| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514 | //-----------------------------------------------------------------------------// Copyright (c) 2012 GarageGames, LLC//// Permission is hereby granted, free of charge, to any person obtaining a copy// of this software and associated documentation files (the "Software"), to// deal in the Software without restriction, including without limitation the// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or// sell copies of the Software, and to permit persons to whom the Software is// furnished to do so, subject to the following conditions://// The above copyright notice and this permission notice shall be included in// all copies or substantial portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS// IN THE SOFTWARE.//-----------------------------------------------------------------------------#include "platform/platform.h"#include "util/messaging/eventManager.h"#include "console/engineAPI.h"#include "console/consoleTypes.h"#include "console/consoleInternal.h"IMPLEMENT_CONOBJECT( EventManager );ConsoleDocClass( EventManager,   "@brief The EventManager class is a wrapper for the standard messaging system.\n\n"   "It provides functionality for management of event queues, events, and "   "subscriptions. Creating an EventManager is as simple as calling new EventManager "   "and specifying a queue name.\n\n"   "@tsexample\n"  "// Create the EventManager.\n"  "$MyEventManager = new EventManager() { queue = \"MyEventManager\"; };\n\n"   "// Create an event.\n"   "$MyEventManager.registerEvent( \"SomeCoolEvent\" );\n\n"    "// Create a listener and subscribe.\n"   "$MyListener = new ScriptMsgListener() { class = MyListener; };\n"   "$MyEventManager.subscribe( $MyListener, \"SomeCoolEvent\" );\n\n"    "function MyListener::onSomeCoolEvent( %this, %data )\n"   "{\n"   "	  echo( \"onSomeCoolEvent Triggered\" );\n"   "}\n\n"    "// Trigger the event.\n"   "$MyEventManager.postEvent( \"SomeCoolEvent\", \"Data\" );\n"    "@endtsexample\n\n"   "@see ScriptMsgListener\n\n"   "@ingroup Messaging\n");Vector<EventManager*> EventManager::smEventManagers;//-----------------------------------------------------------------------------/// Gets a list of all listeners of a specific event type and executes a/// callback on each one./// /// @param event The name of the event that was triggered./// @param data The data associated with the event./// @return true to allow other listeners to receive the event, false otherwise//-----------------------------------------------------------------------------// CodeReview [tom, 2/20/2007] There seemed to be a little confusion on the return value here.// It is not a "successfully dispatched" value, it is used to prevent other// listeners from receiving the message. Using the event manager this probably// didn't matter since there was only one listener, however it would cause// problems if more then one listener is registered with the queue.bool EventManagerListener::onMessageReceived( StringTableEntry queue, const char* event, const char* data ){   Vector<Subscriber>* subscribers = mSubscribers.retreive( event );   if( subscribers == NULL )      return true;   for( Vector<Subscriber>::iterator iter = subscribers->begin(); iter != subscribers->end(); iter++ )   {      if( iter->listener == NULL )      {         subscribers->erase_fast( iter -- );         continue;      }      if (!iter->removeFlag)	   {		   iter->callDepth++;		   Con::executef( iter->listener, iter->callback, data );		   iter->callDepth--;		   if (iter->removeFlag && iter->callDepth==0)		   {			   subscribers->erase_fast(iter--);		   }	   }   }   return true;}//-----------------------------------------------------------------------------// Constructor//-----------------------------------------------------------------------------EventManager::EventManager() : mQueue( NULL ){   addEventManager( this );}//-----------------------------------------------------------------------------// Destructor//-----------------------------------------------------------------------------EventManager::~EventManager(){   setMessageQueue( "" );   unregisterAllEvents();   removeEventManager( this );}//-----------------------------------------------------------------------------// initPersistFields//-----------------------------------------------------------------------------void EventManager::initPersistFields(){   addProtectedField( "queue", TypeString, Offset( mQueue, EventManager ), &_setMessageQueue, &defaultProtectedGetFn, "List of events currently waiting" );}//-----------------------------------------------------------------------------/// Registers the message queue and listener with the messaging system./// /// @param queue The name of the queue. Set to "" to destroy the queue.