField( const char* fieldName, bool includeStatic, bool includeDynamic ){   const char* strFieldName = StringTable->insert( fieldName );      if( includeStatic && getClassRep()->findField( strFieldName ) )      return true;      if( includeDynamic && getFieldDictionary() && getFieldDictionary()->findDynamicField( strFieldName ) )      return true;      return false;}//-----------------------------------------------------------------------------void SimObject::assignDynamicFieldsFrom(SimObject* parent){   if(parent->mFieldDictionary)   {      if( mFieldDictionary == NULL )         mFieldDictionary = new SimFieldDictionary;      mFieldDictionary->assignFrom(parent->mFieldDictionary);   }}//-----------------------------------------------------------------------------void SimObject::assignFieldsFrom(SimObject *parent){   // Only allow field assigns from objects of the same class or   // a superclass.      if( getClassRep()->isClass( parent->getClassRep() ) )   {      const AbstractClassRep::FieldList &list = parent->getFieldList();      // copy out all the fields:      for(U32 i = 0; i < list.size(); i++)      {         const AbstractClassRep::Field* f = &list[i];         // Skip the special field types.         if ( f->type >= AbstractClassRep::ARCFirstCustomField )            continue;                     // Skip certain fields that we don't want to see copied so we don't         // get error messages from their setters.                     static StringTableEntry sName = StringTable->insert( "name" );         static StringTableEntry sPersistentId = StringTable->insert( "persistentId" );                  if( f->pFieldname == sName || f->pFieldname == sPersistentId )            continue;         S32 lastField = f->elementCount - 1;         for(S32 j = 0; j <= lastField; j++)         {            const char* fieldVal = (*f->getDataFn)( parent,  Con::getData(f->type, (void *) (((const char *)parent) + f->offset), j, f->table, f->flag));            // Don't assign the field is the pointer is null or if            // the field is not empty and writing it was disallowed.            if ( !fieldVal || ( fieldVal[0] && !writeField( f->pFieldname, fieldVal ) ) )               continue;            // code copied from SimObject::setDataField().            // TODO: paxorr: abstract this into a better setData / getData that considers prot fields.            FrameTemp<char> buffer(2048);            FrameTemp<char> bufferSecure(2048); // This buffer is used to make a copy of the data            ConsoleBaseType *cbt = ConsoleBaseType::getType( f->type );            const char* szBuffer = cbt->prepData( fieldVal, buffer, 2048 );            dMemset( bufferSecure, 0, 2048 );            dMemcpy( bufferSecure, szBuffer, dStrlen( szBuffer ) );            if((*f->setDataFn)( this, NULL, bufferSecure ) )               Con::setData(f->type, (void *) (((const char *)this) + f->offset), j, 1, &fieldVal, f->table);         }      }   }   else   {      Con::errorf( "SimObject::assignFieldsFrom() - cannot assigned fields from object of type '%s' to object of type '%s'",         parent->getClassName(), getClassName()      );   }   assignDynamicFieldsFrom(parent);}//-----------------------------------------------------------------------------void SimObject::setDataField(StringTableEntry slotName, const char *array, const char *value){   // first search the static fields if enabled   if(mFlags.test(ModStaticFields))   {      const AbstractClassRep::Field *fld = findField(slotName);      if(fld)      {         // Skip the special field types as they are not data.         if ( fld->type >= AbstractClassRep::ARCFirstCustomField )            return;         S32 array1 = array ? dAtoi(array) : 0;         if(array1 >= 0 && array1 < fld->elementCount && fld->elementCount >= 1)         {            // If the set data notify callback returns true, then go ahead and            // set the data, otherwise, assume the set notify callback has either            // already set the data, or has deemed that the data should not            // be set at all.            FrameTemp<char> buffer(2048);            FrameTemp<char> bufferSecure(2048); // This buffer is used to make a copy of the data            // so that if the prep functions or any other functions use the string stack, the data            // is not corrupted.            ConsoleBaseType *cbt = ConsoleBaseType::getType( fld->type );            AssertFatal( cbt != NULL, "Could not resolve Type Id." );            const char* szBuffer = cbt->prepData( value, buffer, 2048 );            dMemset( bufferSecure, 0, 2048 );            dMemcpy( bufferSecure, szBuffer, dStrlen( szBuffer ) );            if( (*fld->setDataFn)( this, array, bufferSecure ) )               Con::setData(fld->type, (void *) (((const char *)this) + fld->offset), array1, 1, &value, fld->table);            if(fld->validator)               fld->validator->validateType(this, (void *) (((const char *)this) + fld->offset));            onStaticModified( slotName, value );            return;         }         if(fld->validator)            fld->validator->validateType(this, (void *) (((const char *)this) + fld->offset));         onStaticModified( slotName, value );         return;      }   }   if(mFlags.test(ModDynamicFields))   {      if(!mFieldDictionary)         mFieldDictionary = new SimFieldDictionary;      if(!array)      {         mFieldDictionary->setFieldValue(slotName, value);         onDynamicModified( slotName, value );      }      else      {         char buf[256];         dStrcpy(buf, slotName);         dStrcat(buf, array);         StringTableEntry permanentSlotName = StringTable->insert(buf);         mFieldDictionary->setFieldValue(permanentSlotName, value);         onDynamicModified( permanentSlotName, value );      }   }}//-----------------------------------------------------------------------------const char *SimObject::getDataField(StringTableEntry slotName, const char *array){   if(mFlags.test(ModStaticFields))   {      S32 array1 = array ? dAtoi(array) : -1;      const AbstractClassRep::Field *fld = findField(slotName);      if(fld)      {         if(array1 == -1 && fld->elementCount == 1)            return (*fld->getDataFn)( this, Con::getData(fld->type, (void *) (((const char *)this) + fld->offset), 0, fld->table, fld->flag) );         if(array1 >= 0 && array1 < fld->elementCount)            return (*fld->getDataFn)( this, Con::getData(fld->type, (void *) (((const char *)this) + fld->offset), array1, fld->table, fld->flag) );// + typeSizes[fld.type] * array1));         return "";      }   }   if(mFlags.test(ModDynamicFields))   {      if(!mFieldDictionary)         return "";      if(!array)      {         if (const char* val = mFieldDictionary->getFieldValue(slotName))            return val;      }      else      {         static char buf[256];         dStrcpy(buf, slotName);         dStrcat(buf, array);         if (const char* val = mFieldDictionary->getFieldValue(StringTable->insert(buf)))            return val;      }   }   return "";}const char *SimObject::getPrefixedDataField(StringTableEntry fieldName, const char *array){   // Sanity!   AssertFatal(fieldName != NULL, "Cannot get field value with NULL field name.");   // Fetch field value.   const char* pFieldValue = getDataField(fieldName, array);   // Sanity.   //AssertFatal(pFieldValue != NULL, "Field value cannot be NULL.");   if (!pFieldValue)      return NULL;   // Return without the prefix if there's no value.   if (*pFieldValue == 0)      return StringTable->EmptyString();   // Fetch the field prefix.   StringTableEntry fieldPrefix = getDataFieldPrefix(fieldName);   // Sanity!   AssertFatal(fieldPrefix != NULL, "Field prefix cannot be NULL.");   // Calculate a buffer size including prefix.   const U32 valueBufferSize = dStrlen(fieldPrefix) + dStrlen(pFieldValue) + 1;   // Fetch a buffer.   char* pValueBuffer = Con::getReturnBuffer(valueBufferSize);   // Format the value buffer.   dSprintf(pValueBuffer, valueBufferSize, "%s%s", fieldPrefix, pFieldValue);   return pValueBuffer;}//-----------------------------------------------------------------------------void SimObject::setPrefixedDataField(StringTableEntry fieldName, const char *array, const char *value){   // Sanity!   AssertFatal(fieldName != NULL, "Cannot set object field value with NULL field name.");   AssertFatal(value != NULL, "Field value cannot be NULL.");   // Set value without prefix if there's no value.   if (*value == 0)   {      setDataField(fieldName, NULL, value);      return;   }   // Fetch the field prefix.   