| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115 | //-----------------------------------------------------------------------------// Copyright (c) 2012 GarageGames, LLC//// Permission is hereby granted, free of charge, to any person obtaining a copy// of this software and associated documentation files (the "Software"), to// deal in the Software without restriction, including without limitation the// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or// sell copies of the Software, and to permit persons to whom the Software is// furnished to do so, subject to the following conditions://// The above copyright notice and this permission notice shall be included in// all copies or substantial portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS// IN THE SOFTWARE.//-----------------------------------------------------------------------------#ifndef _GUITEXTLISTCTRL_H_#define _GUITEXTLISTCTRL_H_#ifndef _GUIARRAYCTRL_H_#include "gui/core/guiArrayCtrl.h"#endifclass GuiTextListCtrl : public GuiArrayCtrl{  private:   typedef GuiArrayCtrl Parent;  public:   struct Entry   {      char *text;      U32 id;      bool active;   };   Vector<Entry> mList;  protected:   enum ScrollConst   {      UP = 0,      DOWN = 1   };   enum : U32   {      InvalidId = 0xFFFFFFFF   };   Vector<S32> mColumnOffsets;   bool  mFitParentWidth;   bool  mClipColumnText;   U32 getRowWidth(Entry *row);   bool cellSelected(Point2I cell);   void onCellSelected(Point2I cell);  public:   GuiTextListCtrl();   DECLARE_CONOBJECT(GuiTextListCtrl);   DECLARE_CATEGORY( "Gui Lists" );   DECLARE_DESCRIPTION( "A control that displays text in tabular form." );      DECLARE_CALLBACK( void, onSelect, (S32 cellid, const char* text));   DECLARE_CALLBACK( void, onDeleteKey, ( S32 id ));   static void initPersistFields();   virtual void setCellSize( const Point2I &size ){ mCellSize = size; }   virtual void getCellSize(       Point2I &size ){ size = mCellSize; }   const char *getScriptValue();   void setScriptValue(const char *value);   U32 getNumEntries();   void clear();   virtual void addEntry(U32 id, const char *text);   virtual void insertEntry(U32 id, const char *text, S32 index);   void setEntry(U32 id, const char *text);   void setEntryActive(U32 id, bool active);   S32 findEntryById(U32 id);   S32 findEntryByText(const char *text);   bool isEntryActive(U32 id);   U32 getEntryId(U32 index);   bool onWake();   void removeEntry(U32 id);   virtual void removeEntryByIndex(S32 id);   virtual void sort(U32 column, bool increasing = true);   virtual void sortNumerical(U32 column, bool increasing = true);   U32 getSelectedId();   U32 getSelectedRow();   const char *getSelectedText();   bool onKeyDown(const GuiEvent &event);   virtual void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver);   void setSize(Point2I newSize);   void onRemove();   void addColumnOffset(S32 offset) { mColumnOffsets.push_back(offset); }   void clearColumnOffsets() { mColumnOffsets.clear(); }};#endif //_GUI_TEXTLIST_CTRL_H
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