//-----------------------------------------------------------------------------void EventManager::setMessageQueue( const char* queue ){   // If a queue is already registered, unregister it.   if( mQueue && Dispatcher::isQueueRegistered( mQueue ) )   {      unregisterAllEvents();      Dispatcher::unregisterMessageListener( mQueue, &mListener );      Dispatcher::unregisterMessageQueue( mQueue );   }   // Register the new queue.   if( queue && *queue )   {      Dispatcher::registerMessageQueue( queue );      Dispatcher::registerMessageListener( queue, &mListener );      mQueue = StringTable->insert( queue );   }}//-----------------------------------------------------------------------------/// Determines whether or not an event is registered with the EventManager./// /// @param event the event to check.//-----------------------------------------------------------------------------bool EventManager::isRegisteredEvent( const char* event ){   // Iterate over the event list.   StringTableEntry eventName = StringTable->insert( event );   for( Vector<StringTableEntry>::const_iterator iter = mEvents.begin(); iter != mEvents.end(); iter++ )   {      // Found.      if( *iter == eventName )         return true;   }   // Not found.   return false;}//-----------------------------------------------------------------------------/// Register an event with the EventManager./// /// @param event The event to register./// @return Whether or not the event was successfully registered.//-----------------------------------------------------------------------------bool EventManager::registerEvent( const char* event ){   // Make sure the event has not been registered yet.   if( isRegisteredEvent( event ) )   {      Con::warnf( "EventManager::registerEvent - event %s already registered", event );      return false;   }   // Add to the event list.   mEvents.push_back( StringTable->insert( event ) );   // Create a list of subscribers for this event.   mListener.mSubscribers.insert( new Vector<EventManagerListener::Subscriber>, event );   return true;}//-----------------------------------------------------------------------------/// Removes all events from the EventManager.//-----------------------------------------------------------------------------void EventManager::unregisterAllEvents(){   // Iterate over all events.   for( Vector<StringTableEntry>::const_iterator iter = mEvents.begin(); iter != mEvents.end(); iter++ )   {      // Delete the subscriber list.      Vector<EventManagerListener::Subscriber>* subscribers = mListener.mSubscribers.remove( *iter );      if( subscribers )         delete subscribers;   }   // Clear the event list.   mEvents.clear();}//-----------------------------------------------------------------------------/// Removes an event from the EventManager./// /// @param event The event to remove.//-----------------------------------------------------------------------------void EventManager::unregisterEvent( const char* event ){   // If the event doesn't exist, we have succeeded in removing it!   if( !isRegisteredEvent( event ) )      return;   // Iterate over all events.   StringTableEntry eventName = StringTable->insert( event );   for( Vector<StringTableEntry>::iterator iter = mEvents.begin(); iter != mEvents.end(); iter++ )   {      // Erase the event.      if( *iter == eventName )      {         mEvents.erase_fast( iter );         break;      }   }   // Delete the subscriber list.   Vector<EventManagerListener::Subscriber>* subscribers = mListener.mSubscribers.remove( event );   if( subscribers )      delete subscribers;}//-----------------------------------------------------------------------------/// Post an event to the EventManager's queue./// /// @param event The event to post./// @param data Various data associated with the event./// @return Whether or not the message was dispatched successfully.//-----------------------------------------------------------------------------bool EventManager::postEvent( const char* event, const char* data ){   AssertFatal( mQueue != NULL, "EventManager::postEvent - Queue not initialized" );   return Dispatcher::dispatchMessage( mQueue, event, data );}//-----------------------------------------------------------------------------/// Subscribe a listener to an event./// /// @param listener The listener to subscribe./// @param event The event to subscribe to./// @param callback Optional callback name to be called when the event is/// triggered./// @return Whether or not the subscription was successful.