| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980 | //-----------------------------------------------------------------------------// Copyright (c) 2012 GarageGames, LLC//// Permission is hereby granted, free of charge, to any person obtaining a copy// of this software and associated documentation files (the "Software"), to// deal in the Software without restriction, including without limitation the// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or// sell copies of the Software, and to permit persons to whom the Software is// furnished to do so, subject to the following conditions://// The above copyright notice and this permission notice shall be included in// all copies or substantial portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS// IN THE SOFTWARE.//-----------------------------------------------------------------------------#include "tResponseCurve.h"#include "console/engineAPI.h"IMPLEMENT_CONOBJECT( SimResponseCurve );ConsoleDocClass( SimResponseCurve,				"@brief A ResponseCurve<F32> wrapped as a SimObject.\n\n"				"Currently no applied use, not network ready, not intended "				"for game development, for editors or internal use only.\n\n "				"@internal");SimResponseCurve::SimResponseCurve(){}bool SimResponseCurve::onAdd(){   if ( !Parent::onAdd() )      return false;   return true;}void SimResponseCurve::onRemove(){   Parent::onRemove();}void SimResponseCurve::addPoint(F32 value, F32 time){   mCurve.addPoint( value, time );}F32 SimResponseCurve::getValue(F32 time){   return mCurve.getVal( time );}void SimResponseCurve::clear(){   mCurve.clear();}DefineConsoleMethod( SimResponseCurve, addPoint, void, ( F32 value, F32 time ), , "addPoint( F32 value, F32 time )" ){   object->addPoint( value, time );}DefineConsoleMethod( SimResponseCurve, getValue, F32, ( F32 time ), , "getValue( F32 time )" ){   return object->getValue( time );}DefineConsoleMethod( SimResponseCurve, clear, void, (), , "clear()" ){   object->clear();}
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