StringTableEntry fieldPrefix = getDataFieldPrefix(fieldName);   // Sanity.   AssertFatal(fieldPrefix != NULL, "Field prefix cannot be NULL.");   // Do we have a field prefix?   if (fieldPrefix == StringTable->EmptyString())   {      // No, so set the data field in the usual way.      setDataField(fieldName, NULL, value);      return;   }   // Yes, so fetch the length of the field prefix.   const U32 fieldPrefixLength = dStrlen(fieldPrefix);   // Yes, so does it start with the object field prefix?   if (dStrnicmp(value, fieldPrefix, fieldPrefixLength) != 0)   {      // No, so set the data field in the usual way.      setDataField(fieldName, NULL, value);      return;   }   // Yes, so set the data excluding the prefix.   setDataField(fieldName, NULL, value + fieldPrefixLength);}//-----------------------------------------------------------------------------const char *SimObject::getPrefixedDynamicDataField(StringTableEntry fieldName, const char *array, const S32 fieldType){   // Sanity!   AssertFatal(fieldName != NULL, "Cannot get field value with NULL field name.");   // Fetch field value.   const char* pFieldValue = getDataField(fieldName, array);   // Sanity.   AssertFatal(pFieldValue != NULL, "Field value cannot be NULL.");   // Return the field if no field type is specified.   if (fieldType == -1)      return pFieldValue;   // Return without the prefix if there's no value.   if (*pFieldValue == 0)      return StringTable->EmptyString();   // Fetch the console base type.   ConsoleBaseType* pConsoleBaseType = ConsoleBaseType::getType(fieldType);   // Did we find the console base type?   if (pConsoleBaseType == NULL)   {      // No, so warn.      Con::warnf("getPrefixedDynamicDataField() - Invalid field type '%d' specified for field '%s' with value '%s'.",         fieldType, fieldName, pFieldValue);   }   // Fetch the field prefix.   StringTableEntry fieldPrefix = pConsoleBaseType->getTypePrefix();   // Sanity!   AssertFatal(fieldPrefix != NULL, "Field prefix cannot be NULL.");   // Calculate a buffer size including prefix.   const U32 valueBufferSize = dStrlen(fieldPrefix) + dStrlen(pFieldValue) + 1;   // Fetch a buffer.   char* pValueBuffer = Con::getReturnBuffer(valueBufferSize);   // Format the value buffer.   dSprintf(pValueBuffer, valueBufferSize, "%s%s", fieldPrefix, pFieldValue);   return pValueBuffer;}//-----------------------------------------------------------------------------void SimObject::setPrefixedDynamicDataField(StringTableEntry fieldName, const char *array, const char *value, const S32 fieldType){   // Sanity!   AssertFatal(fieldName != NULL, "Cannot set object field value with NULL field name.");   AssertFatal(value != NULL, "Field value cannot be NULL.");   // Set value without prefix if no field type was specified.   if (fieldType == -1)   {      setDataField(fieldName, NULL, value);      return;   }   // Fetch the console base type.   ConsoleBaseType* pConsoleBaseType = ConsoleBaseType::getType(fieldType);   // Did we find the console base type?   if (pConsoleBaseType == NULL)   {      // No, so warn.      Con::warnf("setPrefixedDynamicDataField() - Invalid field type '%d' specified for field '%s' with value '%s'.",         fieldType, fieldName, value);   }   // Set value without prefix if there's no value or we didn't find the console base type.   if (*value == 0 || pConsoleBaseType == NULL)   {      setDataField(fieldName, NULL, value);      return;   }   // Fetch the field prefix.   StringTableEntry fieldPrefix = pConsoleBaseType->getTypePrefix();   // Sanity.   AssertFatal(fieldPrefix != NULL, "Field prefix cannot be NULL.");   // Do we have a field prefix?   if (fieldPrefix == StringTable->EmptyString())   {      // No, so set the data field in the usual way.      setDataField(fieldName, NULL, value);      return;   }   // Yes, so fetch the length of the field prefix.   const U32 fieldPrefixLength = dStrlen(fieldPrefix);   // Yes, so does it start with the object field prefix?   if (dStrnicmp(value, fieldPrefix, fieldPrefixLength) != 0)   {      // No, so set the data field in the usual way.      setDataField(fieldName, NULL, value);      return;   }   // Yes, so set the data excluding the prefix.   setDataField(fieldName, NULL, value + fieldPrefixLength);}//-----------------------------------------------------------------------------StringTableEntry SimObject::getDataFieldPrefix(StringTableEntry fieldName){   // Sanity!   AssertFatal(fieldName != NULL, "Cannot get field prefix with NULL field name.");   // Find the field.   const AbstractClassRep::Field* pField = findField(fieldName);   // Return nothing if field was not found.   if (pField == NULL)      return StringTable->EmptyString();   // Yes, so fetch the console base type.   ConsoleBaseType* pConsoleBaseType = ConsoleBaseType::getType(pField->type);   // Fetch the type prefix.   return pConsoleBaseType->getTypePrefix();}//-----------------------------------------------------------------------------U32 SimObject::getDataFieldType( StringTableEntry slotName, const char* array ){   const AbstractClassRep::Field* field = findField( slotName );   if(field)      return field->type;   // Check dynamic fields   if(!mFieldDictionary)      return 0;   if(array == NULL || *array == 0)      return mFieldDictionary->getFieldType( slotName );   else   {      static char buf[256];      dStrcpy( buf, slotName );      dStrcat( buf, array );      return mFieldDictionary->getFieldType( StringTable->insert( buf ) );   }}//-----------------------------------------------------------------------------void SimObject::setDataFieldType(const U32 fieldTypeId, StringTableEntry slotName, const char *array){   // This only works on dynamic fields, bail if we have no field dictionary   if(!mFieldDictionary)      return;   if(array == NULL || *array == 0)   {      mFieldDictionary->setFieldType( slotName, fieldTypeId );      onDynamicModified( slotName, mFieldDictionary->getFieldValue(slotName) );   }   else   {      static char buf[256];      dStrcpy( buf, slotName );      dStrcat( buf, array );      mFieldDictionary->setFieldType( StringTable->insert( buf ), fieldTypeId );      onDynamicModified( slotName, mFieldDictionary->getFieldValue(slotName) );   }}//-----------------------------------------------------------------------------void SimObject::setDataFieldType(const char *typeName, StringTableEntry slotName, const char *array){   // This only works on dynamic fields, bail if we have no field dictionary   if(!mFieldDictionary)      return;   if(array == NULL || *array == 0)      mFieldDictionary->setFieldType( slotName, typeName );   else   {      static char buf[256];      dStrcpy( buf, slotName );      dStrcat( buf, array );      StringTableEntry permanentSlotName = StringTable->insert(buf);      mFieldDictionary->setFieldType( permanentSlotName, typeName );      onDynamicModified( permanentSlotName, mFieldDictionary->getFieldValue(permanentSlotName) );   }}//-----------------------------------------------------------------------------void SimObject::dumpClassHierarchy(){   AbstractClassRep* pRep = getClassRep();   while(pRep)   {      Con::warnf("%s ->", pRep->getClassName());      pRep  =  pRep->getParentClass();   }}//-----------------------------------------------------------------------------SimObject* SimObject::clone(){   if( !getClassRep() )      return NULL;         ConsoleObject* conObject = getClassRep()->create();   if( !conObject )      return NULL;         SimObject* simObject = dynamic_cast< SimObject* >( conObject );   if( !simObject )   {      delete conObject;      return NULL;   }      simObject->assignFieldsFrom( this );   String name = Sim::getUniqueName( getName() );   if( !simObject->registerObject( name ) )   {      delete simObject;      return NULL;   }         if( getGroup() )      getGroup()->addObject( simObject );      return simObject;}//-----------------------------------------------------------------------------SimObject* SimObject::deepClone(){   return clone();}//=============================================================================//    Grouping.