//-----------------------------------------------------------------------------// CodeReview [tom, 2/20/2007] The "listener" argument was an IMessageListener,// but it was actually used as a SimObject and never a listener. Thus, it is now a SimObject.bool EventManager::subscribe(SimObject *callbackObj, const char* event, const char* callback /*= NULL */){   // Make sure the event is valid.   if( !isRegisteredEvent( event ) )   {      Con::warnf( "EventManager::subscribe - %s is not a registered event.", event );      return false;   }   // Grab the callback name.   char* cb = NULL;   if( !callback || !*callback )   {      // Not specified, use default ( "onEvent" ).      S32 length = dStrlen( event ) + 5;      cb = new char[length];      dSprintf( cb, length, "on%s", event );   }   else   {      cb = new char[dStrlen(callback) + 1];      dStrcpy(cb, callback);   }   // Create the subscriber object.   EventManagerListener::Subscriber subscriber;   subscriber.listener = callbackObj;   subscriber.event = StringTable->insert( event );   subscriber.callback = StringTable->insert( cb );   subscriber.callDepth = 0;   subscriber.removeFlag = false;   delete [] cb;   // Grab the subscriber list.   Vector<EventManagerListener::Subscriber>* subscribers = mListener.mSubscribers.retreive( event );   // If the event exists, there should always be a valid subscriber list.   AssertFatal( subscribers, "Invalid event subscriber list." );   // Add the subscriber.   subscribers->push_back( subscriber );   return true;}//-----------------------------------------------------------------------------/// remove a listener from an event./// /// @param listener The listener to remove from an event callback list./// @param event The event to remove the listener from.//-----------------------------------------------------------------------------// CodeReview [tom, 2/20/2007] The "listener" argument was an IMessageListener,// but it was actually used as a SimObject and never a listener. Thus, it is now a SimObject.void EventManager::remove(SimObject *cbObj, const char* event){   // If the event doesn't exist, we have succeeded in removing it!   if( !isRegisteredEvent( event ) )      return;   Vector<EventManagerListener::Subscriber>* subscribers = mListener.mSubscribers.retreive( event );   if( !subscribers )      return;   for( Vector<EventManagerListener::Subscriber>::iterator iter = subscribers->begin(); iter != subscribers->end(); iter++ )   {      // Erase the event.      if( iter->listener == cbObj )      {		  if (iter->callDepth > 0)			  iter->removeFlag = true;		  else			  subscribers->erase_fast( iter );         break;      }   }}void EventManager::removeAll(SimObject *cbObj){   // Iterate over all events.   for( Vector<StringTableEntry>::const_iterator iter1 = mEvents.begin(); iter1 != mEvents.end(); iter1++ )   {		Vector<EventManagerListener::Subscriber>* subscribers = mListener.mSubscribers.retreive( *iter1 );	   if( !subscribers )		  continue;	   for( Vector<EventManagerListener::Subscriber>::iterator iter2 = subscribers->begin(); iter2 != subscribers->end(); iter2++ )	   {		  // Erase the event.		  if( iter2->listener == cbObj )		  {			  if (iter2->callDepth > 0)				  iter2->removeFlag = true;			  else				  subscribers->erase_fast( iter2 );			 break;		  }	   }   }}//-----------------------------------------------------------------------------/// Print all registered events to the console.//-----------------------------------------------------------------------------void EventManager::dumpEvents(){   Con::printf( "%s Events", mQueue );   for( Vector<StringTableEntry>::const_iterator iter = mEvents.begin(); iter != mEvents.end(); iter++ )      Con::printf( "   %s", *iter );}//-----------------------------------------------------------------------------/// Print the subscribers to an event./// /// @param event The event whose subscribers are to be printed.//-----------------------------------------------------------------------------void EventManager::dumpSubscribers( const char* event ){   Vector<EventManagerListener::Subscriber>* subscribers = mListener.mSubscribers.retreive( event );   if( !subscribers )   {      Con::warnf( "EventManager::dumpSubscriber - %s is not a valid event.", event );      return;   }   Con::printf( "%s Subscribers", event );   for( Vector<EventManagerListener::Subscriber>::const_iterator iter = subscribers->begin(); iter != subscribers->end(); iter++ )      if( iter->listener )      {         // Grab the best fit name. This should be the first found of name, class, superclass, or class type.         