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| //-----------------------------------------------------------------------------// Copyright (c) 2012 GarageGames, LLC//// Permission is hereby granted, free of charge, to any person obtaining a copy// of this software and associated documentation files (the "Software"), to// deal in the Software without restriction, including without limitation the// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or// sell copies of the Software, and to permit persons to whom the Software is// furnished to do so, subject to the following conditions://// The above copyright notice and this permission notice shall be included in// all copies or substantial portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS// IN THE SOFTWARE.//-----------------------------------------------------------------------------#include "gui/controls/guiMLTextCtrl.h"#include "gui/containers/guiScrollCtrl.h"#include "console/consoleTypes.h"#include "gui/core/guiCanvas.h"#include "gfx/gfxDevice.h"#include "gfx/gfxDrawUtil.h"#include "core/frameAllocator.h"#include "core/strings/unicode.h"#include "sfx/sfxSystem.h"#include "sfx/sfxTrack.h"#include "sfx/sfxTypes.h"#include "console/engineAPI.h"IMPLEMENT_CONOBJECT( GuiMLTextCtrl );ConsoleDocClass( GuiMLTextCtrl,   "@brief A text control that uses the Gui Markup Language ('ML') tags to dynamically change the text.\n\n"   "Example of dynamic changes include colors, styles, and/or hyperlinks. These changes can occur without "   "having to use separate text controls with separate text profiles.\n\n"   "@tsexample\n"   "new GuiMLTextCtrl(CenterPrintText)\n"   "{\n"   "    lineSpacing = \"2\";\n"   "    allowColorChars = \"0\";\n"   "    maxChars = \"-1\";\n"   "    deniedSound = \"DeniedSoundProfile\";\n"   "    text = \"The Text for This Control.\";\n"   "    useURLMouseCursor = \"true\";\n"   "    //Properties not specific to this control have been omitted from this example.\n"   "};\n"   "@endtsexample\n\n"   "@see GuiControl\n\n"   "@ingroup GuiCore\n");IMPLEMENT_CALLBACK( GuiMLTextCtrl, onURL, void, ( const char* url ),( url ),   "@brief Called whenever a URL was clicked on within the control.\n\n"   "@param url The URL address that was clicked on.\n"   "@tsexample\n"   "// A URL address was clicked on in the control, causing the callback to occur.\n"   "GuiMLTextCtrl::onUrl(%this,%url)\n"   "  {\n"   "     // Code to run whenever a URL was clicked on\n"   "  }\n"   "@endtsexample\n\n"   "@see GuiControl\n\n");IMPLEMENT_CALLBACK( GuiMLTextCtrl, onResize, void, ( S32 width, S32 maxY ),( width, maxY ),   "@brief Called whenever the control size changes.\n\n"   "@param width The new width value for the control\n"   "@param maxY The current maximum allowed Y value for the control\n\n"   "@tsexample\n"   "// Control size changed, causing the callback to occur.\n"   "GuiMLTextCtrl::onResize(%this,%width,%maxY)\n"   "  {\n"   "     // Code to call when the control size changes\n"   "  }\n"   "@endtsexample\n\n"   "@see GuiControl\n\n");GFX_ImplementTextureProfile(GFXMLTextureProfile,                            GFXTextureProfile::DiffuseMap,                             GFXTextureProfile::PreserveSize |                            GFXTextureProfile::Static,                             GFXTextureProfile::NONE);const U32 GuiMLTextCtrl::csmTextBufferGrowthSize = 1024;DefineEngineMethod( GuiMLTextCtrl, setText, void, (const char* text),,   "@brief Set the text contained in the control.\n\n"   "@param text The text to display in the control.\n"   "@tsexample\n"   "// Define the text to display\n"   "%text = \"Nifty Control Text\";\n\n"   "// Set the text displayed within the control\n"   "%thisGuiMLTextCtrl.setText(%text);\n"   "@endtsexample\n\n"   "@see GuiControl"){   object->setText(text, dStrlen(text));}DefineEngineMethod( GuiMLTextCtrl, getText, const char*, (),,   "@brief Returns the text from the control, including TorqueML characters.\n\n"   "@tsexample\n"   "// Get the text displayed in the control\n"   "%controlText = %thisGuiMLTextCtrl.getText();\n"   "@endtsexample\n\n"   "@return Text string displayed in the control, including any TorqueML characters.\n\n"   "@see GuiControl"){   return( object->getTextContent() );}DefineEngineMethod( GuiMLTextCtrl, addText, void, ( const char* text, bool reformat), (true),   "@brief Appends the text in the control with additional text. Also .\n\n"   "@param text New text to append to the existing text.\n"   "@param reformat If true, the control will also be visually reset (defaults to true).\n"   "@tsexample\n"   "// Define new text to add\n"   "%text = \"New Text to Add\";\n\n"   "// Set reformat boolean\n"   "%reformat = \"true\";\n\n"   "// Inform the control to add the new text\n"   "%thisGuiMLTextCtrl.addText(%text,%reformat);\n"   "@endtsexample\n\n"   "@see GuiControl"){   object->addText(text, dStrlen(text), reformat);}DefineEngineMethod( GuiMLTextCtrl, setCursorPosition, bool, (S32 newPos),,   "@brief Change the text cursor's position to a new defined offset within the text in the control.\n\n"   "@param newPos Offset to place cursor.\n"   "@tsexample\n"   "// Define cursor offset position\n"   "%position = \"23\";\n\n"   "// Inform the GuiMLTextCtrl object to move the cursor to the new position.\n"   "%thisGuiMLTextCtrl.setCursorPosition(%position);\n"   "@endtsexample\n\n"   "@return Returns true if the cursor position moved, or false if the position was not changed.\n\n"   "@see GuiControl"){   return object->setCursorPosition(newPos);}DefineEngineMethod( GuiMLTextCtrl, scrollToTag, void, (S32 tagID),,   "@brief Scroll down to a specified tag.\n\n"   "Detailed description\n\n"   "@param tagID TagID to scroll the control to\n"   "@tsexample\n"   "// Define the TagID we want to scroll the control to\n"   "%tagId = \"4\";\n\n"   "// Inform the GuiMLTextCtrl to scroll to the defined TagID\n"   "%thisGuiMLTextCtrl.scrollToTag(%tagId);\n"   "@endtsexample\n\n"   "@see GuiControl"){   object->scrollToTag( tagID );}DefineEngineMethod( GuiMLTextCtrl, scrollToTop, void, (),,   "@brief Scroll to the top of the text.\n\n"   "@tsexample\n"   "// Inform GuiMLTextCtrl object to scroll to its top\n"   "%thisGuiMLTextCtrl.scrollToTop();\n"   "@endtsexample\n\n"   "@see GuiControl"){   object->scrollToTop();}DefineEngineMethod( GuiMLTextCtrl, scrollToBottom, void, (),,   "@brief Scroll to the bottom of the text.\n\n"   "@tsexample\n"   "// Inform GuiMLTextCtrl object to scroll to its bottom\n"   "%thisGuiMLTextCtrl.scrollToBottom();\n"   "@endtsexample\n\n"   "@see GuiControl"){   object->scrollToBottom();}DefineEngineFunction(StripMLControlChars, const char*, (const char* inString),,                "@brief Strip TorqueML control characters from the specified string, returning a 'clean' version.\n\n"                "@param inString String to strip TorqueML control characters from.\n"                "@tsexample\n"                "// Define the string to strip TorqueML control characters from\n"                "%string = \"<font:Arial:24>How Now <color:c43c12>Brown <color:000000>Cow\";\n\n"                "// Request the stripped version of the string\n"                "%strippedString = StripMLControlChars(%string);\n"                "@endtsexample\n\n"                "@return Version of the inputted string with all TorqueML characters removed.\n\n"                "@see References\n\n"                "@ingroup GuiCore"){   return GuiMLTextCtrl::stripControlChars(inString);}DefineEngineMethod( GuiMLTextCtrl, forceReflow, void, (),,   "@brief Forces the text control to reflow the text after new text is added, possibly resizing the control.\n\n"   "@tsexample\n"   "// Define new text to add\n"   "%newText = \"BACON!\";\n\n"   "// Add the new text to the control\n"   "%thisGuiMLTextCtrl.addText(%newText);\n\n"   "// Inform the GuiMLTextCtrl object to force a reflow to ensure the added text fits properly.