.. |
extended
|
212ac36cc1
Tidy up indentation in openvr changes
|
9 years ago |
hifi
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
std
|
ec8882c3c8
Ensuring all names are the correct casing for Linux
|
9 years ago |
gameBase.cpp
|
5f5466d90d
clang: consistent callbacks
|
9 years ago |
gameBase.h
|
5f5466d90d
clang: consistent callbacks
|
9 years ago |
gameConnection.cpp
|
212ac36cc1
Tidy up indentation in openvr changes
|
9 years ago |
gameConnection.h
|
f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
|
9 years ago |
gameConnectionEvents.cpp
|
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
|
10 years ago |
gameConnectionEvents.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
gameProcess.cpp
|
9907c4592e
Fixed bad string compares and simdictionary
|
10 years ago |
gameProcess.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
moveList.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
moveList.h
|
35374f939e
ExtendedMove class and support
|
12 years ago |
moveManager.cpp
|
a35d788fcc
Fix for Issue #1415Move::Move() is not properly initializing bool trigger[MaxTriggerKeys];
|
10 years ago |
moveManager.h
|
121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
|
9 years ago |
processList.cpp
|
ec8882c3c8
Ensuring all names are the correct casing for Linux
|
9 years ago |
processList.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
tickCache.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
tickCache.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |