| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283 | //-----------------------------------------------------------------------------// Copyright (c) 2012 GarageGames, LLC//// Permission is hereby granted, free of charge, to any person obtaining a copy// of this software and associated documentation files (the "Software"), to// deal in the Software without restriction, including without limitation the// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or// sell copies of the Software, and to permit persons to whom the Software is// furnished to do so, subject to the following conditions://// The above copyright notice and this permission notice shall be included in// all copies or substantial portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS// IN THE SOFTWARE.//-----------------------------------------------------------------------------#include "platform/types.h"#include "platform/platformDlibrary.h"#include <dlfcn.h>class x86UNIXDLibrary: public DLibrary{    void*   mLibHandle;public:    x86UNIXDLibrary();    virtual ~x86UNIXDLibrary();    bool open(const char* file);    void close();    virtual void *bind(const char *name);};x86UNIXDLibrary::x86UNIXDLibrary(){    mLibHandle = 0;}x86UNIXDLibrary::~x86UNIXDLibrary(){    close();}bool x86UNIXDLibrary::open(const char* file){    mLibHandle = dlopen(file, RTLD_LAZY);    if( !mLibHandle )        return false;    return true;}void x86UNIXDLibrary::close(){    if( mLibHandle )    {        dlclose(mLibHandle);        mLibHandle = 0;    }}void* x86UNIXDLibrary::bind(const char *name){    return mLibHandle ? dlsym(mLibHandle, name) : 0;}DLibraryRef OsLoadLibrary(const char* file){    x86UNIXDLibrary* library = new x86UNIXDLibrary();    if (!library->open(file))     {        delete library;        library = 0;    }    return library;}
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