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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifdef GLX_3DFX_multisample
- #define GLX_SAMPLE_BUFFERS_3DFX 0x8050
- #define GLX_SAMPLES_3DFX 0x8051
- #endif
- #ifdef GLX_ARB_fbconfig_float
- #define GLX_RGBA_FLOAT_BIT 0x00000004
- #define GLX_RGBA_FLOAT_TYPE 0x20B9
- #endif
- #ifdef GLX_ARB_get_proc_address
- #define glXGetProcAddressARB XGL_FUNCPTR(glXGetProcAddressARB)
- #endif
- #ifdef GLX_ARB_multisample
- #define GLX_SAMPLE_BUFFERS_ARB 100000
- #define GLX_SAMPLES_ARB 100001
- #endif
- #ifdef GLX_ATI_pixel_format_float
- #define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
- #endif
- #ifdef GLX_ATI_render_texture
- #define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800
- #define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801
- #define GLX_TEXTURE_FORMAT_ATI 0x9802
- #define GLX_TEXTURE_TARGET_ATI 0x9803
- #define GLX_MIPMAP_TEXTURE_ATI 0x9804
- #define GLX_TEXTURE_RGB_ATI 0x9805
- #define GLX_TEXTURE_RGBA_ATI 0x9806
- #define GLX_NO_TEXTURE_ATI 0x9807
- #define GLX_TEXTURE_CUBE_MAP_ATI 0x9808
- #define GLX_TEXTURE_1D_ATI 0x9809
- #define GLX_TEXTURE_2D_ATI 0x980A
- #define GLX_MIPMAP_LEVEL_ATI 0x980B
- #define GLX_CUBE_MAP_FACE_ATI 0x980C
- #define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D
- #define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E
- #define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F
- #define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810
- #define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811
- #define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812
- #define GLX_FRONT_LEFT_ATI 0x9813
- #define GLX_FRONT_RIGHT_ATI 0x9814
- #define GLX_BACK_LEFT_ATI 0x9815
- #define GLX_BACK_RIGHT_ATI 0x9816
- #define GLX_AUX0_ATI 0x9817
- #define GLX_AUX1_ATI 0x9818
- #define GLX_AUX2_ATI 0x9819
- #define GLX_AUX3_ATI 0x981A
- #define GLX_AUX4_ATI 0x981B
- #define GLX_AUX5_ATI 0x981C
- #define GLX_AUX6_ATI 0x981D
- #define GLX_AUX7_ATI 0x981E
- #define GLX_AUX8_ATI 0x981F
- #define GLX_AUX9_ATI 0x9820
- #define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821
- #define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822
- #define glXBindTexImageATI XGL_FUNCPTR(glXBindTexImageATI)
- #define glXReleaseTexImageATI XGL_FUNCPTR(glXReleaseTexImageATI)
- #define glXDrawableAttribATI XGL_FUNCPTR(glXDrawableAttribATI)
- #endif
- #ifdef GLX_EXT_import_context
- typedef XID GLXContextID;
- #define GLX_SHARE_CONTEXT_EXT 0x800A
- #define GLX_VISUAL_ID_EXT 0x800B
- #define GLX_SCREEN_EXT 0x800C
- #define glXFreeContextEXT XGL_FUNCPTR(glXFreeContextEXT)
- #define glXGetContextIDEXT XGL_FUNCPTR(glXGetContextIDEXT)
- #define glXImportContextEXT XGL_FUNCPTR(glXImportContextEXT)
- #define glXQueryContextInfoEXT XGL_FUNCPTR(glXQueryContextInfoEXT)
- #endif
- #ifdef GLX_EXT_scene_marker
- #endif
- #ifdef GLX_EXT_visual_info
- #define GLX_X_VISUAL_TYPE_EXT 0x22