\n"   "%thisGuiMLTextCtrl.forceReflow();\n"   "@endtsexample\n\n"   "@see GuiControl"){   if(!object->isAwake())      Con::errorf("GuiMLTextCtrl::forceReflow can only be called on visible controls.");   else      object->reflow();}//--------------------------------------------------------------------------GuiMLTextCtrl::GuiMLTextCtrl(): mTabStops( NULL ),   mTabStopCount( 0 ),   mCurTabStop( 0 ),   mCurStyle( NULL ),   mCurLMargin( 0 ),   mCurRMargin( 100 ),   mCurJustify( LeftJustify ),   mCurDiv( 0 ),  mCurY( 0 ),   mCurClipX( 0 ),   mLineAtoms( NULL ),   mLineAtomPtr( &mLineAtoms ),   mLineList( NULL ),  mLineInsert( &mLineList ),   mScanPos( 0 ),  mCurX( 0 ),  mMaxY( 0 ),  mCurURL( NULL ),  mLineStart( 0 ),  mVertMoveAnchor( 0 ),  mVertMoveAnchorValid( false ),  mSelectionAnchor( 0 ),  mIsEditCtrl( false ),  mCursorPosition( false ),  mMaxBufferSize( -1 ),  mInitialText( StringTable->EmptyString() ),  mSelectionActive( false ),  mSelectionStart( 0 ),  mSelectionEnd( 0 ),  mLineSpacingPixels( 2 ),  mAllowColorChars( false ),  mUseURLMouseCursor( false ),  mBitmapList( 0 ),  mBitmapRefList( 0 ),  mDirty( true ),    mTagList( NULL ),  mHitURL( 0 ),  mAlpha( 1.0f ),  mFontList( NULL ){      mActive = true;   //mInitialText = StringTable->EmptyString();   Sim::findObject("InputDeniedSound", mDeniedSound);}//--------------------------------------------------------------------------GuiMLTextCtrl::~GuiMLTextCtrl(){   mCursorPosition     = 0;   mSelectionActive = false;   mSelectionStart  = 0;   mSelectionEnd    = 0;   freeResources();}//--------------------------------------------------------------------------void GuiMLTextCtrl::initPersistFields(){   addGroup( "Text" );         addField("lineSpacing",       TypeS32,    Offset(mLineSpacingPixels, GuiMLTextCtrl), "The number of blank pixels to place between each line.\n");      addField("allowColorChars",   TypeBool,   Offset(mAllowColorChars,   GuiMLTextCtrl), "If true, the control will allow characters to have unique colors.");      addField("maxChars",          TypeS32,    Offset(mMaxBufferSize,     GuiMLTextCtrl), "Maximum number of characters that the control will display.");      addField("deniedSound",       TypeSFXTrackName, Offset(mDeniedSound, GuiMLTextCtrl), "If the text will not fit in the control, the deniedSound is played.");      addField("text",              TypeCaseString,  Offset( mInitialText, GuiMLTextCtrl ), "Text to display in this control.");      addField("useURLMouseCursor", TypeBool,   Offset(mUseURLMouseCursor,   GuiMLTextCtrl), "If true, the mouse cursor will turn into a hand cursor while over a link in the text.\n"                                                                      "This is dependant on the markup language used by the GuiMLTextCtrl\n");      endGroup( "Text" );      Parent::initPersistFields();}DefineEngineMethod( GuiMLTextCtrl, setAlpha, void, (F32 alphaVal),,   "@brief Sets the alpha value of the control.\n\n"   "@param alphaVal n - 1.0 floating value for the alpha\n"   "@tsexample\n"   "// Define the alphe value\n"   "%alphaVal = \"0.5\";\n\n"   "// Inform the control to update its alpha value.\n"   "%thisGuiMLTextCtrl.setAlpha(%alphaVal);\n"   "@endtsexample\n\n"   "@see GuiControl"){   object->setAlpha(alphaVal);}//--------------------------------------------------------------------------bool GuiMLTextCtrl::onAdd(){   if(!Parent::onAdd())      return false;   if (!mTextBuffer.length() && mInitialText[0] != 0)      setText(mInitialText, dStrlen(mInitialText)+1);   return true;}//--------------------------------------------------------------------------bool GuiMLTextCtrl::onWake(){   if (Parent::onWake() == false)      return false;   mDirty = true;   return true;}//--------------------------------------------------------------------------void GuiMLTextCtrl::onPreRender(){   if(mDirty)      reflow();}//--------------------------------------------------------------------------void GuiMLTextCtrl::drawAtomText(bool sel, U32 start, U32 end, Atom *atom, Line *line, Point2I offset){   GFont *font = atom->style->font->fontRes;   U32 xOff = 0;   if(start != atom->textStart)   {      const UTF16* buff = mTextBuffer.getPtr() + atom->textStart;      xOff += font->getStrNWidth(buff, start - atom->textStart);   }   Point2I drawPoint(offset.x + atom->xStart + xOff, offset.y + atom->yStart);   ColorI color;   if(atom->url)   {       if(atom->url->mouseDown)         color = atom->style->linkColorHL;      else         color = atom->style->linkColor;   }   else      color = atom->style->color;               const UTF16* tmp = mTextBuffer.getPtr() + start;   U32 tmpLen = end-start;   GFXDrawUtil *drawer = GFX->getDrawUtil();   if(!sel)   {      if(atom->style->shadowOffset.x || atom->style->shadowOffset.y)      {         ColorI shadowColor = atom->style->shadowColor;         shadowColor.alpha = (S32)(mAlpha * shadowColor.alpha);         drawer->setBitmapModulation(shadowColor);         drawer->drawTextN(font, drawPoint + atom->style->shadowOffset,             tmp, tmpLen, mAllowColorChars ? mProfile->mFontColors : NULL);      }      color.alpha = (S32)(mAlpha * color.alpha);      drawer->setBitmapModulation(color);      drawer->drawTextN(font, drawPoint, tmp, end-start, mAllowColorChars ? mProfile->mFontColors : NULL);      //if the atom was "clipped", see if we need to draw a "..." at the end      if (atom->isClipped)      {         Point2I p2 = drawPoint;         p2.x += font->getStrNWidthPrecise(tmp, tmpLen);         drawer->drawTextN(font, p2, "...", 3, mAllowColorChars ? mProfile->mFontColors : NULL);      }   }   else   {      RectI rect;      rect.point.x = drawPoint.x;      rect.point.y = line->y + offset.y;      rect.extent.x = font->getStrNWidth(tmp, tmpLen) + 1;      rect.extent.y = line->height + 1;            drawer->drawRectFill(rect, mProfile->mFillColorHL);      drawer->setBitmapModulation( mProfile->mFontColorHL );  // over-ride atom color:      drawer->drawTextN(font, drawPoint, tmp, tmpLen, mAllowColorChars ? mProfile->mFontColors : NULL);      //if the atom was "clipped", see if we need to draw a "..." at the end      if (atom->isClipped)      {         Point2I p2 = drawPoint;         p2.x += font->getStrNWidthPrecise(tmp, end - atom->textStart);         drawer->drawTextN(font, p2, "...", 3, mAllowColorChars ? mProfile->mFontColors : NULL);      }   }   if(atom->url && !atom->url->noUnderline)   {      drawPoint.y += atom->baseLine + 2;      Point2I p2 = drawPoint;      p2.x += font->getStrNWidthPrecise(tmp, end - atom->textStart);      drawer->drawLine(drawPoint, p2, color);   }}//--------------------------------------------------------------------------void GuiMLTextCtrl::onRender(Point2I offset, const RectI& updateRect){   Parent::onRender(offset, updateRect);   GFXDrawUtil *drawer = GFX->getDrawUtil();   // draw all the bitmaps   for(BitmapRef *walk = mBitmapRefList; walk; walk = walk->next)   {      RectI screenBounds = *walk;      screenBounds.point += offset;      if(!screenBounds.overlaps(updateRect))         continue;      drawer->clearBitmapModulation();      drawer->drawBitmap(walk->bitmap->bitmapObject, screenBounds.point);      //GFX->drawRectFill(screenBounds, mProfile->mFillColor);   }   offset += mProfile->mTextOffset;   // draw all the text and dividerStyles   for(Line *lwalk = mLineList; lwalk; lwalk = lwalk->next)   {      RectI lineRect(offset.x, offset.y + lwalk->y, getWidth(), lwalk->height);      if(!lineRect.overlaps(updateRect))         continue;      if(lwalk->divStyle)         drawer->drawRectFill(lineRect, mProfile->mFillColorHL);      for(Atom *awalk = lwalk->atomList; awalk; awalk = awalk->next)      {         if(!mSelectionActive || mSelectionEnd < awalk->textStart || mSelectionStart >= awalk->textStart + awalk->len)            drawAtomText(false, awalk->textStart, awalk->textStart + awalk->len, awalk, lwalk, offset);         else         {            U32 selectionStart = getMax(awalk->textStart, mSelectionStart);            U32 selectionEnd = getMin(awalk->textStart + awalk->len, mSelectionEnd + 1);            // draw some unselected text            if(selectionStart > awalk->textStart)               drawAtomText(false, awalk->textStart, selectionStart, awalk, lwalk, offset);            // draw the selection            drawAtomText(true, selectionStart, selectionEnd, awalk, lwalk, offset);            if(selectionEnd < awalk->textStart + awalk->len)               drawAtomText(false, selectionEnd, awalk->textStart + awalk->len, awalk, lwalk, offset);         }      }   }   drawer->clearBitmapModulation();}//--------------------------------------------------------------------------void GuiMLTextCtrl::freeLineBuffers(){   mViewChunker.freeBlocks();   mLineList = NULL;   mBitmapRefList = NULL;   mTagList = NULL;   mHitURL = 0;   mDirty = true;}//--------------------------------------------------------------------------void GuiMLTextCtrl::freeResources(){   for(Font* walk = mFontList; walk; walk = walk->next)   {      walk->fontRes = NULL;      delete[] walk->faceName;   }   for(Bitmap* bwalk = mBitmapList; bwalk; bwalk = bwalk->next)      bwalk->bitmapObject = 0;   mFontList = NULL;   mBitmapList = NULL;   mResourceChunker.freeBlocks();   mDirty = true;   freeLineBuffers();}//--------------------------------------------------------------------------void GuiMLTextCtrl::onSleep(){   freeResources();   Parent::onSleep();}//--------------------------------------------------------------------------void GuiMLTextCtrl::inspectPostApply(){   Parent::inspectPostApply();   setText(mInitialText, dStrlen(mInitialText));   if (mLineSpacingPixels < 0)      mLineSpacingPixels = 0;}//--------------------------------------------------------------------------void GuiMLTextCtrl::parentResized(const RectI& oldParentRect, const RectI& newParentRect){   Parent::parentResized(oldParentRect, newParentRect);   mDirty = true;}//--------------------------------------------------------------------------U32 GuiMLTextCtrl::getNumChars() const{   return mTextBuffer.length();}//--------------------------------------------------------------------------U32 GuiMLTextCtrl::getText(char* pBuffer, const U32 bufferSize) const{   mTextBuffer.getCopy8(pBuffer, bufferSize);   return getMin(mTextBuffer.length(), bufferSize);}//--------------------------------------------------------------------------const char* GuiMLTextCtrl::getTextContent(){   if ( mTextBuffer.length() > 0 )   {      UTF8* returnString = Con::getReturnBuffer( mTextBuffer.getUTF8BufferSizeEstimate() );      mTextBuffer.getCopy8(returnString, mTextBuffer.getUTF8BufferSizeEstimate() );      return returnString;   }   return( "" );}//--------------------------------------------------------------------------const char *GuiMLTextCtrl::getScriptValue(){   return getTextContent();}//--------------------------------------------------------------------------void GuiMLTextCtrl::setScriptValue(const char *newText){   setText(newText, dStrlen(newText));}//--------------------------------------------------------------------------void GuiMLTextCtrl::setText(const char* textBuffer, const U32 numChars){   U32 chars = numChars;   if(numChars >= mMaxBufferSize)      chars = mMaxBufferSize;   // leaving this usage because we StringBuffer.set((UTF8*)) cannot take a numChars arg.   // perhaps it should? -paxorr   FrameTemp<UTF8> tmp(chars+1);   dStrncpy(tmp, textBuffer, chars);   tmp[chars] = 0;   mTextBuffer.set(tmp);   //after setting text, always set the cursor to the beginning   setCursorPosition(0);   clearSelection();   mDirty = true;   scrollToTop();}//--------------------------------------------------------------------------void GuiMLTextCtrl::addText(const char* textBuffer, const U32 numChars, bool reformat){   if(numChars >= mMaxBufferSize)      return;   FrameTemp<UTF8> tmp(numChars+1);   dStrncpy(tmp, textBuffer, numChars);   tmp[numChars] = 0;   mTextBuffer.append(tmp);   //after setting text, always set the cursor to the beginning   if (reformat)   {      setCursorPosition(0);      clearSelection();      mDirty = true;      scrollToTop();   }}//--------------------------------------------------------------------------bool GuiMLTextCtrl::setCursorPosition(const S32 newPosition){   if (newPosition < 0)    {      mCursorPosition = 0;      return true;   }   else if (newPosition >= mTextBuffer.length() - 1)   {      mCursorPosition = mTextBuffer.length();      return true;   }   else    {      mCursorPosition = newPosition;      return false;   }}//--------------------------------------------------------------------------void GuiMLTextCtrl::ensureCursorOnScreen(){   // If our parent isn't a scroll control, or we're not the only control   //  in the content region, bail...   GuiControl* pParent = getParent();   GuiScrollCtrl *sc = dynamic_cast<GuiScrollCtrl*>(pParent);   if(!sc)      return;   // Ok.  Now we know that our parent is a scroll control.  Let's find the   //  top of the cursor, and it's bottom.  We can then scroll the parent control   //  if appropriate...   Point2I cursorTopP, cursorBottomP;   ColorI color;   getCursorPositionAndColor(cursorTopP, cursorBottomP, color);   sc->scrollRectVisible(RectI(cursorTopP.x, cursorTopP.y, 1, cursorBottomP.y - cursorTopP.y));}//--------------------------------------void GuiMLTextCtrl::getCursorPositionAndColor(Point2I &cursorTop, Point2I &cursorBottom, ColorI &color){   S32 x = 0;   S32 y = 0;   S32 height = (mProfile && mProfile->mFont) ? mProfile->mFont->getHeight() : 0;   color = mProfile->mCursorColor;   for(Line *walk = mLineList; walk; walk = walk->next)   {      if ((mCursorPosition < walk->textStart + walk->len) || (walk->next == NULL))      {         // it's in the atoms on this line...         y = walk->y;         height = walk->height;         for(Atom *awalk = walk->atomList; awalk; awalk = awalk->next)         {            if(mCursorPosition < awalk->textStart)            {               x = awalk->xStart;               goto done;            }            if(mCursorPosition > awalk->textStart + awalk->len)            {               x = awalk->xStart + awalk->width;               continue;            }            // it's in the text block...            x = awalk->xStart;            GFont *font = awalk->style->font->fontRes;            const UTF16* buff = mTextBuffer.getPtr() + awalk->textStart;            x += font->getStrNWidth(buff, mCursorPosition - awalk->textStart);// - 1);            color = awalk->style->color;            goto done;         }         //if it's within this walk's width, but we didn't find an atom, leave the cursor at the beginning of the line...         goto done;      }   }done:   cursorTop.set(x, y);   cursorBottom.set(x, y + height);}//--------------------------------------------------------------------------// Keyboard events...bool GuiMLTextCtrl::onKeyDown(const GuiEvent& event){   //only cut/copy work with this control...   if (event.modifier & SI_COPYPASTE)   {      switch(event.keyCode)      {         //copy         case KEY_C:         {            //make sure we actually have something selected            if (mSelectionActive)            {               copyToClipboard(mSelectionStart, mSelectionEnd);               setUpdate();            }            return true;         }                  default:            break;      }   }   // Otherwise, let the parent have the event...   return Parent::onKeyDown(event);}//--------------------------------------------------------------------------// Mousing events...void GuiMLTextCtrl::onMouseDown(const GuiEvent& event){   if(!mActive)      return;   Atom *hitAtom = findHitAtom(globalToLocalCoord(event.mousePoint));   if(hitAtom && !mIsEditCtrl)   {      mouseLock();      mHitURL = hitAtom->url;      if (mHitURL)         mHitURL->mouseDown = true;   }   setFirstResponder();   mouseLock();   mSelectionActive = false;   mSelectionAnchor        = getTextPosition(globalToLocalCoord(event.mousePoint));   mSelectionAnchorDropped = event.mousePoint;   if (mSelectionAnchor < 0)      mSelectionAnchor = 0;   else if (mSelectionAnchor >= mTextBuffer.length() - 1)      mSelectionAnchor = mTextBuffer.length();   mVertMoveAnchorValid = false;   setUpdate();}//--------------------------------------------------------------------------void GuiMLTextCtrl::onMouseDragged(const GuiEvent& event){   if (!mActive || (getRoot()->getMouseLockedControl() != this))      return;   Atom *hitAtom = findHitAtom(globalToLocalCoord(event.mousePoint));   bool down = false;   //note mHitURL can't be set unless this is (!mIsEditCtrl)   if(hitAtom && hitAtom->url == mHitURL)      down = true;   if(mHitURL && down != mHitURL->mouseDown)      mHitURL->mouseDown = down;   if (!mHitURL)   {      S32 newSelection = 0;      newSelection = getTextPosition(globalToLocalCoord(event.mousePoint));      if (newSelection < 0)         newSelection = 0;      else if (newSelection > mTextBuffer.length())         newSelection = mTextBuffer.length();      if (newSelection == mSelectionAnchor)       {         mSelectionActive = false;      }      else if (newSelection > mSelectionAnchor)       {         mSelectionActive = true;         mSelectionStart  = mSelectionAnchor;         mSelectionEnd    = newSelection - 1;      }      else       {         mSelectionStart  = newSelection;         mSelectionEnd    = mSelectionAnchor - 1;         mSelectionActive = true;      }      setCursorPosition(newSelection);      mDirty = true;   }   setUpdate();}//--------------------------------------------------------------------------void GuiMLTextCtrl::onMouseUp(const GuiEvent& event){   if (!mActive || (getRoot()->getMouseLockedControl() != this))      return;   mouseUnlock();   //see if we've clicked on a URL   Atom *hitAtom = findHitAtom(globalToLocalCoord(event.mousePoint));   if (mHitURL && hitAtom && hitAtom->url == mHitURL && mHitURL->mouseDown)   {      mHitURL->mouseDown = false;      // Convert URL from UTF16 to UTF8.      