//=============================================================================// MARK: ---- Grouping ----//-----------------------------------------------------------------------------SimObject* SimObject::findObject( const char* ){   return NULL;}//-----------------------------------------------------------------------------bool SimObject::isChildOfGroup(SimGroup* pGroup){   if(!pGroup)      return false;   //if we *are* the group in question,   //return true:   if(pGroup == dynamic_cast<SimGroup*>(this))      return true;   SimGroup* temp =  mGroup;   while(temp)   {      if(temp == pGroup)         return true;      temp = temp->mGroup;   }   return false;}//-----------------------------------------------------------------------------bool SimObject::addToSet(SimObjectId spid){   if (mFlags.test(Added) == false)      return false;   SimObject* ptr = Sim::findObject(spid);   if (ptr)   {      SimSet* sp = dynamic_cast<SimSet*>(ptr);      AssertFatal(sp != 0,         "SimObject::addToSet: "         "ObjectId does not refer to a set object");      sp->addObject(this);      return true;   }   return false;}//-----------------------------------------------------------------------------bool SimObject::addToSet(const char *ObjectName){   if (mFlags.test(Added) == false)      return false;   SimObject* ptr = Sim::findObject(ObjectName);   if (ptr)   {      SimSet* sp = dynamic_cast<SimSet*>(ptr);      AssertFatal(sp != 0,         "SimObject::addToSet: "         "ObjectName does not refer to a set object");      sp->addObject(this);      return true;   }   return false;}//-----------------------------------------------------------------------------bool SimObject::removeFromSet(SimObjectId sid){   if (mFlags.test(Added) == false)      return false;   SimSet *set;   if(Sim::findObject(sid, set))   {      set->removeObject(this);      return true;   }   return false;}//-----------------------------------------------------------------------------bool SimObject::removeFromSet(const char *objectName){   if (mFlags.test(Added) == false)      return false;   SimSet *set;   if(Sim::findObject(objectName, set))   {      set->removeObject(this);      return true;   }   return false;}//-----------------------------------------------------------------------------void SimObject::dumpGroupHierarchy(){   String className( getClassName() );   String objectName( getName() );   Con::warnf( "[%i] %s - %s ->", getId(), className.c_str(), objectName.c_str() );      if ( mGroup )      mGroup->dumpGroupHierarchy();}//=============================================================================//    Events.//=============================================================================// MARK: ---- Events ----//-----------------------------------------------------------------------------bool SimObject::onAdd(){   mFlags.set(Added);   linkNamespaces();   return true;}//-----------------------------------------------------------------------------void SimObject::onRemove(){   mFlags.clear(Added);   unlinkNamespaces();}//-----------------------------------------------------------------------------void SimObject::onGroupAdd(){}//-----------------------------------------------------------------------------void SimObject::onGroupRemove(){}//-----------------------------------------------------------------------------void SimObject::onDeleteNotify(SimObject*){}//-----------------------------------------------------------------------------void SimObject::onNameChange(const char*){}//-----------------------------------------------------------------------------void SimObject::onStaticModified(const char* slotName, const char* newValue){}//-----------------------------------------------------------------------------void SimObject::onDynamicModified(const char* slotName, const char* newValue){}//=============================================================================//    Notifications.//=============================================================================// MARK: ---- Notifications ----static Chunker<SimObject::Notify> notifyChunker(128000);SimObject::Notify *SimObject::mNotifyFreeList = NULL;//-----------------------------------------------------------------------------SimObject::Notify *SimObject::allocNotify(){   if(mNotifyFreeList)   {      SimObject::Notify *ret = mNotifyFreeList;      mNotifyFreeList = ret->next;      return ret;   }   return notifyChunker.alloc();}//-----------------------------------------------------------------------------void SimObject::freeNotify(SimObject::Notify* note){   AssertFatal(note->type != SimObject::Notify::Invalid, "Invalid notify");   note->type = SimObject::Notify::Invalid;   note->next = mNotifyFreeList;   mNotifyFreeList = note;}//-----------------------------------------------------------------------------SimObject::Notify* SimObject::removeNotify(void *ptr, SimObject::Notify::Type type){   Notify **list = &mNotifyList;   while(*list)   {      if((*list)->ptr == ptr && (*list)->type == type)      {         SimObject::Notify *ret = *list;         *list = ret->next;         return ret;      }      list = &((*list)->next);   }   return NULL;}//-----------------------------------------------------------------------------void SimObject::deleteNotify(SimObject* obj){   AssertFatal(!obj->isDeleted(),      "SimManager::deleteNotify: Object is being deleted");   Notify *note = allocNotify();   note->ptr = (void *) this;   note->next = obj->mNotifyList;   note->type = Notify::DeleteNotify;   obj->mNotifyList = note;   note = allocNotify();   note->ptr = (void *) obj;   note->next = mNotifyList;   note->type = Notify::ClearNotify;   mNotifyList = note;   //obj->deleteNotifyList.pushBack(this);   //clearNotifyList.pushBack(obj);}//-----------------------------------------------------------------------------void SimObject::registerReference(SimObject **ptr){   Notify *note = allocNotify();   note->ptr = (void *) ptr;   note->next = mNotifyList;   note->type = Notify::ObjectRef;   mNotifyList = note;}//-----------------------------------------------------------------------------void SimObject::unregisterReference(SimObject **ptr){   Notify *note = removeNotify((void *) ptr, Notify::ObjectRef);   if(note)   {      freeNotify(note);      if( mFlags.test( AutoDelete ) )      {         for( Notify* n = mNotifyList; n != NULL; n = n->next )            if( n->type == Notify::ObjectRef )               return;         deleteObject();      }   }}//-----------------------------------------------------------------------------void SimObject::clearNotify(SimObject* obj){   Notify *note = obj->removeNotify((void *) this, Notify::DeleteNotify);   if(note)      freeNotify(note);   note = removeNotify((void *) obj, Notify::ClearNotify);   if(note)      freeNotify(note);}//-----------------------------------------------------------------------------void SimObject::processDeleteNotifies(){   // clear out any delete notifies and   // object refs.   while(mNotifyList)   {      Notify *note = mNotifyList;      mNotifyList = note->next;      AssertFatal(note->type != Notify::ClearNotify, "Clear notes should be all gone.");      if(note->type == Notify::DeleteNotify)      {         SimObject *obj = (SimObject *) note->ptr;         Notify *cnote = obj->removeNotify((void *)this, Notify::ClearNotify);         obj->onDeleteNotify(this);         freeNotify(cnote);      }      else      {         // it must be an object ref - a pointer refs this object         *((SimObject **) note->ptr) = NULL;      }      freeNotify(note);   }}//-----------------------------------------------------------------------------void SimObject::clearAllNotifications(){   for(Notify **cnote = &mNotifyList; *cnote; )   {      Notify *temp = *cnote;      if(temp->type == Notify::ClearNotify)      {         *cnote = temp->next;         Notify *note = ((SimObject *) temp->ptr)->removeNotify((void *) this, Notify::DeleteNotify);         freeNotify(temp);         if ( note )            freeNotify(note);      }      else         cnote = &(temp->next);   }}//=============================================================================//    Namespaces.//=============================================================================// MARK: ---- Namespaces ----//-----------------------------------------------------------------------------void SimObject::linkNamespaces(){   // Don't link if we already have a namespace linkage in place.   // If you want to change namespace linking, first call unlinkNamespaces()   // while still having the class namespace fields matching the current   // setup.   if (mNameSpace)   {      Con::warnf("SimObject::linkNamespaces -- Namespace linkage already in place %s", mNameSpace->getName());      return;   }   // Get the namespace for the C++ class.   Namespace* cppNamespace = getClassRep()->getNameSpace();   // Parent namespace defaults to namespace of C++ class.   