- #define GLX_TRANSPARENT_TYPE_EXT 0x23
- #define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
- #define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
- #define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
- #define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
- #define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
- #define GLX_NONE_EXT 0x8000
- #define GLX_TRUE_COLOR_EXT 0x8002
- #define GLX_DIRECT_COLOR_EXT 0x8003
- #define GLX_PSEUDO_COLOR_EXT 0x8004
- #define GLX_STATIC_COLOR_EXT 0x8005
- #define GLX_GRAY_SCALE_EXT 0x8006
- #define GLX_STATIC_GRAY_EXT 0x8007
- #define GLX_TRANSPARENT_RGB_EXT 0x8008
- #define GLX_TRANSPARENT_INDEX_EXT 0x8009
- #endif
- #ifdef GLX_EXT_visual_rating
- #define GLX_VISUAL_CAVEAT_EXT 0x20
- #define GLX_SLOW_VISUAL_EXT 0x8001
- #define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
- #endif
- #ifdef GLX_MESA_agp_offset
- #define glXGetAGPOffsetMESA XGL_FUNCPTR(glXGetAGPOffsetMESA)
- #endif
- #ifdef GLX_MESA_copy_sub_buffer
- #define glXCopySubBufferMESA XGL_FUNCPTR(glXCopySubBufferMESA)
- #endif
- #ifdef GLX_MESA_pixmap_colormap
- #define glXCreateGLXPixmapMESA XGL_FUNCPTR(glXCreateGLXPixmapMESA)
- #endif
- #ifdef GLX_MESA_release_buffers
- #define glXReleaseBuffersMESA XGL_FUNCPTR(glXReleaseBuffersMESA)
- #endif
- #ifdef GLX_MESA_set_3dfx_mode
- #define GLX_3DFX_WINDOW_MODE_MESA 0x1
- #define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
- #define glXSet3DfxModeMESA XGL_FUNCPTR(glXSet3DfxModeMESA)
- #endif
- #ifdef GLX_NV_float_buffer
- #define GLX_FLOAT_COMPONENTS_NV 0x20B0
- #endif
- #ifdef GLX_NV_vertex_array_range
- #define glXAllocateMemoryNV XGL_FUNCPTR(glXAllocateMemoryNV)
- #define glXFreeMemoryNV XGL_FUNCPTR(glXFreeMemoryNV)
- #endif
- #ifdef GLX_OML_swap_method
- #define GLX_SWAP_METHOD_OML 0x8060
- #define GLX_SWAP_EXCHANGE_OML 0x8061
- #define GLX_SWAP_COPY_OML 0x8062
- #define GLX_SWAP_UNDEFINED_OML 0x8063
- #endif
- #ifdef GLX_OML_sync_control
- #define glXGetMscRateOML XGL_FUNCPTR(glXGetMscRateOML)
- #define glXGetSyncValuesOML XGL_FUNCPTR(glXGetSyncValuesOML)
- #define glXSwapBuffersMscOML XGL_FUNCPTR(glXSwapBuffersMscOML)
- #define glXWaitForMscOML XGL_FUNCPTR(glXWaitForMscOML)
- #define glXWaitForSbcOML XGL_FUNCPTR(glXWaitForSbcOML)
- #endif
- #ifdef GLX_SGIS_blended_overlay
- #define GLX_BLENDED_RGBA_SGIS 0x8025
- #endif
- #ifdef GLX_SGIS_color_range
- #define GLX_MAX_GREEN_SGIS 0
- #define GLX_MIN_RED_SGIS 0
- #define GLX_MIN_BLUE_SGIS 0
- #define GLX_MAX_RED_SGIS 0
- #define GLX_MAX_ALPHA_SGIS 0
- #define GLX_MIN_GREEN_SGIS 0
- #define GLX_MIN_ALPHA_SGIS 0
- #define GLX_EXTENDED_RANGE_SGIS 0
- #define GLX_MAX_BLUE_SGIS 0
- #endif
- #ifdef GLX_SGIS_multisample
- #define GLX_SAMPLE_BUFFERS_SGIS 100000
- #define GLX_SAMPLES_SGIS 100001
- #endif
- #ifdef GLX_SGIS_shared_multisample
- #define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
- #define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