Namespace* ns = iter->listener->getNamespace();         const char* name = ns ? ns->mName : getClassName() ;         Con::printf( "   %s -> %s", name, iter->callback );      }}//-----------------------------------------------------------------------------/// Print all registered events and their subscribers to the console.//-----------------------------------------------------------------------------void EventManager::dumpSubscribers(){   Con::printf( "%s Events", mQueue );   for( Vector<StringTableEntry>::const_iterator iter = mEvents.begin(); iter != mEvents.end(); iter++ )      dumpSubscribers( *iter );}//-----------------------------------------------------------------------------// Console Methods//-----------------------------------------------------------------------------DefineConsoleMethod( EventManager, registerEvent, bool, ( const char * evt ), , "( String event )\n"              "Register an event with the event manager.\n"              "@param event The event to register.\n"              "@return Whether or not the event was registered successfully." ){   return object->registerEvent( evt );}DefineConsoleMethod( EventManager, unregisterEvent, void, ( const char * evt ), , "( String event )\n"              "Remove an event from the EventManager.\n"              "@param event The event to remove.\n" ){   object->unregisterEvent( evt );}DefineConsoleMethod( EventManager, isRegisteredEvent, bool, ( const char * evt ), , "( String event )\n"              "Check if an event is registered or not.\n"              "@param event The event to check.\n"              "@return Whether or not the event exists." ){   return object->isRegisteredEvent( evt );}DefineConsoleMethod( EventManager, postEvent, bool, ( const char * evt, const char * data ), (""), "( String event, String data )\n"              "~Trigger an event.\n"              "@param event The event to trigger.\n"              "@param data The data associated with the event.\n"              "@return Whether or not the event was dispatched successfully." ){   if( !object->getMessageQueue() || !object->getMessageQueue()[ 0 ] )   {      Con::errorf( "EventManager::postEvent - No queue name set on EventManager" );      return false;   }   return object->postEvent( evt, data );}DefineConsoleMethod( EventManager, subscribe, bool, ( const char * listenerName, const char * evt, const char * callback ), (""), "( SimObject listener, String event, String callback )\n\n"              "Subscribe a listener to an event.\n"              "@param listener The listener to subscribe.\n"              "@param event The event to subscribe to.\n"              "@param callback Optional method name to receive the event notification. If this is not specified, \"on[event]\" will be used.\n"              "@return Whether or not the subscription was successful." ){   // Find the listener object.   SimObject *cbObj = dynamic_cast<SimObject *>(Sim::findObject(listenerName));   if( cbObj == NULL )   {      Con::warnf( "EventManager::subscribe - Invalid listener." );      return false;   }   return object->subscribe( cbObj, evt, callback );}DefineConsoleMethod( EventManager, remove, void, ( const char * listenerName, const char * evt), , "( SimObject listener, String event )\n\n"              "Remove a listener from an event.\n"              "@param listener The listener to remove.\n"              "@param event The event to be removed from.\n"){   // Find the listener object.   SimObject * listener = dynamic_cast< SimObject * >( Sim::findObject( listenerName ) );   if( listener )      object->remove( listener, evt );}DefineConsoleMethod( EventManager, removeAll, void, ( const char * listenerName ), , "( SimObject listener )\n\n"              "Remove a listener from all events.\n"              "@param listener The listener to remove.\n"){   // Find the listener object.   SimObject * listener = dynamic_cast< SimObject * >( Sim::findObject( listenerName ) );   if( listener )      object->removeAll( listener );}DefineConsoleMethod( EventManager, dumpEvents, void, (), , "()\n\n"              "Print all registered events to the console." ){   object->dumpEvents();}DefineConsoleMethod( EventManager, dumpSubscribers, void, ( const char * listenerName ), (""), "( String event )\n\n"              "Print all subscribers to an event to the console.\n"              "@param event The event whose subscribers are to be printed. If this parameter isn't specified, all events will be dumped." ){   if (dStrcmp(listenerName, "") != 0)      object->dumpSubscribers( listenerName );   else      object->dumpSubscribers();}
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