UTF8* url = mTextBuffer.createSubstring8(mHitURL->textStart, mHitURL->len);     onURL_callback(url);      delete[] url;      mHitURL = NULL;      setUpdate();      return;   }   //else, update our selection   else   {      if ((event.mousePoint - mSelectionAnchorDropped).len() < 3)         mSelectionActive = false;      setCursorPosition(getTextPosition(globalToLocalCoord(event.mousePoint)));      mVertMoveAnchorValid = false;      setUpdate();   }}//--------------------------------------------------------------------------void GuiMLTextCtrl::getCursor(GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent){   if(!mUseURLMouseCursor)   {      Parent::getCursor(cursor, showCursor, lastGuiEvent);      return;   }   GuiCanvas *pRoot = getRoot();   if( !pRoot )      return;   PlatformWindow *pWindow = pRoot->getPlatformWindow();   AssertFatal(pWindow != NULL,"GuiControl without owning platform window!  This should not be possible.");   PlatformCursorController *pController = pWindow->getCursorController();   AssertFatal(pController != NULL,"PlatformWindow without an owned CursorController!");   Atom *hitAtom = findHitAtom(globalToLocalCoord(lastGuiEvent.mousePoint));   if(hitAtom && !mIsEditCtrl && hitAtom->url)   {      if(pRoot->mCursorChanged != PlatformCursorController::curHand)      {         // We've already changed the cursor, so set it back before we change it again.         if(pRoot->mCursorChanged != -1)            pController->popCursor();         // Now change the cursor shape         pController->pushCursor(PlatformCursorController::curHand);         pRoot->mCursorChanged = PlatformCursorController::curHand;      }   }   else if(pRoot->mCursorChanged != -1)   {         // Restore the cursor we changed         pController->popCursor();         pRoot->mCursorChanged = -1;   }}//--------------------------------------------------------------------------void GuiMLTextCtrl::insertChars(const char* inputChars,                                const U32   numInputChars,                                const U32   position){   AssertFatal(isSelectionActive() == false, "GuiMLTextCtrl::insertChars: don't use this function when there's a selection active!");   AssertFatal(position <= mTextBuffer.length(), "GuiMLTextCtrl::insertChars: can't insert outside of current text!");   //make sure the text will fit...   S32 numCharsToInsert = numInputChars;   if (mMaxBufferSize > 0 && mTextBuffer.length() + numInputChars + 1 > mMaxBufferSize)      numCharsToInsert = mMaxBufferSize - mTextBuffer.length() - 1;   if (numCharsToInsert <= 0)   {      // Play the "Denied" sound:      if ( numInputChars > 0 && mDeniedSound )         SFX->playOnce(mDeniedSound);      return;   }   mTextBuffer.insert(position, inputChars );   if (mCursorPosition >= position)    {      // Cursor was at or after the inserted text, move forward...      mCursorPosition += numCharsToInsert;   }   AssertFatal(mCursorPosition <= mTextBuffer.length(), "GuiMLTextCtrl::insertChars: bad cursor position");   mDirty = true;}//--------------------------------------------------------------------------void GuiMLTextCtrl::deleteChars(const U32 rangeStart,                                const U32 rangeEnd){   AssertFatal(isSelectionActive() == false, "GuiMLTextCtrl::deleteChars: don't use this function when there's a selection active");   AssertFatal(rangeStart <= mTextBuffer.length() && rangeEnd <= mTextBuffer.length(),               avar("GuiMLTextCtrl::deleteChars: can't delete outside of current text (%d, %d, %d)",                    rangeStart, rangeEnd, mTextBuffer.length()));   AssertFatal(rangeStart <= rangeEnd, "GuiMLTextCtrl::deleteChars: invalid delete range");   // Currently deleting text doesn't resize the text buffer, perhaps this should   //  change?   mTextBuffer.cut(rangeStart, rangeEnd - rangeStart);   if (mCursorPosition <= rangeStart)    {      // Cursor placed before deleted text, ignore   }   else if (mCursorPosition > rangeStart && mCursorPosition <= rangeEnd)    {      // Cursor inside deleted text, set to start of range      mCursorPosition = rangeStart;   }   else    {      // Cursor after deleted text, decrement by number of chars deleted      mCursorPosition -= (rangeEnd - rangeStart) + 1;   }   AssertFatal(mCursorPosition <= mTextBuffer.length(), "GuiMLTextCtrl::deleteChars: bad cursor position");   mDirty = true;}//--------------------------------------------------------------------------void GuiMLTextCtrl::copyToClipboard(const U32 rangeStart, const U32 rangeEnd){   AssertFatal(rangeStart < mTextBuffer.length() && rangeEnd < mTextBuffer.length(),               avar("GuiMLTextCtrl::copyToClipboard: can't copy outside of current text (%d, %d, %d)",                    rangeStart, rangeEnd, mTextBuffer.length()));   AssertFatal(rangeStart <= rangeEnd, "GuiMLTextCtrl::copyToClipboard: invalid copy range");   //copy the selection to the clipboard   UTF8* selection = mTextBuffer.createSubstring8(rangeStart, rangeEnd-rangeStart+1);   Platform::setClipboard(selection);   delete[] selection;}//--------------------------------------------------------------------------bool GuiMLTextCtrl::isSelectionActive() const{   return mSelectionActive;}//--------------------------------------------------------------------------void GuiMLTextCtrl::clearSelection(){   mSelectionActive = false;   mSelectionStart  = 0;   mSelectionEnd    = 0;}//--------------------------------------------------------------------------void GuiMLTextCtrl::scrollToTag( U32 id ){   // If the parent control is not a GuiScrollContentCtrl, then this call is invalid:   GuiScrollCtrl *pappy = dynamic_cast<GuiScrollCtrl*>(getParent());   if ( !pappy )      return;   // Find the indicated tag:   LineTag* tag = NULL;   for ( tag = mTagList; tag; tag = tag->next )   {      if ( tag->id == id )         break;   }   if ( !tag )   {      Con::warnf( ConsoleLogEntry::General, "GuiMLTextCtrl::scrollToTag - tag id %d not found!", id );      return;   }   pappy->scrollRectVisible(RectI(0, tag->y, 1, 1));}//--------------------------------------------------------------------------void GuiMLTextCtrl::scrollToTop(){   // If the parent control is not a GuiScrollContentCtrl, then this call is invalid:   GuiScrollCtrl *pappy = dynamic_cast<GuiScrollCtrl*>(getParent());   if ( !pappy )      return;   pappy->scrollRectVisible(RectI(0,0,0,0));}//--------------------------------------------------------------------------void GuiMLTextCtrl::scrollToBottom(){   // If the parent control is not a GuiScrollContentCtrl, then this call is invalid:   GuiScrollCtrl *pappy = dynamic_cast<GuiScrollCtrl*>(getParent());   if ( !pappy )      return;   // Figure bounds for the bottom left corner   RectI cornerBounds (0, getPosition().y + getExtent().y, 1, 1);   pappy->scrollRectVisible(cornerBounds);}//--------------------------------------------------------------------------GuiMLTextCtrl::Atom *GuiMLTextCtrl::findHitAtom(const Point2I localCoords){   AssertFatal(mAwake, "Can't get the text position of a sleeping control.");   if(mDirty)      reflow();   for(Line *walk = mLineList; walk; walk = walk->next)   {      if(localCoords.y < walk->y)         return NULL;      if(localCoords.y >= walk->y && localCoords.y < walk->y + walk->height)      {         for(Atom *awalk = walk->atomList; awalk; awalk = awalk->next)         {            if(localCoords.x < awalk->xStart)               return NULL;            if(localCoords.x >= awalk->xStart + awalk->width)               continue;            return awalk;         }      }   }   return NULL;}//--------------------------------------------------------------------------S32 GuiMLTextCtrl::getTextPosition(const Point2I& localCoords){   AssertFatal(mAwake, "Can't get the text position of a sleeping control.");   if(mDirty)      reflow();   for(Line *walk = mLineList; walk; walk = walk->next)   {      if((S32)localCoords.y < (S32)walk->y)         return walk->textStart;      if(localCoords.y >= walk->y && localCoords.y < walk->y + walk->height)      {         for(Atom *awalk = walk->atomList; awalk; awalk = awalk->next)         {            if(localCoords.x < awalk->xStart)               return awalk->textStart;            if(localCoords.x >= awalk->xStart + awalk->width)               continue;            // it's in the text block...            