- #endif
- #ifdef GLX_SGIX_fbconfig
- typedef XID GLXFBConfigIDSGIX;
- typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
- #define GLX_WINDOW_BIT_SGIX 0x00000001
- #define GLX_RGBA_BIT_SGIX 0x00000001
- #define GLX_PIXMAP_BIT_SGIX 0x00000002
- #define GLX_COLOR_INDEX_BIT_SGIX 0x00000002
- #define GLX_SCREEN_EXT 0x800C
- #define GLX_DRAWABLE_TYPE_SGIX 0x8010
- #define GLX_RENDER_TYPE_SGIX 0x8011
- #define GLX_X_RENDERABLE_SGIX 0x8012
- #define GLX_FBCONFIG_ID_SGIX 0x8013
- #define GLX_RGBA_TYPE_SGIX 0x8014
- #define GLX_COLOR_INDEX_TYPE_SGIX 0x8015
- #define glXChooseFBConfigSGIX XGL_FUNCPTR(glXChooseFBConfigSGIX)
- #define glXCreateContextWithConfigSGIX XGL_FUNCPTR(glXCreateContextWithConfigSGIX)
- #define glXCreateGLXPixmapWithConfigSGIX XGL_FUNCPTR(glXCreateGLXPixmapWithConfigSGIX)
- #define glXGetFBConfigAttribSGIX XGL_FUNCPTR(glXGetFBConfigAttribSGIX)
- #define glXGetFBConfigFromVisualSGIX XGL_FUNCPTR(glXGetFBConfigFromVisualSGIX)
- #define glXGetVisualFromFBConfigSGIX XGL_FUNCPTR(glXGetVisualFromFBConfigSGIX)
- #endif
- #ifdef GLX_SGIX_pbuffer
- typedef XID GLXPbufferSGIX;
- typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX;
- #define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001
- #define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002
- #define GLX_PBUFFER_BIT_SGIX 0x00000004
- #define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004
- #define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008
- #define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010
- #define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020
- #define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040
- #define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080
- #define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100
- #define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016
- #define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017
- #define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018
- #define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019
- #define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A
- #define GLX_PRESERVED_CONTENTS_SGIX 0x801B
- #define GLX_LARGEST_PBUFFER_SGIX 0x801C
- #define GLX_WIDTH_SGIX 0x801D
- #define GLX_HEIGHT_SGIX 0x801E
- #define GLX_EVENT_MASK_SGIX 0x801F
- #define GLX_DAMAGED_SGIX 0x8020
- #define GLX_SAVED_SGIX 0x8021
- #define GLX_WINDOW_SGIX 0x8022
- #define GLX_PBUFFER_SGIX 0x8023
- #define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000
- #define glXCreateGLXPbufferSGIX XGL_FUNCPTR(glXCreateGLXPbufferSGIX)
- #define glXDestroyGLXPbufferSGIX XGL_FUNCPTR(glXDestroyGLXPbufferSGIX)
- #define glXGetSelectedEventSGIX XGL_FUNCPTR(glXGetSelectedEventSGIX)
- #define glXQueryGLXPbufferSGIX XGL_FUNCPTR(glXQueryGLXPbufferSGIX)
- #define glXSelectEventSGIX XGL_FUNCPTR(glXSelectEventSGIX)
- #endif
- #ifdef GLX_SGIX_swap_barrier
- #define glXBindSwapBarrierSGIX XGL_FUNCPTR(glXBindSwapBarrierSGIX)