Namespace* parentNamespace = cppNamespace;   // Perform superclass linking, if requested.   if( mSuperClassName && mSuperClassName[ 0 ] )   {      // Look up the superclass namespace.      Namespace* superClassNamespace = Con::lookupNamespace( mSuperClassName );      // If packages are active and adding to the superclass namespace, then we will      // have multiple packages in a parent chain that all have the same name.      // Con::lookupNamespace returns the bottom-most package in the chain to us so      // in order to properly link namespace here without conflicting with the package      // mechanism, we need to properly link child namespaces to the bottom-most namespace      // while linking parent namespaces to the topmost namespace.  To find the latter      // one, we walk up the hierarchy here.      Namespace* superClassNamespacePackageRoot = superClassNamespace->getPackageRoot();      // Link the superclass namespace to the C++ class namespace.      if( superClassNamespacePackageRoot->getParent() == NULL )      {         // The superclass namespace isn't linked yet so we just         // link it to the C++ class namespace and make that our parent.         // No increasing parent reference counts is needed in this case.         bool ok = superClassNamespacePackageRoot->classLinkTo( cppNamespace );         AssertFatal( ok, "SimObject::linkNamespaces - failed to link new namespace to c++ class name" );         parentNamespace = superClassNamespace;      }      else      {         // In debug builds, make sure the namespace hierarchy that's been         // put into place actually makes sense and leads back to the C++         // class namespace.#ifdef TORQUE_DEBUG         bool foundClassNameNS = false;         for(  Namespace* linkWalk = superClassNamespacePackageRoot->getParent(); linkWalk != NULL;               linkWalk = linkWalk->getParent() )         {            if( linkWalk == cppNamespace )            {               foundClassNameNS = true;               break;            }         }         if( !foundClassNameNS )         {            // C++ class namespace not in parent link chain.  Warn about it.            Con::errorf(               "SimObject::linkNamespaces - cannot link object to superclass %s because c++ class %s is not in the parent namespace chain.  Linking object to c++ class.",               mSuperClassName,               getClassName()            );                        // Clear out superclass name so we don't come across it during            // unlinking.            mSuperClassName = NULL;         }         else#endif         {            // Super link is ok.            parentNamespace = superClassNamespace;            // Now increase the reference count of all namespaces in the parent hierarchy            // (up to the C++ class).            for( Namespace* linkWalk = parentNamespace;                 linkWalk != NULL && linkWalk != cppNamespace && linkWalk->getParent() != NULL;                 linkWalk = linkWalk->getParent() )            {               // Skip namespaces coming from packages.               if( linkWalk->getPackage() != NULL )                  continue;               linkWalk->incRefCountToParent();            }         }      }   }   // If class name is set, link it in as the new parent   // which itself inherits from the current parent.   if( mClassName && mClassName[ 0 ] )   {      Namespace* classNamespace = Con::lookupNamespace( mClassName );      if( classNamespace && classNamespace->classLinkTo( parentNamespace ) )      {         parentNamespace = classNamespace;      }      else      {         // Clear out class name so we don't perform a bogus unlink         // in unlinkNamespaces().         mClassName = NULL;      }   }   // Finally, if we have an object name, link its namespace   // as the child to the current parent namespace and let it   // become the final namespace of this object.   StringTableEntry objectName = getName();   if( objectName && objectName[ 0 ] )   {      Namespace* objectNamespace = Con::lookupNamespace( objectName );      if( objectNamespace && objectNamespace->classLinkTo( parentNamespace ) )      {         parentNamespace = objectNamespace;      }   }   // Store our namespace.   mNameSpace = parentNamespace;}//-----------------------------------------------------------------------------void SimObject::unlinkNamespaces(){   if( !mNameSpace )      return;   Namespace* cppNamespace = getClassRep()->getNameSpace();   Namespace* parentNamespace = cppNamespace;   // Handle superclass.   if( mSuperClassName && mSuperClassName[ 0 ] )   {      // Get the superclass namespace.      Namespace* superClassNamespace = Con::lookupNamespace( mSuperClassName );      // Make it the parent namespace.            parentNamespace = superClassNamespace;      // Decrease parent refcounts on the superclass hierarchy.      for( Namespace* linkWalk = superClassNamespace;           linkWalk != NULL && linkWalk != cppNamespace && linkWalk->getParent() != NULL; )      {         // Store the parent link since it may disappear once we         // decrease the reference count.         Namespace* parent = linkWalk->getParent();         // Decrease the refcount.         if( linkWalk->getPackage() == NULL ) // Skip namespaces coming from packages.            linkWalk->decRefCountToParent();         // Walk up.         linkWalk = parent;      }   }   // Handle class.   if( mClassName && mClassName[ 0 ] )   {      Namespace* classNamespace = Con::lookupNamespace( mClassName );      if( classNamespace )      {         classNamespace->decRefCountToParent();         parentNamespace = classNamespace;      }   }   // Handle object name.   StringTableEntry objectName = getName();   if( objectName && objectName[ 0 ] )      mNameSpace->decRefCountToParent();   mNameSpace = NULL;}//-----------------------------------------------------------------------------void SimObject::setClassNamespace( const char *classNamespace ){   StringTableEntry oldClassNamespace = mClassName;   StringTableEntry newClassNamespace = StringTable->insert( classNamespace );      if( oldClassNamespace == newClassNamespace )      return;         if( isProperlyAdded() )      unlinkNamespaces();   mClassName = newClassNamespace;      if( isProperlyAdded() )   {      linkNamespaces();            // Restore old namespace setup if linkage failed.            if( mClassName != newClassNamespace )      {         mClassName = oldClassNamespace;         linkNamespaces();      }   }}//-----------------------------------------------------------------------------void SimObject::setSuperClassNamespace( const char *superClassNamespace ){   StringTableEntry oldSuperClassNamespace = mSuperClassName;   StringTableEntry newSuperClassNamespace = StringTable->insert( superClassNamespace );      if( oldSuperClassNamespace == newSuperClassNamespace )      return;         if( isProperlyAdded() )      unlinkNamespaces();      mSuperClassName = newSuperClassNamespace;      if( isProperlyAdded() )   {      linkNamespaces();            // Restore old setup if linkage failed.            if( mSuperClassName != newSuperClassNamespace )      {         mSuperClassName = oldSuperClassNamespace;         linkNamespaces();      }   }}//=============================================================================//    Misc.//=============================================================================// MARK: ---- Misc ----//-----------------------------------------------------------------------------void SimObject::setInternalName( const char* newname ){   if( newname )      mInternalName = StringTable->insert( newname );   else      mInternalName = StringTable->EmptyString();}//-----------------------------------------------------------------------------void SimObject::setOriginalName( const char* originalName ){   if( originalName )      mOriginalName = StringTable->insert( originalName );   else      mOriginalName = StringTable->EmptyString();}//-----------------------------------------------------------------------------const char *SimObject::tabComplete(const char *prevText, S32 baseLen, bool fForward){   return mNameSpace->tabComplete(prevText, baseLen, fForward);}//-----------------------------------------------------------------------------void SimObject::setSelected( bool sel ){   if( mFlags.test( Selected ) == sel )      return; // No change.   