GFont *font = awalk->style->font->fontRes;            const UTF16 *tmp16 = mTextBuffer.getPtr() + awalk->textStart;            U32 bp = font->getBreakPos(tmp16, awalk->len, localCoords.x - awalk->xStart, false);            return awalk->textStart + bp;         }         return walk->textStart + walk->len;      }   }   return mTextBuffer.length() - 1;}//--------------------------------------------------------------------------GuiMLTextCtrl::Font *GuiMLTextCtrl::allocFont(const char *faceName, U32 faceNameLen, U32 size){   // check if it's in the font list currently:   for(Font *walk = mFontList; walk; walk = walk->next)      if(faceNameLen == walk->faceNameLen &&         !dStrncmp(walk->faceName, faceName, faceNameLen) &&         size == walk->size)         return walk;   // Create!   Font *ret;   ret = constructInPlace((Font *) mResourceChunker.alloc(sizeof(Font)));   ret->faceName = new char[faceNameLen+1];   dStrncpy(ret->faceName, faceName, faceNameLen);   ret->faceName[faceNameLen] = '\0';   ret->faceNameLen = faceNameLen;   ret->size = size;   ret->next = mFontList;   ret->fontRes = GFont::create(ret->faceName, size, GuiControlProfile::sFontCacheDirectory);   if(ret->fontRes != NULL)   {      ret->next = mFontList;      mFontList = ret;      return ret;   }   return NULL;}//--------------------------------------------------------------------------GuiMLTextCtrl::Bitmap *GuiMLTextCtrl::allocBitmap(const char *bitmapName, U32 bitmapNameLen){   for(Bitmap *walk = mBitmapList; walk; walk = walk->next)      if(bitmapNameLen == walk->bitmapNameLen &&         !dStrncmp(walk->bitmapName, bitmapName, bitmapNameLen))         return walk;   Bitmap *ret = constructInPlace((Bitmap *) mResourceChunker.alloc(sizeof(Bitmap)));   const U32 BitmapNameSize = sizeof(ret->bitmapName);   dStrncpy(ret->bitmapName, bitmapName, getMin(bitmapNameLen,BitmapNameSize));   if (bitmapNameLen < BitmapNameSize)      ret->bitmapName[bitmapNameLen] = 0;   else      ret->bitmapName[BitmapNameSize - 1] = 0;   ret->bitmapNameLen = bitmapNameLen;         ret->bitmapObject.set(ret->bitmapName, &GFXMLTextureProfile, avar("%s() - ret->bitmapObject (line %d)", __FUNCTION__, __LINE__));   //ret->bitmapObject.set(bitmapName, &GFXMLTextureProfile);   if( bool(ret->bitmapObject) )   {      ret->next = mBitmapList;      mBitmapList = ret;      return ret;   }   return NULL;}//--------------------------------------------------------------------------GuiMLTextCtrl::LineTag *GuiMLTextCtrl::allocLineTag(U32 id){   for ( LineTag* walk = mTagList; walk; walk = walk->next )   {      if ( walk->id == id )      {         Con::warnf( ConsoleLogEntry::General, "GuiMLTextCtrl - can't add duplicate line tags!" );         return( NULL );      }   }   LineTag* newTag = (LineTag*) mViewChunker.alloc( sizeof( LineTag ) );   newTag->id = id;   newTag->y = mCurY;   newTag->next = mTagList;   mTagList = newTag;   return( newTag );}//--------------------------------------------------------------------------void GuiMLTextCtrl::emitNewLine(U32 textStart){   //clear any clipping   mCurClipX = 0;   Line *l = (Line *) mViewChunker.alloc(sizeof(Line));   l->height = mCurStyle->font->fontRes->getHeight();   l->y = mCurY;   l->textStart = mLineStart;   l->len = textStart - l->textStart;   mLineStart = textStart;   l->atomList = mLineAtoms;   l->next = 0;   l->divStyle = mCurDiv;   *mLineInsert = l;   mLineInsert = &(l->next);   mCurX = mCurLMargin;   mCurTabStop = 0;   if(mLineAtoms)   {      // scan through the atoms in the line, get the largest height      U32 maxBaseLine = 0;      U32 maxDescent = 0;      Atom* walk;      for(walk = mLineAtoms; walk; walk = walk->next)      {         if(walk->baseLine > maxBaseLine)            maxBaseLine = walk->baseLine;         if(walk->descent > maxDescent)            maxDescent = walk->descent;         if(!walk->next)         {            l->len = walk->textStart + walk->len - l->textStart;            mLineStart = walk->textStart + walk->len;         }      }      l->height = maxBaseLine + maxDescent;      for(walk = mLineAtoms; walk; walk = walk->next)         walk->yStart = mCurY + maxBaseLine - walk->baseLine;   }   mCurY += l->height;   mLineAtoms = NULL;   mLineAtomPtr = &mLineAtoms;   // clear out the blocker list   BitmapRef **blockList = &mBlockList;   while(*blockList)   {      BitmapRef *blk = *blockList;      if(blk->point.y + blk->extent.y <= mCurY)         *blockList = blk->nextBlocker;      else         blockList = &(blk->nextBlocker);   }   if(mCurY > mMaxY)      mMaxY = mCurY;}//--------------------------------------------------------------------------void GuiMLTextCtrl::emitBitmapToken(GuiMLTextCtrl::Bitmap *bmp, U32 textStart, bool bitmapBreak){   if(mCurRMargin <= mCurLMargin)      return;   if(mCurRMargin - mCurLMargin < bmp->bitmapObject->getWidth())      return;   BitmapRef *ref = (BitmapRef *) mViewChunker.alloc(sizeof(BitmapRef));   ref->bitmap = bmp;   ref->next = mBitmapRefList;   mBitmapRefList = ref;   // now we gotta insert it into the blocker list and figure out where it's spos to go...   ref->extent.x = bmp->bitmapObject->getBitmapWidth();   ref->extent.y = bmp->bitmapObject->getBitmapHeight();   // find the first space in the blocker list that will fit this thats > curLMargin   while(bitmapBreak && mBlockList != &mSentinel)      emitNewLine(textStart);   for(;;)   {      // loop til we find a line that fits...      // we'll have to emitLine repeatedly to clear out the block lists...      BitmapRef **walk = &mBlockList;      U32 minx = mCurX;      U32 maxx = mCurRMargin;      while(*walk)      {         BitmapRef *blk = *walk;         if(blk->point.x > minx)         {            U32 right = maxx;            if(blk->point.x < right)               right = blk->point.x;            U32 width = right - minx;            if(right > minx && width >= ref->extent.x) // we've found the spot...            {               // insert it:               U32 x = minx;               if(mCurJustify == CenterJustify)                  x += (width - ref->extent.x) >> 1;               else if(mCurJustify == RightJustify)                  x += width - ref->extent.x;               ref->point.x = x;               ref->point.y = mCurY;               ref->nextBlocker = blk;               *walk = ref;               if(ref->point.y + ref->extent.y > mMaxY)                  mMaxY = ref->point.y + ref->extent.y;               return;            }         }         if(minx < blk->point.x + blk->extent.x)            minx = blk->point.x + blk->extent.x;         // move on to the next blocker...         walk = &(blk->nextBlocker);      }      // go to the next line...      emitNewLine(textStart);   }}//--------------------------------------------------------------------------void GuiMLTextCtrl::emitTextToken(U32 textStart, U32 len){   if(mCurRMargin <= mCurLMargin)      return;   GFont *font = mCurStyle->font->fontRes;   Atom *a = (Atom *) mViewChunker.alloc(sizeof(Atom));   a->url = mCurURL;   a->style = mCurStyle;   mCurStyle->used = true;   a->baseLine = font->getBaseline();   a->descent = font->getDescent();   a->textStart = textStart;   a->len = len;   a->isClipped = false;   a->next = NULL;   *mEmitAtomPtr = a;   mEmitAtomPtr = &(a->next);}//--------------------------------------------------------------------------void GuiMLTextCtrl::processEmitAtoms(){   Atom *atomList = mEmitAtoms;   mEmitAtoms = NULL;   mEmitAtomPtr = &mEmitAtoms;   bool bailout = false;   while(atomList)   {      // split the tokenlist by space      // first find the first space that the text can go into:      BitmapRef *br = mBlockList;      //bool bailout = false; // Scoping error here? Moved up one scope. -pw      Atom *list = atomList;      while(br && atomList)      {         // if the blocker is before the current x, ignore it.         if(br->point.x + br->extent.x <= mCurX)         {            br = br->nextBlocker;            continue;         }         // if cur x is in the middle of the blocker         // advance cur x to right edge of blocker.         if(mCurX >= br->point.x)         {            mCurX = br->point.x + br->extent.x;            br = br->nextBlocker;            continue;         }         // get the remaining width         U32 right = br->point.x;         if(right > mCurRMargin)            right = mCurRMargin;         //if we're clipping text, readjust         if (mCurClipX > 0 && right > mCurClipX)            right = mCurClipX;         // if there's no room, break to the next line...         if(right <= mCurX)            break;         // we've got some space:         U32 width = right - mCurX;         atomList = splitAtomListEmit(atomList, width);         if(atomList) // there's more, so advance cur x         {            mCurX = br->point.x + br->extent.x;            br = br->nextBlocker;         }      }      if(mBlockList == &mSentinel && atomList == list)      {         if(bailout)            return;         else            bailout = true;      }      // is there more to process for the next line?      if(atomList)         emitNewLine(mScanPos);   }}//--------------------------------------------------------------------------GuiMLTextCtrl::Atom *GuiMLTextCtrl::splitAtomListEmit(Atom *list, U32 width){   U32 totalWidth = 0;   Atom *emitList = 0;   Atom **emitPtr = &emitList;   bool adjustClipAtom = false;   Atom *clipAtom = NULL;   bool emitted = false;   while(list)   {      GFont *font = list->style->font->fontRes;      U32 breakPos;      const UTF16 *tmp16 = mTextBuffer.getPtr() + list->textStart;      //if we're clipping the text, we don't break within an atom, we adjust the atom to only render      //the portion of text that does fit, and to ignore the rest...      if (mCurClipX > 0)      {         //find out how many character's fit within the given width         breakPos = font->getBreakPos(tmp16, list->len, width - totalWidth, false);         //if there isn't room for even the first character...         