- #define glXQueryMaxSwapBarriersSGIX XGL_FUNCPTR(glXQueryMaxSwapBarriersSGIX)
- #endif
- #ifdef GLX_SGIX_swap_group
- #define glXJoinSwapGroupSGIX XGL_FUNCPTR(glXJoinSwapGroupSGIX)
- #endif
- #ifdef GLX_SGIX_video_resize
- #define GLX_SYNC_FRAME_SGIX 0x00000000
- #define GLX_SYNC_SWAP_SGIX 0x00000001
- #define glXBindChannelToWindowSGIX XGL_FUNCPTR(glXBindChannelToWindowSGIX)
- #define glXChannelRectSGIX XGL_FUNCPTR(glXChannelRectSGIX)
- #define glXChannelRectSyncSGIX XGL_FUNCPTR(glXChannelRectSyncSGIX)
- #define glXQueryChannelDeltasSGIX XGL_FUNCPTR(glXQueryChannelDeltasSGIX)
- #define glXQueryChannelRectSGIX XGL_FUNCPTR(glXQueryChannelRectSGIX)
- #endif
- #ifdef GLX_SGIX_visual_select_group
- #define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028
- #endif
- #ifdef GLX_SGI_cushion
- #define glXCushionSGI XGL_FUNCPTR(glXCushionSGI)
- #endif
- #ifdef GLX_SGI_make_current_read
- #define glXGetCurrentReadDrawableSGI XGL_FUNCPTR(glXGetCurrentReadDrawableSGI)
- #define glXMakeCurrentReadSGI XGL_FUNCPTR(glXMakeCurrentReadSGI)
- #endif
- #ifdef GLX_SGI_swap_control
- #define glXSwapIntervalSGI XGL_FUNCPTR(glXSwapIntervalSGI)
- #endif
- #ifdef GLX_SGI_video_sync
- #define glXGetVideoSyncSGI XGL_FUNCPTR(glXGetVideoSyncSGI)
- #define glXWaitVideoSyncSGI XGL_FUNCPTR(glXWaitVideoSyncSGI)
- #endif
- #ifdef GLX_SUN_get_transparent_index
- #define glXGetTransparentIndexSUN XGL_FUNCPTR(glXGetTransparentIndexSUN)
- #endif
- #ifdef GLX_SUN_video_resize
- #define GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD
- #define GLX_VIDEO_RESIZE_SUN 0x8171
- #define glXVideoResizeSUN XGL_FUNCPTR(glXVideoResizeSUN)
- #define glXGetVideoResizeSUN XGL_FUNCPTR(glXGetVideoResizeSUN)
- #endif
- #ifdef GLX_VERSION_1_1
- #define glXQueryExtensionsString XGL_FUNCPTR(glXQueryExtensionsString)
- #define glXGetClientString XGL_FUNCPTR(glXGetClientString)
- #define glXQueryServerString XGL_FUNCPTR(glXQueryServerString)
- #endif
- #ifdef GLX_VERSION_1_2
- #define glXGetCurrentDisplay XGL_FUNCPTR(glXGetCurrentDisplay)
- #endif
- #ifdef GLX_VERSION_1_3
- typedef XID GLXWindow;
- typedef XID GLXPbuffer;
- typedef XID GLXFBConfigID;
- typedef struct __GLXFBConfigRec *GLXFBConfig;
- typedef struct { int event_type; int draw_type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; unsigned int buffer_mask; unsigned int aux_buffer; int x, y; int width, height; int count; } GLXPbufferClobberEvent;
- typedef union __GLXEvent { GLXPbufferClobberEvent glxpbufferclobber; long pad[24]; } GLXEvent;
- #define GLX_WINDOW_BIT 0x00000001
- #define GLX_PIXMAP_BIT 0x00000002
- #define GLX_PBUFFER_BIT 0x00000004
- #define GLX_RGBA_BIT 0x00000001
- #define GLX_COLOR_INDEX_BIT 0x00000002
- #define GLX_PBUFFER_CLOBBER_MASK 0x08000000
- #define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
- #define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
- #define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