if( sel )   {      mFlags.set( Selected );      _onSelected();   }   else   {      mFlags.clear( Selected );      _onUnselected();   }}//-----------------------------------------------------------------------------bool SimObject::isSelectedRecursive() const{   const SimObject *walk = this;   while ( walk )   {      if ( walk->isSelected() )         return true;      walk = walk->getGroup();   }   return false;   }//-----------------------------------------------------------------------------void SimObject::setLocked( bool b ){   if( b )      mFlags.set( Locked );   else      mFlags.clear( Locked );}//-----------------------------------------------------------------------------void SimObject::setHidden( bool b ){   if( b )      mFlags.set( Hidden );   else      mFlags.clear( Hidden );}//-----------------------------------------------------------------------------void SimObject::setCopySource( SimObject* object ){   if( mCopySource )      mCopySource->unregisterReference( &mCopySource );   mCopySource = object;   if( mCopySource )      mCopySource->registerReference( &mCopySource );}//---------------------------------------------------------------------------bool SimObject::_setCanSave( void* object, const char* index, const char* data ){   SimObject* obj = reinterpret_cast< SimObject* >( object );   obj->setCanSave( dAtob( data ) );   return false;}//-----------------------------------------------------------------------------const char* SimObject::_getCanSave( void* object, const char* data ){   SimObject* obj = reinterpret_cast< SimObject* >( object );   if( obj->getCanSave() )      return "1";   else      return "0";}//---------------------------------------------------------------------------// Copy SimObject to another SimObject (Originally designed for T2D).void SimObject::copyTo( SimObject* object  ){   object->mClassName = mClassName;   object->mSuperClassName = mSuperClassName;   linkNamespaces();}//-----------------------------------------------------------------------------bool SimObject::setProtectedParent( void *obj, const char *index, const char *data ){   SimGroup *parent = NULL;   SimObject *object = static_cast<SimObject*>(obj);   if(Sim::findObject(data, parent))      parent->addObject(object);   // always return false, because we've set mGroup when we called addObject   return false;}//-----------------------------------------------------------------------------bool SimObject::setProtectedName(void *obj, const char *index, const char *data){      SimObject *object = static_cast<SimObject*>(obj);      if ( object->isProperlyAdded() )      object->assignName( data );      // always return false because we assign the name here   return false;}//-----------------------------------------------------------------------------void SimObject::inspectPreApply(){}//-----------------------------------------------------------------------------void SimObject::inspectPostApply(){}//-----------------------------------------------------------------------------String SimObject::_getLogMessage(const char* fmt, va_list args) const{   String objClass = "UnknownClass";   if(getClassRep())      objClass = getClassRep()->getClassName();         String objName = getName();   if(objName.isEmpty())      objName = "Unnamed";      String formattedMessage = String::VToString(fmt, args);   return String::ToString("%s - %s(%i) - %s",       objClass.c_str(), objName.c_str(), getId(), formattedMessage.c_str());}//=============================================================================//    API.//=============================================================================// MARK: ---- API ----//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, dumpGroupHierarchy, void, (),,   "Dump the hierarchy of this object up to RootGroup to the console." ){   object->dumpGroupHierarchy();}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, isMethod, bool, ( const char* methodName ),,   "Test whether the given method is defined on this object.\n"   "@param The name of the method.\n"   "@return True if the object implements the given method." ){   return object->isMethod( methodName );}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, isChildOfGroup, bool, ( SimGroup* group ),,   "Test whether the object belongs directly or indirectly to the given group.\n"   "@param group The SimGroup object.\n"   "@return True if the object is a child of the given group or a child of a group that the given group is directly or indirectly a child to." ){   return object->isChildOfGroup( group );}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, getClassNamespace, const char*, (),,   "Get the name of the class namespace assigned to this object.\n"   "@return The name of the 'class' namespace." ){   return object->getClassNamespace();}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, getSuperClassNamespace, const char*, (),,   "Get the name of the superclass namespace assigned to this object.\n"   "@return The name of the 'superClass' namespace." ){   return object->getSuperClassNamespace();}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, setClassNamespace, void, ( const char* name ),,   "Assign a class namespace to this object.\n"   "@param name The name of the 'class' namespace for this object." ){   object->setClassNamespace( name );}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, setSuperClassNamespace, void, ( const char* name ),,   "Assign a superclass namespace to this object.\n"   "@param name The name of the 'superClass' namespace for this object." ){   object->setSuperClassNamespace( name );}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, isSelected, bool, (),,   "Get whether the object has been marked as selected. (in editor)\n"   "@return True if the object is currently selected." ){   return object->isSelected();}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, setIsSelected, void, ( bool state ), ( true ),   "Set whether the object has been marked as selected. (in editor)\n"   "@param state True if object is to be marked selected; false if not." ){   object->setSelected( state );}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, isExpanded, bool, (),,   "Get whether the object has been marked as expanded. (in editor)\n"   "@return True if the object is marked expanded." ){   return object->isExpanded();}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, setIsExpanded, void, ( bool state ), ( true ),   "Set whether the object has been marked as expanded. (in editor)\n"   "@param state True if the object is to be marked expanded; false if not." ){   object->setExpanded( state );}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, getFilename, const char*, (),,   "Returns the filename the object is attached to.\n"   "@return The name of the file the object is associated with; usually the file the object was loaded from." ){   return object->getFilename();}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, setFilename, void, ( const char* fileName ),,   "Sets the object's file name and path\n"   "@param fileName The name of the file to associate this object with." ){   return object->setFilename( fileName );}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, getDeclarationLine, S32, (),,   "Get the line number at which the object is defined in its file.\n\n"   "@return The line number of the object's definition in script.\n"   "@see getFilename()"){   return object->getDeclarationLine();}//-----------------------------------------------------------------------------#ifdef TORQUE_DEBUGstatic const char* sEnumCallbackFunction;static void sEnumCallback( EngineObject* object ){   SimObject* simObject = dynamic_cast< SimObject* >( object );   if( !simObject )      return;         Con::evaluatef( "%s( %i );", sEnumCallbackFunction, simObject->getId() );}DefineEngineFunction( debugEnumInstances, void, ( const char* className, const char* functionName ),,   "Call the given function for each instance of the given class.\n"   "@param className Name of the class for which to enumerate instances.\n"   "@param functionName Name of function to call and pass each instance of the given class.\n"   "@note This function is only available in debug builds and primarily meant as an aid in debugging."   "@ingroup Console"){   sEnumCallbackFunction = functionName;   ConsoleObject::debugEnumInstances( className, sEnumCallback );}#endif//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, assignFieldsFrom, void, ( SimObject* fromObject ),,   "Copy fields from another object onto this one.  The objects must "   "be of same type. Everything from the object will overwrite what's "   "in this object; extra fields in this object will remain. This "   "includes dynamic fields.