| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249 | //-----------------------------------------------------------------------------// Copyright (c) 2012 GarageGames, LLC//// Permission is hereby granted, free of charge, to any person obtaining a copy// of this software and associated documentation files (the "Software"), to// deal in the Software without restriction, including without limitation the// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or// sell copies of the Software, and to permit persons to whom the Software is// furnished to do so, subject to the following conditions://// The above copyright notice and this permission notice shall be included in// all copies or substantial portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS// IN THE SOFTWARE.//-----------------------------------------------------------------------------#include <stdio.h>#include "console/consoleInternal.h"#include "console/stringStack.h"void ConsoleValueStack::getArgcArgv(StringTableEntry name, U32 *argc, ConsoleValueRef **in_argv, bool popStackFrame /* = false */){   U32 startStack = mStackFrames[mFrame-1];   U32 argCount   = getMin(mStackPos - startStack, (U32)MaxArgs - 1);   *in_argv = mArgv;   mArgv[0].value = CSTK.pushStackString(name);      for(U32 i = 0; i < argCount; i++) {      ConsoleValueRef *ref = &mArgv[i+1];      ref->value = &mStack[startStack + i];   }   argCount++;      *argc = argCount;   if(popStackFrame)      popFrame();}ConsoleValueStack::ConsoleValueStack() : mFrame(0),mStackPos(0){   for (int i=0; i<ConsoleValueStack::MaxStackDepth; i++) {      mStack[i].init();      mStack[i].type = ConsoleValue::TypeInternalString;   }}ConsoleValueStack::~ConsoleValueStack(){}void ConsoleValueStack::pushVar(ConsoleValue *variable){   if (mStackPos == ConsoleValueStack::MaxStackDepth) {      AssertFatal(false, "Console Value Stack is empty");      return;   }   switch (variable->type)   {   case ConsoleValue::TypeInternalInt:      mStack[mStackPos++].setIntValue((S32)variable->getIntValue());   case ConsoleValue::TypeInternalFloat:      mStack[mStackPos++].setFloatValue((F32)variable->getFloatValue());   default:      mStack[mStackPos++].setStackStringValue(variable->getStringValue());   }}void ConsoleValueStack::pushValue(ConsoleValue &variable){   if (mStackPos == ConsoleValueStack::MaxStackDepth) {      AssertFatal(false, "Console Value Stack is empty");      return;   }   switch (variable.type)   {   case ConsoleValue::TypeInternalInt:      mStack[mStackPos++].setIntValue((S32)variable.getIntValue());   case ConsoleValue::TypeInternalFloat:      mStack[mStackPos++].setFloatValue((F32)variable.getFloatValue());   case ConsoleValue::TypeInternalStringStackPtr:      mStack[mStackPos++].setStringStackPtrValue(variable.getStringStackPtr());   default:      mStack[mStackPos++].setStringValue(variable.getStringValue());   }}ConsoleValue* ConsoleValueStack::reserveValues(U32 count){   U32 startPos = mStackPos;   if (startPos+count >= ConsoleValueStack::MaxStackDepth) {      AssertFatal(false, "Console Value Stack is empty");      return NULL;   }   //Con::printf("[%i]CSTK reserveValues %i", mStackPos, count);   mStackPos += count;   return &mStack[startPos];}bool ConsoleValueStack::reserveValues(U32 count, ConsoleValueRef *outValues){   U32 startPos = mStackPos;   if (startPos+count >= ConsoleValueStack::MaxStackDepth) {      AssertFatal(false, "Console Value Stack is empty");      return false;   }   //Con::printf("[%i]CSTK reserveValues %i", mStackPos, count);   for (U32 i=0; i<count; i++)   {      outValues[i].value = &mStack[mStackPos+i];   }   mStackPos += count;   return true;}ConsoleValue *ConsoleValueStack::pushString(const char *value){   if (mStackPos == ConsoleValueStack::MaxStackDepth) {      AssertFatal(false, "Console Value Stack is empty");      return NULL;   }   //Con::printf("[%i]CSTK pushString %s", mStackPos, value);   mStack[mStackPos++].setStringValue(value);   return &mStack[mStackPos-1];}ConsoleValue *ConsoleValueStack::pushStackString(const char *value){   if (mStackPos == ConsoleValueStack::MaxStackDepth) {      AssertFatal(false, "Console Value Stack is empty");      return NULL;   }   //Con::printf("[%i]CSTK pushString %s", mStackPos, value);   mStack[mStackPos++].setStackStringValue(value);   return &mStack[mStackPos-1];}ConsoleValue *ConsoleValueStack::pushStringStackPtr(StringStackPtr value){   if (mStackPos == ConsoleValueStack::MaxStackDepth) {      AssertFatal(false, "Console Value Stack is empty");      return NULL;   }   //Con::printf("[%i]CSTK pushStringStackPtr %s", mStackPos, StringStackPtrRef(value).getPtr(&STR));   mStack[mStackPos++].setStringStackPtrValue(value);   return &mStack[mStackPos-1];}ConsoleValue *ConsoleValueStack::pushUINT(U32 value){   if (mStackPos == ConsoleValueStack::MaxStackDepth) {      AssertFatal(false, "Console Value Stack is empty");      return NULL;   }   //Con::printf("[%i]CSTK pushUINT %i", mStackPos, value);   mStack[mStackPos++].setIntValue(value);   return &mStack[mStackPos-1];}ConsoleValue *ConsoleValueStack::pushFLT(float value){   if (mStackPos == ConsoleValueStack::MaxStackDepth) {      AssertFatal(false, "Console Value Stack is empty");      return NULL;   }   //Con::printf("[%i]CSTK pushFLT %f", mStackPos, value);   mStack[mStackPos++].setFloatValue(value);   return &mStack[mStackPos-1];}static ConsoleValue gNothing;ConsoleValue* ConsoleValueStack::pop(){   if (mStackPos == 0) {      AssertFatal(false, "Console Value Stack is empty");      return &gNothing;   }   return &mStack[--mStackPos];}void ConsoleValueStack::pushFrame(){   //Con::printf("CSTK pushFrame[%i] (%i)", mFrame, mStackPos);   mStackFrames[mFrame++] = mStackPos;}void ConsoleValueStack::resetFrame(){   if (mFrame == 0) {      mStackPos = 0;      return;   }   U32 start = mStackFrames[mFrame-1];   //for (U32 i=start; i<mStackPos; i++) {      //mStack[i].clear();   //}   mStackPos = start;   //Con::printf("CSTK resetFrame to %i", mStackPos);}void ConsoleValueStack::clearFrames(){   mStackPos = 0;   mFrame = 0;}void ConsoleValueStack::popFrame(){   //Con::printf("CSTK popFrame");   if (mFrame == 0) {      // Go back to start      mStackPos = 0;      return;   }   U32 start = mStackFrames[mFrame-1];   //for (U32 i=start; i<mStackPos; i++) {      //mStack[i].clear();   //}   mStackPos = start;   mFrame--;}
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