RexTimmy d46f82ef1d re-enable face culling for the terrain 8 years ago
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glsl 598fb758f3 embeds blendtotal into the low bit for the normal|depth buffer for terrains to support multi-pass blending. 9 years ago
hlsl 598fb758f3 embeds blendtotal into the low bit for the normal|depth buffer for terrains to support multi-pass blending. 9 years ago
terrCell.cpp fbfd3ed8ed clang: constructor initialization order 9 years ago
terrCell.h 7dbfe6994d Engine directory for ticket #1 13 years ago
terrCellMaterial.cpp d46f82ef1d re-enable face culling for the terrain 8 years ago
terrCellMaterial.h d46f82ef1d re-enable face culling for the terrain 8 years ago
terrCollision.cpp 2002d74b78 Issue found with PVS-Studio: 10 years ago
terrCollision.h 7dbfe6994d Engine directory for ticket #1 13 years ago
terrData.cpp fbfd3ed8ed clang: constructor initialization order 9 years ago
terrData.h 11398bb04e Issue found with PVS-Studio: 10 years ago
terrExport.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 10 years ago
terrFeatureTypes.cpp 196b214eae engine: 9 years ago
terrFeatureTypes.h 196b214eae engine: 9 years ago
terrFile.cpp fbfd3ed8ed clang: constructor initialization order 9 years ago
terrFile.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. 12 years ago
terrImport.cpp 171a24459f Remove namespace from header 12 years ago
terrLighting.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
terrMaterial.cpp fbfd3ed8ed clang: constructor initialization order 9 years ago
terrMaterial.h add2f8cb47 Terrain Macro Texture 12 years ago
terrRender.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
terrRender.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 years ago