\n"   "@param fromObject The object from which to copy fields." ){   if( fromObject )      object->assignFieldsFrom( fromObject );}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, assignPersistentId, void, (),,   "Assign a persistent ID to the object if it does not already have one." ){   object->getOrCreatePersistentId();}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, getCanSave, bool, (),,   "Get whether the object will be included in saves.\n"   "@return True if the object will be saved; false otherwise." ){   return object->getCanSave();}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, setCanSave, void, ( bool value ), ( true ),   "Set whether the object will be included in saves.\n"   "@param value If true, the object will be included in saves; if false, it will be excluded." ){   object->setCanSave( value );}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, isEditorOnly, bool, (),,   "Return true if the object is only used by the editor.\n"   "@return True if this object exists only for the sake of editing." ){   return object->isEditorOnly();}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, setEditorOnly, void, ( bool value ), ( true ),   "Set/clear the editor-only flag on this object.\n"   "@param value If true, the object is marked as existing only for the editor." ){   object->setEditorOnly( value );}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, isNameChangeAllowed, bool, (),,   "Get whether this object may be renamed.\n"   "@return True if this object can be renamed; false otherwise." ){   return object->isNameChangeAllowed();}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, setNameChangeAllowed, void, ( bool value ), ( true ),   "Set whether this object can be renamed from its first name.\n"   "@param value If true, renaming is allowed for this object; if false, trying to change the name of the object will generate a console error." ){   object->setNameChangeAllowed( value );}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, clone, SimObject*, (),,   "Create a copy of this object.\n"   "@return An exact duplicate of this object." ){   return object->clone();}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, deepClone, SimObject*, (),,   "Create a copy of this object and all its subobjects.\n"   "@return An exact duplicate of this object and all objects it references." ){   return object->deepClone();}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, setLocked, void, ( bool value ), ( true ),   "Lock/unlock the object in the editor.\n"   "@param value If true, the object will be locked; if false, the object will be unlocked." ){   object->setLocked( value );}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, setHidden, void, ( bool value ), ( true ),   "Hide/unhide the object.\n"   "@param value If true, the object will be hidden; if false, the object will be unhidden." ){   object->setHidden( value );}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, dumpMethods, ArrayObject*, (),,   "List the methods defined on this object.\n\n"   "Each description is a newline-separated vector with the following elements:\n"   "- Minimum number of arguments.\n"   "- Maximum number of arguments.\n"   "- Prototype string.\n"   "- Full script file path (if script method).\n"   "- Line number of method definition in script (if script method).\n\n"   "- Documentation string (not including prototype).  This takes up the remainder of the vector.\n"   "@return An ArrayObject populated with (name,description) pairs of all methods defined on the object." ){   Namespace *ns = object->getNamespace();   if( !ns )      return 0;         ArrayObject* dictionary = new ArrayObject();   dictionary->registerObject();      VectorPtr<Namespace::Entry *> vec(__FILE__, __LINE__);   ns->getEntryList(&vec);   for(Vector< Namespace::Entry* >::iterator j = vec.begin(); j != vec.end(); j++)   {      Namespace::Entry* e = *j;      if( e->mType < 0 )         continue;               StringBuilder str;            str.append( String::ToString( e->mMinArgs ) );      str.append( '\n' );      str.append( String::ToString( e->mMaxArgs ) );      str.append( '\n' );      str.append( e->getPrototypeString() );      str.append( '\n' );      if( e->mCode && e->mCode->fullPath )         str.append( e->mCode->fullPath );      str.append( '\n' );      if( e->mCode )         str.append( String::ToString( e->mFunctionLineNumber ) );      str.append( '\n' );      String docs = e->getDocString();      if( !docs.isEmpty() )         str.append( docs );      dictionary->push_back( e->mFunctionName, str.end() );   }      return dictionary;}//-----------------------------------------------------------------------------namespace {   S32 QSORT_CALLBACK compareFields( const void* a,const void* b )   {      const AbstractClassRep::Field* fa = *((const AbstractClassRep::Field**)a);      const AbstractClassRep::Field* fb = *((const AbstractClassRep::Field**)b);      return dStricmp(fa->pFieldname, fb->pFieldname);   }      struct DocString   {      char mPadding[ 8 ];      String mPrototype;      String mDescription;      const char* mReturnType;            DocString( Namespace::Entry* entry )         : mPrototype( entry->getArgumentsString() ),           mDescription( entry->getBriefDescription() )      {         mReturnType = "        ";         mPadding[ 0 ] = 0;         if( entry->mType == -4 )         {            //TODO: need to have script callbacks set up proper return type info         }         else         {            switch( entry->mType )            {               case Namespace::Entry::StringCallbackType:                  mReturnType = "string";                  mPadding[ 0 ] = ' ';                  mPadding[ 1 ] = ' ';                  mPadding[ 2 ] = 0;                  break;                                 case Namespace::Entry::IntCallbackType:                  mReturnType = "int";                  mPadding[ 0 ] = ' ';                  mPadding[ 1 ] = ' ';                  mPadding[ 2 ] = ' ';                  mPadding[ 3 ] = ' ';                  mPadding[ 4 ] = ' ';                  mPadding[ 5 ] = 0;                  break;               case Namespace::Entry::FloatCallbackType:                  mReturnType = "float";                  mPadding[ 0 ] = ' ';                  mPadding[ 1 ] = ' ';                  mPadding[ 2 ] = ' ';                  mPadding[ 3 ] = 0;                  break;               case Namespace::Entry::VoidCallbackType:                  mReturnType = "void";                  mPadding[ 0 ] = ' ';                  mPadding[ 1 ] = ' ';                  mPadding[ 2 ] = ' ';                  mPadding[ 3 ] = ' ';                  mPadding[ 4 ] = 0;                  break;               case Namespace::Entry::BoolCallbackType:                  mReturnType = "bool";                  mPadding[ 0 ] = ' ';                  mPadding[ 1 ] = ' ';                  mPadding[ 2 ] = ' ';                  mPadding[ 3 ] = ' ';                  mPadding[ 4 ] = 0;                  break;                              }         }      }   };}DefineEngineMethod( SimObject, dump, void, ( bool detailed ), ( false ),   "Dump a description of all fields and methods defined on this object to the console.\n"   "@param detailed Whether to print detailed information about members." ){   Con::printf( "Class: %s", object->getClassName() );      const AbstractClassRep::FieldList &list = object->getFieldList();   char expandedBuffer[4096];   Con::printf( "Static Fields:" );   Vector<const AbstractClassRep::Field *> flist(__FILE__, __LINE__);   for(U32 i = 0; i < list.size(); i++)      flist.push_back(&list[i]);   dQsort(flist.address(),flist.size(),sizeof(AbstractClassRep::Field *),compareFields);   for(Vector<const AbstractClassRep::Field *>::iterator itr = flist.begin(); itr != flist.end(); itr++)   {      const AbstractClassRep::Field* f = *itr;      // The special field types can be skipped.      if ( f->type >= AbstractClassRep::ARCFirstCustomField )         continue;      for(U32 j = 0; S32(j) < f->elementCount; j++)      {         // [neo, 07/05/2007 - #3000]         // Some objects use dummy vars and projected fields so make sure we call the get functions          //const char *val = Con::getData(f->type, (void *) (((const char *)object) + f->offset), j, f->table, f->flag);                                   const char *val = (*f->getDataFn)( object, Con::getData(f->type, (void *) (((const char *)object) + f->offset), j, f->table, f->flag) );// + typeSizes[fld.type] * array1));                  ConsoleBaseType* conType = ConsoleBaseType::getType( f->type );         const char* conTypeName = "<unknown>";         if( conType )            conTypeName = conType->getTypeClassName();         if( !val /*|| !