if (breakPos == 0)         {            //set the atom's len and width to prevent it from being drawn            list->len = 0;            list->width = 0;            adjustClipAtom = true;         }         //if our text doesn't fit within the clip region, add a "..."         else if (breakPos != list->len)         {            U32 etcWidth = font->getStrNWidthPrecise("...", 3);            breakPos = font->getBreakPos(tmp16, list->len, width - totalWidth - etcWidth, false);            //again, if there isn't even room for a single character before the "...."            if (breakPos == 0)            {               //set the atom's len and width to prevent it from being drawn               list->len = 0;               list->width = 0;               adjustClipAtom = true;            }            else            {               //set the char len to the break pos, and the rest of the characters in this atom will be ignored               list->len = breakPos;               list->width = width - totalWidth;               //mark this one as clipped               list->isClipped = true;               clipAtom = NULL;            }         }               //otherwise no need to treat this atom any differently..         else         {            //set the atom width == to the string length            list->width = font->getStrNWidthPrecise(tmp16, breakPos);            //set the pointer to the last atom that fit within the clip region            clipAtom = list;         }      }      else      {         breakPos = font->getBreakPos(tmp16, list->len, width - totalWidth, true);         if(breakPos == 0 || (breakPos < list->len && mTextBuffer.getChar(list->textStart + breakPos - 1)!= ' ' && emitted))            break;         //set the atom width == to the string length         list->width = font->getStrNWidthPrecise(tmp16, breakPos);      }      //update the total width      totalWidth += list->width;            // see if this is the last atom that will fit:      Atom *emit = list;            *emitPtr = emit;      emitPtr = &(emit->next);      emitted = true;      //if we're clipping, don't split the atom, otherwise, see if it needs to be split      if(!list->isClipped && breakPos != list->len)      {         Atom *a = (Atom *) mViewChunker.alloc(sizeof(Atom));         a->url = list->url;         a->textStart = list->textStart + breakPos;         a->len = list->len - breakPos;         a->next = list->next;         a->baseLine = list->baseLine;         a->descent = list->descent;         a->style = list->style;         a->isClipped = false;                  list = a;         emit->len = breakPos;         break;      }      list = list->next;      if(totalWidth > width)         break;   }   //if we had to completely clip an atom(s), the last (partially) visible atom should be modified to include a "..."   if (adjustClipAtom && clipAtom)   {      GFont *font = clipAtom->style->font->fontRes;      U32 breakPos;      U32 etcWidth = font->getStrNWidthPrecise("...", 3);      const UTF16 *tmp16 = mTextBuffer.getPtr() + clipAtom->textStart;      breakPos = font->getBreakPos(tmp16, clipAtom->len, clipAtom->width - etcWidth, false);      if (breakPos != 0)      {         clipAtom->isClipped = true;         clipAtom->len = breakPos;      }   }   // terminate the emit list:   *emitPtr = 0;   // now emit it:   // going from mCurX to mCurX + width:   if(mCurJustify == CenterJustify)   {      if ( width > totalWidth )         mCurX += (width - totalWidth) >> 1;   }   else if(mCurJustify == RightJustify)   {      if ( width > totalWidth )         mCurX += width - totalWidth;   }   while(emitList)   {      emitList->xStart = mCurX;      mCurX += emitList->width;      Atom *temp = emitList->next;      *mLineAtomPtr = emitList;      emitList->next = 0;      mLineAtomPtr = &(emitList->next);      emitList = temp;   }      return list;}//--------------------------------------------------------------------------static bool scanforchar(const char *str, U32 &idx, char c){   U32 startidx = idx;   while(str[idx] != c && str[idx] && str[idx] != ':' && str[idx] != '>' && str[idx] != '\n')      idx++;   return str[idx] == c && startidx != idx;}//--------------------------------------------------------------------------static bool scanforURL(const char *str, U32 &idx, char c){   U32 startidx = idx;   while(str[idx] != c && str[idx] && str[idx] != '>' && str[idx] != '\n')      idx++;   return str[idx] == c && startidx != idx;}//--------------------------------------------------------------------------static S32 getHexVal(char c){   if(c >= '0' && c <= '9')      return c - '0';   else if(c >= 'A' && c <= 'Z')      return c - 'A' + 10;   else if(c >= 'a' && c <= 'z')      return c - 'a' + 10;   return -1;}//--------------------------------------------------------------------------GuiMLTextCtrl::Style *GuiMLTextCtrl::allocStyle(GuiMLTextCtrl::Style *style){   Style *ret = (Style *) mViewChunker.alloc(sizeof(Style));   ret->used = false;   if(style)   {      ret->font = style->font;      ret->color = style->color;      ret->linkColor = style->linkColor;      ret->linkColorHL = style->linkColorHL;      ret->shadowColor = style->shadowColor;      ret->shadowOffset = style->shadowOffset;      ret->next = style->next;   }   else   {      ret->font = 0;      ret->next = 0;   }   return ret;}//--------------------------------------------------------------------------void GuiMLTextCtrl::reflow(){   AssertFatal(mAwake, "Can't reflow a sleeping control.");   freeLineBuffers();   mDirty = false;   mScanPos = 0;   mLineList = NULL;   mLineInsert = &mLineList;   mCurStyle = allocStyle(NULL);   mCurStyle->font = allocFont((char *) mProfile->mFontType, dStrlen(mProfile->mFontType), mProfile->mFontSize);   if(!mCurStyle->font)      return;   mCurStyle->color = mProfile->mFontColor;   mCurStyle->shadowColor = mProfile->mFontColor;   mCurStyle->shadowOffset.set(0,0);   mCurStyle->linkColor = mProfile->mFontColors[GuiControlProfile::ColorUser0];   mCurStyle->linkColorHL = mProfile->mFontColors[GuiControlProfile::ColorUser1];   U32 width = getWidth();   mCurLMargin = 0;   mCurRMargin = width;   mCurJustify = LeftJustify;   mCurDiv = 0;   mCurY = 0;   mCurX = 0;   mCurClipX = 0;   mLineAtoms = NULL;   mLineAtomPtr = &mLineAtoms;   mSentinel.point.x = width;   mSentinel.point.y = 0;   mSentinel.extent.x = 0;   mSentinel.extent.y = 0x7FFFFF;   mSentinel.nextBlocker = NULL;   mLineStart = 0;   mEmitAtoms = 0;   mMaxY = 0;   mEmitAtomPtr = &mEmitAtoms;   mBlockList = &mSentinel;   Font *nextFont;   LineTag *nextTag;   mTabStops = 0;   mCurTabStop = 0;   mTabStopCount = 0;   mCurURL = 0;   Style *newStyle;   U32 textStart;   U32 len;   U32 idx;   U32 sizidx;   for(;;)   {      UTF16 curChar = mTextBuffer.getChar(mScanPos);      if(!curChar)         break;      if(curChar == '\n')      {         textStart = mScanPos;         len = 1;         mScanPos++;         processEmitAtoms();         emitNewLine(textStart);         mCurDiv = 0;         continue;      }      if(curChar == '\t')      {         textStart = mScanPos;         len = 1;         mScanPos++;         processEmitAtoms();         if(mTabStopCount)         {            if(mCurTabStop < mTabStopCount)            {               if(mCurX < mTabStops[mCurTabStop])                  mCurX = mTabStops[mCurTabStop];            }            mCurTabStop++;         }         continue;      }      if(curChar == '<')      {         // it's probably some kind of tag:         // Get a pointer into the utf8 version of the buffer,         // because we're still scanning text in in utf8 mode.         const UTF8 *str = mTextBuffer.getPtr8();         str = getNthCodepoint(str, mScanPos);         //  And go!         if(!dStrnicmp(str + 1, "br>", 3))         {            mScanPos += 4;            len = 4;            textStart = mScanPos + 4;            processEmitAtoms();            emitNewLine(textStart);            mCurDiv = 0;            continue;         }         if(!dStrnicmp(str + 1, "font:", 5))         {            // scan for the second colon...            // at each level it should drop out to the text case below...            idx = 6;            if(!scanforchar(str, idx, ':'))               goto textemit;            sizidx = idx + 1;            if(!scanforchar(str, sizidx, '>'))               goto textemit;            U32 size = dAtoi(str + idx + 1);            if(!size || size > 64)               goto textemit;            textStart = mScanPos + 6;            len = idx - 6;            mScanPos += sizidx + 1;            nextFont = allocFont(str + 6, len, size);            if(nextFont)            {               if(mCurStyle->used)                  mCurStyle = allocStyle(mCurStyle);               mCurStyle->font = nextFont;            }            continue;         }         if ( !dStrnicmp( str + 1, "tag:", 4 ) )         {            idx = 5;            if ( !scanforchar( str, idx, '>' ) )               goto textemit;            U32 tagId = dAtoi( str + 5 );            nextTag = allocLineTag( tagId );            mScanPos += idx + 1;            continue;         }         if(!dStrnicmp(str +1, "color:", 6))         {            idx = 7;            if(!scanforchar(str, idx, '>'))               goto textemit;            if(idx != 13 && idx != 15)               goto textemit;            ColorI color;            color.red = getHexVal(str[7]) * 16 + getHexVal(str[8]);            color.green = getHexVal(str[9]) * 16 + getHexVal(str[10]);            color.blue = getHexVal(str[11]) * 16 + getHexVal(str[12]);            if(idx == 15)               color.alpha = getHexVal(str[13]) * 16 + getHexVal(str[14]);            else               color.alpha = 255;            mScanPos += idx + 1;            if(mCurStyle->used)               mCurStyle = allocStyle(mCurStyle);            mCurStyle->color = color;            continue;         }         if(!dStrnicmp(str +1, "shadowcolor:", 12))         {            idx = 13;            if(!scanforchar(str, idx, '>'))               goto textemit;            if(idx != 19 && idx != 21)               goto textemit;            ColorI color;            color.red   = getHexVal(str[13]) * 16 + getHexVal(str[14]);            color.green = getHexVal(str[15]) * 16 + getHexVal(str[16]);            color.blue  = getHexVal(str[17]) * 16 + getHexVal(str[18]);            if(idx == 21)               color.alpha = getHexVal(str[19]) * 16 + getHexVal(str[20]);            else               color.alpha = 255;            mScanPos += idx + 1;            if(mCurStyle->used)               mCurStyle = allocStyle(mCurStyle);            mCurStyle->shadowColor = color;            continue;         }         if(!dStrnicmp(str +1, "linkcolor:", 10))         {            idx = 11;            if(!scanforchar(str, idx, '>'))               goto textemit;            if(idx != 17 && idx != 19)               goto textemit;            ColorI color;            color.red   = getHexVal(str[11]) * 16 + getHexVal(str[12]);            color.green = getHexVal(str[13]) * 16 + getHexVal(str[14]);            color.blue  = getHexVal(str[15]) * 16 + getHexVal(str[16]);            if(idx == 19)               color.alpha = getHexVal(str[17]) * 16 + getHexVal(str[18]);            else               color.alpha = 255;            mScanPos += idx + 1;            if(mCurStyle->used)               mCurStyle = allocStyle(mCurStyle);            mCurStyle->linkColor = color;            continue;         }         if(!dStrnicmp(str +1, "linkcolorhl:", 12))         {            idx = 13;            if(!scanforchar(str, idx, '>'))               goto textemit;            if(idx != 19 && idx != 21)               goto textemit;            ColorI color;            color.red = getHexVal(str[13]) * 16 + getHexVal(str[14]);            color.green = getHexVal(str[15]) * 16 + getHexVal(str[16]);            color.blue = getHexVal(str[17]) * 16 + getHexVal(str[18]);            if(idx == 21)               color.alpha = getHexVal(str[19]) * 16 + getHexVal(str[20]);            else               color.alpha = 255;            mScanPos += idx + 1;            if(mCurStyle->used)               mCurStyle = allocStyle(mCurStyle);            mCurStyle->linkColorHL = color;            continue;         }         if(!dStrnicmp(str +1, "shadow:", 7))         {            idx = 8;            if(!scanforchar(str, idx, ':'))               goto textemit;            U32 yidx = idx + 1;            if(!scanforchar(str, yidx, '>'))               goto textemit;            mScanPos += yidx + 1;            Point2I offset;            offset.x = dAtoi(str + 8);            offset.y = dAtoi(str + idx + 1);            if(mCurStyle->used)               mCurStyle = allocStyle(mCurStyle);            mCurStyle->shadowOffset = offset;            continue;         }         if(!dStrnicmp(str +1, "bitmap", 6))         {            S32 start = 8;            bool bitBrk = false;            if(str[7] == 'k' && str[8] == ':')            {               bitBrk = true;               start = 9;            }            else if(str[7] != ':')               goto textemit;            idx = start;            if(!scanforchar(str, idx, '>'))               goto textemit;            textStart = mScanPos + start;            len = idx - start;            mScanPos += idx + 1;            processEmitAtoms();            Bitmap *bmp;            bmp = allocBitmap(str + 8, len);            if(bmp)               emitBitmapToken(bmp, textStart, bitBrk);            continue;         }         if(!dStrnicmp(str +1, "spush>", 6))         {            mScanPos += 7;            newStyle = allocStyle(mCurStyle); // copy out all the attributes...            newStyle->next = mCurStyle;            mCurStyle = newStyle;            continue;         }         if(!dStrnicmp(str +1, "spop>", 5))         {            mScanPos += 6;            if(mCurStyle->next)               mCurStyle = mCurStyle->next;            continue;         }         if(!dStrnicmp(str +1, "sbreak>", 7))         {            mScanPos += 8;            processEmitAtoms();            while(mBlockList != &mSentinel)               emitNewLine(mScanPos);            continue;         }         if(!dStrnicmp(str +1, "just:left>", 10))         {            processEmitAtoms();            mCurJustify = LeftJustify;            mScanPos += 11;            continue;         }         if(!dStrnicmp(str +1, "just:right>", 11))         {            processEmitAtoms();            mCurJustify = RightJustify;            mScanPos += 12;            continue;         }         if(!dStrnicmp(str +1, "just:center>", 12))         {            processEmitAtoms();            mCurJustify = CenterJustify;            mScanPos += 13;            continue;         }         if(!dStrnicmp(str +1, "a:", 2))         {            idx = 3;            if(!scanforURL(str, idx, '>'))               goto textemit;            mCurURL = (URL *) mViewChunker.alloc(sizeof(URL));            mCurURL->mouseDown = false;            mCurURL->textStart = mScanPos + 3;            mCurURL->len = idx - 3;            mCurURL->noUnderline = false;            //if the URL is a "gamelink", don't underline...            