- #define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
- #define GLX_AUX_BUFFERS_BIT 0x00000010
- #define GLX_DEPTH_BUFFER_BIT 0x00000020
- #define GLX_STENCIL_BUFFER_BIT 0x00000040
- #define GLX_ACCUM_BUFFER_BIT 0x00000080
- #define GLX_CONFIG_CAVEAT 0x20
- #define GLX_X_VISUAL_TYPE 0x22
- #define GLX_TRANSPARENT_TYPE 0x23
- #define GLX_TRANSPARENT_INDEX_VALUE 0x24
- #define GLX_TRANSPARENT_RED_VALUE 0x25
- #define GLX_TRANSPARENT_GREEN_VALUE 0x26
- #define GLX_TRANSPARENT_BLUE_VALUE 0x27
- #define GLX_TRANSPARENT_ALPHA_VALUE 0x28
- #define GLX_DONT_CARE 0xFFFFFFFF
- #define GLX_NONE 0x8000
- #define GLX_SLOW_CONFIG 0x8001
- #define GLX_TRUE_COLOR 0x8002
- #define GLX_DIRECT_COLOR 0x8003
- #define GLX_PSEUDO_COLOR 0x8004
- #define GLX_STATIC_COLOR 0x8005
- #define GLX_GRAY_SCALE 0x8006
- #define GLX_STATIC_GRAY 0x8007
- #define GLX_TRANSPARENT_RGB 0x8008
- #define GLX_TRANSPARENT_INDEX 0x8009
- #define GLX_VISUAL_ID 0x800B
- #define GLX_SCREEN 0x800C
- #define GLX_NON_CONFORMANT_CONFIG 0x800D
- #define GLX_DRAWABLE_TYPE 0x8010
- #define GLX_RENDER_TYPE 0x8011
- #define GLX_X_RENDERABLE 0x8012
- #define GLX_FBCONFIG_ID 0x8013
- #define GLX_RGBA_TYPE 0x8014
- #define GLX_COLOR_INDEX_TYPE 0x8015
- #define GLX_MAX_PBUFFER_WIDTH 0x8016
- #define GLX_MAX_PBUFFER_HEIGHT 0x8017
- #define GLX_MAX_PBUFFER_PIXELS 0x8018
- #define GLX_PRESERVED_CONTENTS 0x801B
- #define GLX_LARGEST_PBUFFER 0x801C
- #define GLX_WIDTH 0x801D
- #define GLX_HEIGHT 0x801E
- #define GLX_EVENT_MASK 0x801F
- #define GLX_DAMAGED 0x8020
- #define GLX_SAVED 0x8021
- #define GLX_WINDOW 0x8022
- #define GLX_PBUFFER 0x8023
- #define GLX_PBUFFER_HEIGHT 0x8040
- #define GLX_PBUFFER_WIDTH 0x8041
- #define glXChooseFBConfig XGL_FUNCPTR(glXChooseFBConfig)
- #define glXGetFBConfigs XGL_FUNCPTR(glXGetFBConfigs)
- #define glXGetVisualFromFBConfig XGL_FUNCPTR(glXGetVisualFromFBConfig)
- #define glXGetFBConfigAttrib XGL_FUNCPTR(glXGetFBConfigAttrib)
- #define glXCreateWindow XGL_FUNCPTR(glXCreateWindow)
- #define glXDestroyWindow XGL_FUNCPTR(glXDestroyWindow)
- #define glXCreatePixmap XGL_FUNCPTR(glXCreatePixmap)
- #define glXDestroyPixmap XGL_FUNCPTR(glXDestroyPixmap)
- #define glXCreatePbuffer XGL_FUNCPTR(glXCreatePbuffer)
- #define glXDestroyPbuffer XGL_FUNCPTR(glXDestroyPbuffer)
- #define glXQueryDrawable XGL_FUNCPTR(glXQueryDrawable)
- #define glXCreateNewContext XGL_FUNCPTR(glXCreateNewContext)
- #define glXMakeContextCurrent XGL_FUNCPTR(glXMakeContextCurrent)
- #define glXGetCurrentReadDrawable XGL_FUNCPTR(glXGetCurrentReadDrawable)
- #define glXQueryContext XGL_FUNCPTR(glXQueryContext)
- #define glXSelectEvent XGL_FUNCPTR(glXSelectEvent)
- #define glXGetSelectedEvent XGL_FUNCPTR(glXGetSelectedEvent)
- #endif
- #ifdef GLX_VERSION_1_4
- #define GLX_SAMPLE_BUFFERS 100000
- #define GLX_SAMPLES 100001
- #define glXGetProcAddress XGL_FUNCPTR(glXGetProcAddress)
- #endif
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