*val*/ )            continue;         if( f->elementCount == 1 )            dSprintf( expandedBuffer, sizeof( expandedBuffer ), "  %s %s = \"", conTypeName, f->pFieldname );         else            dSprintf( expandedBuffer, sizeof( expandedBuffer ), "  %s %s[ %d ] = \"", conTypeName, f->pFieldname, j );         expandEscape( expandedBuffer + dStrlen(expandedBuffer), val);         Con::printf( "%s\"", expandedBuffer );                  if( detailed && f->pFieldDocs && f->pFieldDocs[ 0 ] )            Con::printf( "    %s", f->pFieldDocs );      }   }   Con::printf( "Dynamic Fields:" );   if(object->getFieldDictionary())      object->getFieldDictionary()->printFields(object);   Con::printf( "Methods:" );   Namespace *ns = object->getNamespace();   VectorPtr<Namespace::Entry *> vec(__FILE__, __LINE__);   if(ns)      ns->getEntryList(&vec);   bool sawCBs = false;   for(Vector<Namespace::Entry *>::iterator j = vec.begin(); j != vec.end(); j++)   {      Namespace::Entry *e = *j;      if(e->mType == Namespace::Entry::ScriptCallbackType)         sawCBs = true;      if(e->mType < 0)         continue;               DocString doc( e );      Con::printf( "  %s%s%s%s", doc.mReturnType, doc.mPadding, e->mFunctionName, doc.mPrototype.c_str() );      if( detailed && !doc.mDescription.isEmpty() )         Con::printf( "    %s", doc.mDescription.c_str() );   }   if( sawCBs )   {      Con::printf( "Callbacks:" );      for(Vector<Namespace::Entry *>::iterator j = vec.begin(); j != vec.end(); j++)      {         Namespace::Entry *e = *j;         if(e->mType != Namespace::Entry::ScriptCallbackType)            continue;         DocString doc( e );         Con::printf( "  %s%s%s%s", doc.mReturnType, doc.mPadding, e->cb.mCallbackName, doc.mPrototype.c_str() );         if( detailed && !doc.mDescription.isEmpty() )            Con::printf( "    %s", doc.mDescription.c_str() );      }   }}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, save, bool, ( const char* fileName, bool selectedOnly, const char* preAppendString ), ( false, "" ),   "Save out the object to the given file.\n"   "@param fileName The name of the file to save to."   "@param selectedOnly If true, only objects marked as selected will be saved out.\n"   "@param preAppendString Text which will be preprended directly to the object serialization.\n"   "@param True on success, false on failure." ){   return object->save( fileName, selectedOnly, preAppendString );}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, setName, void, ( const char* newName ),,   "Set the global name of the object.\n"   "@param newName The new global name to assign to the object.\n"   "@note If name changing is disallowed on the object, the method will fail with a console error." ){   object->assignName( newName );}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, getName, const char*, (),,   "Get the global name of the object.\n"   "@return The global name assigned to the object." ){   const char *ret = object->getName();   return ret ? ret : "";}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, getClassName, const char*, (),,   "Get the name of the C++ class which the object is an instance of.\n"   "@return The name of the C++ class of the object." ){   const char *ret = object->getClassName();   return ret ? ret : "";}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, isField, bool, ( const char* fieldName ),,   "Test whether the given field is defined on this object.\n"   "@param fieldName The name of the field.\n"   "@return True if the object implements the given field." ){   return object->isField( fieldName );}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, getFieldValue, const char*, ( const char* fieldName, S32 index ), ( -1 ),   "Return the value of the given field on this object.\n"   "@param fieldName The name of the field.  If it includes a field index, the index is parsed out.\n"   "@param index Optional parameter to specify the index of an array field separately.\n"   "@return The value of the given field or \"\" if undefined." ){   char fieldNameBuffer[ 1024 ];   char arrayIndexBuffer[ 64 ];      // Parse out index if the field is given in the form of 'name[index]'.      const char* arrayIndex = NULL;   const U32 nameLen = dStrlen( fieldName );   if( fieldName[ nameLen - 1 ] == ']' )   {      const char* leftBracket = dStrchr( fieldName, '[' );      const char* rightBracket = &fieldName[ nameLen - 1 ];            const U32 fieldNameLen = getMin( U32( leftBracket - fieldName ), sizeof( fieldNameBuffer ) - 1 );      const U32 arrayIndexLen = getMin( U32( rightBracket - leftBracket - 1 ), sizeof( arrayIndexBuffer ) - 1 );            dMemcpy( fieldNameBuffer, fieldName, fieldNameLen );      dMemcpy( arrayIndexBuffer, leftBracket + 1, arrayIndexLen );            fieldNameBuffer[ fieldNameLen ] = '\0';      arrayIndexBuffer[ arrayIndexLen ] = '\0';            fieldName = fieldNameBuffer;      arrayIndex = arrayIndexBuffer;   }   fieldName = StringTable->insert( fieldName );      if( index != -1 )   {      dSprintf( arrayIndexBuffer, sizeof( arrayIndexBuffer ), "%i", index );      arrayIndex = arrayIndexBuffer;   }      return object->getDataField( fieldName, arrayIndex );}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, setFieldValue, bool, ( const char* fieldName, const char* value, S32 index ), ( -1 ),   "Set the value of the given field on this object.\n"   "@param fieldName The name of the field to assign to.  If it includes an array index, the index will be parsed out.\n"   "@param value The new value to assign to the field.\n"   "@param index Optional argument to specify an index for an array field.\n"   "@return True." ){   char fieldNameBuffer[ 1024 ];   char arrayIndexBuffer[ 64 ];      // Parse out index if the field is given in the form of 'name[index]'.      const char* arrayIndex = NULL;   const U32 nameLen = dStrlen( fieldName );   if( fieldName[ nameLen - 1 ] == ']' )   {      const char* leftBracket = dStrchr( fieldName, '[' );      const char* rightBracket = &fieldName[ nameLen - 1 ];            const U32 fieldNameLen = getMin( U32( leftBracket - fieldName ), sizeof( fieldNameBuffer ) - 1 );      const U32 arrayIndexLen = getMin( U32( rightBracket - leftBracket - 1 ), sizeof( arrayIndexBuffer ) - 1 );            dMemcpy( fieldNameBuffer, fieldName, fieldNameLen );      dMemcpy( arrayIndexBuffer, leftBracket + 1, arrayIndexLen );            fieldNameBuffer[ fieldNameLen ] = '\0';      arrayIndexBuffer[ arrayIndexLen ] = '\0';            fieldName = fieldNameBuffer;      arrayIndex = arrayIndexBuffer;   }   fieldName = StringTable->insert( fieldName );   if( index != -1 )   {      dSprintf( arrayIndexBuffer, sizeof( arrayIndexBuffer ), "%i", index );      arrayIndex = arrayIndexBuffer;   }   object->setDataField( fieldName, arrayIndex, value );   return true;}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, getFieldType, const char*, ( const char* fieldName ),,   "Get the console type code of the given field.\n"   "@return The numeric type code for the underlying console type of the given field." ){   U32 typeID = object->getDataFieldType( StringTable->insert( fieldName ), NULL );   ConsoleBaseType* type = ConsoleBaseType::getType( typeID );   if( type )      return type->getTypeName();   return "";}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, setFieldType, void, ( const char* fieldName, const char* type ),,   "Set the console type code for the given field.\n"   "@param fieldName The name of the dynamic field to change to type for.\n"   "@param type The name of the console type.\n"   "@note This only works for dynamic fields.  Types of static fields cannot be changed." ){   object->setDataFieldType( type, StringTable->insert( fieldName ), NULL );}//-----------------------------------------------------------------------------ConsoleMethod( SimObject, call, const char*, 3, 0, "( string method, string args... ) Dynamically call a method on an object.\n"   "@param method Name of method to call.\n"   "@param args Zero or more arguments for the method.\n"   "@return The result of the method call." ){   argv[1] = argv[2];   return Con::execute( object, argc - 1, argv + 1 );}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, setInternalName, void, ( const char* newInternalName ),,   "Set the internal name of the object.