if (!dStrnicmp(str + 3, "gamelink", 8))               mCurURL->noUnderline = true;            mScanPos += idx + 1;            continue;         }         if(!dStrnicmp(str+1, "/a>", 3))         {            mCurURL = NULL;            mScanPos += 4;            continue;         }         U32 margin;         if(!dStrnicmp(str + 1, "lmargin%:", 9))         {            idx = 10;            if(!scanforchar(str, idx, '>'))               goto textemit;            margin = (getWidth() * dAtoi(str + 10)) / 100;            mScanPos += idx + 1;            goto setleftmargin;         }         if(!dStrnicmp(str + 1, "lmargin:", 8))         {            idx = 9;            if(!scanforchar(str, idx, '>'))               goto textemit;            margin = dAtoi(str + 9);            mScanPos += idx + 1;setleftmargin:            processEmitAtoms();            U32 oldLMargin;            oldLMargin = mCurLMargin;            mCurLMargin = margin;            if(mCurLMargin >= width)               mCurLMargin = width - 1;            if(mCurX == oldLMargin)               mCurX = mCurLMargin;            if(mCurX < mCurLMargin)               mCurX = mCurLMargin;            continue;         }         if(!dStrnicmp(str + 1, "rmargin%:", 9))         {            idx = 10;            if(!scanforchar(str, idx, '>'))               goto textemit;            margin = (getWidth() * dAtoi(str + 10)) / 100;            mScanPos += idx + 1;            goto setrightmargin;         }         if(!dStrnicmp(str + 1, "rmargin:", 8))         {            idx = 9;            if(!scanforchar(str, idx, '>'))               goto textemit;            margin = dAtoi(str + 9);            mScanPos += idx + 1;setrightmargin:            processEmitAtoms();            mCurRMargin = margin;            if(mCurLMargin >= width)               mCurLMargin = width;            if (mCurClipX > mCurRMargin)               mCurClipX = mCurRMargin;            continue;         }         if(!dStrnicmp(str + 1, "clip:", 5))         {            U32 clipWidth = 0;            idx = 6;            if(!scanforchar(str, idx, '>'))               goto textemit;            clipWidth = dAtoi(str + 6);            mScanPos += idx + 1;            processEmitAtoms();            if (clipWidth > 0)               mCurClipX = mCurX + clipWidth;            else               mCurClipX = 0;            if(mCurClipX > mCurRMargin)               mCurClipX = mCurRMargin;            continue;         }         if(!dStrnicmp(str + 1, "/clip>", 6))         {            processEmitAtoms();            mCurClipX = 0;            mScanPos += 7;            continue;         }         if(!dStrnicmp(str + 1, "div:", 4))         {            idx = 5;            if(!scanforchar(str, idx, '>'))               goto textemit;            mScanPos += idx + 1;            mCurDiv = dAtoi(str + 5);            continue;         }         if(!dStrnicmp(str + 1, "tab:", 4))         {            idx = 5;            if(!scanforchar(str, idx, '>'))               goto textemit;            // scan for tab stops...            mTabStopCount = 1;            idx = 5;            while(scanforchar(str, idx, ','))            {               idx++;               mTabStopCount++;            }            idx = 5;            mTabStops = (U32 *) mViewChunker.alloc(sizeof(U32) * mTabStopCount);            mTabStops[0] = dAtoi(str + idx);            U32 i = 1;            while(scanforchar(str, idx, ','))            {               idx++;               mTabStops[i] = dAtoi(str + idx);               i++;            }            mScanPos += idx + 1;            continue;         }      }      // default case:textemit:      textStart = mScanPos;      idx = 1;      while(mTextBuffer.getChar(mScanPos+idx) != '\t' && mTextBuffer.getChar(mScanPos+idx) != '<' && mTextBuffer.getChar(mScanPos+idx) != '\n' && mTextBuffer.getChar(mScanPos+idx))         idx++;      len = idx;      mScanPos += idx;      emitTextToken(textStart, len);   }   processEmitAtoms();   emitNewLine(mScanPos);   setHeight( mMaxY );   onResize_callback( getWidth(), mMaxY );      //make sure the cursor is still visible - this handles if we're a child of a scroll ctrl...   ensureCursorOnScreen();}//-----------------------------------------------------------------------------char* GuiMLTextCtrl::stripControlChars(const char *inString){   if (! bool(inString))      return NULL;   U32 maxBufLength = 64;   char *strippedBuffer = Con::getReturnBuffer(maxBufLength);   char *stripBufPtr = &strippedBuffer[0];   const char *bufPtr = (char *) inString;   U32 idx, sizidx;   for(;;)   {      //if we've reached the end of the string, or run out of room in the stripped Buffer...      if(*bufPtr == '\0' || (U32(stripBufPtr - strippedBuffer) >= maxBufLength - 1))         break;      if (*bufPtr == '\n')      {         U32 walked;         oneUTF8toUTF32(bufPtr,&walked);         bufPtr += walked;          continue;      }      if(*bufPtr == '\t')      {         U32 walked;         oneUTF8toUTF32(bufPtr,&walked);         bufPtr += walked;         continue;      }      if(*bufPtr < 0x20 && *bufPtr >= 0)      {         U32 walked;         oneUTF8toUTF32(bufPtr,&walked);         bufPtr += walked;         continue;      }      if(*bufPtr == '<')      {         // it's probably some kind of tag:         if(!dStrnicmp(bufPtr + 1, "font:", 5))         {            // scan for the second colon...            // at each level it should drop out to the text case below...            idx = 6;            if(!scanforchar((char*)bufPtr, idx, ':'))               goto textemit;            sizidx = idx + 1;            if(!scanforchar((char*)bufPtr, sizidx, '>'))               goto textemit;            bufPtr += sizidx + 1;            continue;         }         if (!dStrnicmp(bufPtr + 1, "tag:", 4 ))         {            idx = 5;            if ( !scanforchar((char*)bufPtr, idx, '>' ))               goto textemit;            bufPtr += idx + 1;            continue;         }         if(!dStrnicmp(bufPtr + 1, "color:", 6))         {            idx = 7;            if(!scanforchar((char*)bufPtr, idx, '>'))               goto textemit;            if(idx != 13)               goto textemit;            bufPtr += 14;            continue;         }         if(!dStrnicmp(bufPtr +1, "bitmap:", 7))         {            idx = 8;            if(!scanforchar((char*)bufPtr, idx, '>'))               goto textemit;            bufPtr += idx + 1;            continue;         }         if(!dStrnicmp(bufPtr +1, "spush>", 6))         {            bufPtr += 7;            continue;         }         if(!dStrnicmp(bufPtr +1, "spop>", 5))         {            bufPtr += 6;            continue;         }         if(!dStrnicmp(bufPtr +1, "sbreak>", 7))         {            bufPtr += 8;            continue;         }         if(!dStrnicmp(bufPtr +1, "just:left>", 10))         {            bufPtr += 11;            continue;         }         if(!dStrnicmp(bufPtr +1, "just:right>", 11))         {            bufPtr += 12;            continue;         }         if(!dStrnicmp(bufPtr +1, "just:center>", 12))         {            bufPtr += 13;            continue;         }         if(!dStrnicmp(bufPtr +1, "a:", 2))         {            idx = 3;            if(!scanforchar((char*)bufPtr, idx, '>'))               goto textemit;            bufPtr += idx + 1;            continue;         }         if(!dStrnicmp(bufPtr+1, "/a>", 3))         {            bufPtr += 4;            continue;         }         if(!dStrnicmp(bufPtr + 1, "lmargin%:", 9))         {            idx = 10;            if(!scanforchar((char*)bufPtr, idx, '>'))               goto textemit;            bufPtr += idx + 1;            goto setleftmargin;         }         if(!dStrnicmp(bufPtr + 1, "lmargin:", 8))         {            idx = 9;            if(!scanforchar((char*)bufPtr, idx, '>'))               goto textemit;            bufPtr += idx + 1;setleftmargin:            continue;         }         if(!dStrnicmp(bufPtr + 1, "rmargin%:", 9))         {            idx = 10;            if(!scanforchar((char*)bufPtr, idx, '>'))               goto textemit;            bufPtr += idx + 1;            goto setrightmargin;         }         if(!dStrnicmp(bufPtr + 1, "rmargin:", 8))         {            idx = 9;            if(!scanforchar((char*)bufPtr, idx, '>'))               goto textemit;            bufPtr += idx + 1;setrightmargin:            continue;         }         if(!dStrnicmp(bufPtr + 1, "clip:", 5))         {            idx = 6;            if(!scanforchar((char*)bufPtr, idx, '>'))               goto textemit;            bufPtr += idx + 1;            continue;         }         if(!dStrnicmp(bufPtr + 1, "/clip>", 6))         {            bufPtr += 7;            continue;         }         if(!dStrnicmp(bufPtr + 1, "div:", 4))         {            idx = 5;            if(!scanforchar((char*)bufPtr, idx, '>'))               goto textemit;            bufPtr += idx + 1;            continue;         }         if(!dStrnicmp(bufPtr + 1, "tab:", 4))         {            idx = 5;            if(!scanforchar((char*)bufPtr, idx, '>'))               goto textemit;            bufPtr += idx + 1;            continue;         }      }      // default case:textemit:      *stripBufPtr++ = *bufPtr++;      while(*bufPtr != '\t' && *bufPtr != '<' && *bufPtr != '\n' && (*bufPtr >= 0x20 || *bufPtr < 0))         *stripBufPtr++ = *bufPtr++;   }   //we're finished - terminate the string   *stripBufPtr = '\0';   return strippedBuffer;}//--------------------------------------------------------------------------bool GuiMLTextCtrl::resize( const Point2I& newPosition, const Point2I& newExtent ){   if( Parent::resize( newPosition, newExtent ) )   {      mDirty = true;      return true;   }      return false;}
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