\n"   "@param newInternalName The new internal name for the object." ){   object->setInternalName( newInternalName );}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, getInternalName, const char*, (),,   "Get the internal name of the object.\n"   "@return The internal name of the object." ){   return object->getInternalName();}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, dumpClassHierarchy, void, (),,   "Dump the native C++ class hierarchy of this object's C++ class to the console." ){   object->dumpClassHierarchy();}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, isMemberOfClass, bool, ( const char* className ),,   "Test whether this object is a member of the specified class.\n"   "@param className Name of a native C++ class.\n"   "@return True if this object is an instance of the given C++ class or any of its super classes." ){   AbstractClassRep* pRep = object->getClassRep();   while(pRep)   {      if( !dStricmp(pRep->getClassName(), className ) )      {         //matches         return true;      }      pRep  =  pRep->getParentClass();   }   return false;}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, isInNamespaceHierarchy, bool, ( const char* name ),,   "Test whether the namespace of this object is a direct or indirect child to the given namespace.\n"   "@param name The name of a namespace.\n"   "@return True if the given namespace name is within the namespace hierarchy of this object." ){   Namespace* nspace = object->getNamespace();         while( nspace && dStricmp( nspace->mName, name ) != 0 )      nspace = nspace->mParent;         return ( nspace != NULL );}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, getId, S32, (),,   "Get the underlying unique numeric ID of the object.\n"   "@note Object IDs are unique only during single engine runs.\n"   "@return The unique numeric ID of the object." ){   return object->getId();}//-----------------------------------------------------------------------------DefineEngineMethod( SimObject, getGroup, SimGroup*, (),,   "Get the group that this object is contained in.\n"   "@note If not assigned to particular SimGroup, an object belongs to RootGroup.\n"   "@return The SimGroup object to which the object belongs." ){   return object->getGroup();}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, delete, void, (),,   "Delete and remove the object." ){   object->deleteObject();}//-----------------------------------------------------------------------------ConsoleMethod( SimObject,schedule, S32, 4, 0, "( float time, string method, string args... ) Delay an invocation of a method.\n"   "@param time The number of milliseconds after which to invoke the method.  This is a soft limit.\n"   "@param method The method to call.\n"   "@param args The arguments with which to call the method.\n"   "@return The numeric ID of the created schedule.  Can be used to cancel the call.\n" ){   U32 timeDelta = U32(dAtof(argv[2]));   argv[2] = argv[3];   argv[3] = argv[1];   SimConsoleEvent *evt = new SimConsoleEvent(argc - 2, argv + 2, true);   S32 ret = Sim::postEvent(object, evt, Sim::getCurrentTime() + timeDelta);   // #ifdef DEBUG   //    Con::printf("obj %s schedule(%s) = %d", argv[3], argv[2], ret);   //    Con::executef( "backtrace");   // #endif   return ret;}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, getDynamicFieldCount, S32, (),,   "Get the number of dynamic fields defined on the object.\n"   "@return The number of dynamic fields defined on the object." ){   S32 count = 0;   SimFieldDictionary* fieldDictionary = object->getFieldDictionary();   for (SimFieldDictionaryIterator itr(fieldDictionary); *itr; ++itr)      count++;   return count;}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, getDynamicField, const char*, ( S32 index ),,   "Get a value of a dynamic field by index.\n"   "@param index The index of the dynamic field.\n"   "@return The value of the dynamic field at the given index or \"\"." ){   SimFieldDictionary* fieldDictionary = object->getFieldDictionary();   SimFieldDictionaryIterator itr(fieldDictionary);   for (S32 i = 0; i < index; i++)   {      if (!(*itr))      {         Con::warnf("Invalid dynamic field index passed to SimObject::getDynamicField!");         return NULL;      }      ++itr;   }   static const U32 bufSize = 256;   char* buffer = Con::getReturnBuffer(bufSize);   if (*itr)   {      SimFieldDictionary::Entry* entry = *itr;      dSprintf(buffer, bufSize, "%s\t%s", entry->slotName, entry->value);      return buffer;   }   Con::warnf("Invalid dynamic field index passed to SimObject::getDynamicField!");   return NULL;}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, getFieldCount, S32, (),,   "Get the number of static fields on the object.\n"   "@return The number of static fields defined on the object." ){   const AbstractClassRep::FieldList &list = object->getFieldList();   const AbstractClassRep::Field* f;   U32 numDummyEntries = 0;   for(S32 i = 0; i < list.size(); i++)   {      f = &list[i];      // The special field types do not need to be counted.      if ( f->type >= AbstractClassRep::ARCFirstCustomField )         numDummyEntries++;   }   return list.size() - numDummyEntries;}//-----------------------------------------------------------------------------DefineConsoleMethod( SimObject, getField, const char*, ( S32 index ),,   "Retrieve the value of a static field by index.\n"   "@param index The index of the static field.\n"   "@return The value of the static field with the given index or \"\"." ){   const AbstractClassRep::FieldList &list = object->getFieldList();   if( ( index < 0 ) || ( index >= list.size() ) )      return "";   const AbstractClassRep::Field* f;   S32 currentField = 0;   for ( U32 i = 0; i < list.size() && currentField <= index; i++ )   {      f = &list[i];      // The special field types can be skipped.      if ( f->type >= AbstractClassRep::ARCFirstCustomField )         continue;      if(currentField == index)         return f->pFieldname;      currentField++;   }   // if we found nada, return nada.   return "";}//-----------------------------------------------------------------------------#ifdef TORQUE_DEBUGDefineEngineMethod( SimObject, getDebugInfo, ArrayObject*, (),,   "Return some behind-the-scenes information on the object.\n"   "@return An ArrayObject filled with internal information about the object." ){   ArrayObject* array = new ArrayObject();   array->registerObject();      array->push_back( "C++|Address", String::ToString( "0x%x", object ) );   array->push_back( "C++|Size", String::ToString( object->getClassRep()->getSizeof() ) );   array->push_back( "Object|Description", object->describeSelf() );   array->push_back( "Object|FileName", object->getFilename() );   array->push_back( "Object|DeclarationLine", String::ToString( object->getDeclarationLine() ) );   array->push_back( "Object|CopySource", object->getCopySource() ?      String::ToString( "%i:%s (%s)", object->getCopySource()->getId(), object->getCopySource()->getClassName(), object->getCopySource()->getName() ) : "" );   array->push_back( "Flag|EditorOnly", object->isEditorOnly() ? "true" : "false" );   array->push_back( "Flag|NameChangeAllowed", object->isNameChangeAllowed() ? "true" : "false" );   array->push_back( "Flag|AutoDelete", object->isAutoDeleted() ? "true" : "false" );   array->push_back( "Flag|Selected", object->isSelected() ? "true" : "false" );   array->push_back( "Flag|Expanded", object->isExpanded() ? "true" : "false" );   array->push_back( "Flag|ModStaticFields", object->canModStaticFields() ? "true" : "false" );   array->push_back( "Flag|ModDynamicFields", object->canModDynamicFields() ? "true" : "false" );   array->push_back( "Flag|CanSave", object->getCanSave() ? "true" : "false" );      #ifndef TORQUE_DISABLE_MEMORY_MANAGER   Memory::Info memInfo;   Memory::getMemoryInfo( object, memInfo );      array->push_back( "Memory|AllocNumber", String::ToString( memInfo.mAllocNumber ) );   array->push_back( "Memory|AllocSize", String::ToString( memInfo.mAllocSize ) );   array->push_back( "Memory|AllocFile", memInfo.mFileName );   array->push_back( "Memory|AllocLine", String::ToString( memInfo.mLineNumber ) );   array->push_back( "Memory|IsGlobal", memInfo.mIsGlobal ? "true" : "false" );   array->push_back( "Memory|IsStatic", memInfo.mIsStatic ? "true" : "false" );   #endif      return array;}#endif
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