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D3D9
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4f3be25699
prevents an infinite while loop by putting a cap of 4MS on occlusion queries.
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11 years ago |
Null
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
bitmap
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 years ago |
gl
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
sim
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
util
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 years ago |
video
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 years ago |
gFont.cpp
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a42c92391a
Merge pull request #601 from BeamNG/rename_GFXTextureProfile_None
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11 years ago |
gFont.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
genericConstBuffer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
genericConstBuffer.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxAPI.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxAPI.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxAdapter.h
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0d77cdc270
GFX now handles non-default adapters
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12 years ago |
gfxCardProfile.cpp
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d100bd918e
Support graphic cards with 2GB+ VRAM
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12 years ago |
gfxCardProfile.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxCubemap.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxCubemap.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxDebugEvent.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxDevice.cpp
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d5c42d0d44
Yikes. fatalityfix: need to create a platformtimer for the reference.
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11 years ago |
gfxDevice.h
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4f3be25699
prevents an infinite while loop by putting a cap of 4MS on occlusion queries.
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11 years ago |
gfxDeviceStatistics.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxDeviceStatistics.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxDrawUtil.cpp
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9a05899d8e
Allow drawing 2D squares with 0 rotation angle.
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11 years ago |
gfxDrawUtil.h
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9a05899d8e
Allow drawing 2D squares with 0 rotation angle.
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11 years ago |
gfxEnums.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxFence.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxFence.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxFontRenderBatcher.cpp
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b085a76e50
Fix for Issue #116 for Crash with unicode
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13 years ago |
gfxFontRenderBatcher.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxFormatUtils.cpp
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d63b820e35
More fixes
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11 years ago |
gfxFormatUtils.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxInit.cpp
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0d77cdc270
GFX now handles non-default adapters
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12 years ago |
gfxInit.h
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0d77cdc270
GFX now handles non-default adapters
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12 years ago |
gfxOcclusionQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxOcclusionQuery.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxPrimitiveBuffer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxPrimitiveBuffer.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxResource.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxResource.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxShader.cpp
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086c6b5416
Add GFXShader::init with support for ordered vector of sampler names for shader.
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11 years ago |
gfxShader.h
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086c6b5416
Add GFXShader::init with support for ordered vector of sampler names for shader.
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11 years ago |
gfxStateBlock.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxStateBlock.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxStringEnumTranslate.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 years ago |
gfxStringEnumTranslate.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 years ago |
gfxStructs.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxStructs.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxTarget.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxTarget.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxTextureHandle.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxTextureHandle.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxTextureManager.cpp
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1702573b78
Merge pull request #612 from GarageGames/platform-type-consistency
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11 years ago |
gfxTextureManager.h
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2824bcf649
Remove hard coded paths pass 1
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12 years ago |
gfxTextureObject.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxTextureObject.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 years ago |
gfxTextureProfile.cpp
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7f46383eb5
Rename enum GFXTextureProfile::None for avoid conficts on Linux.
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11 years ago |
gfxTextureProfile.h
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7f46383eb5
Rename enum GFXTextureProfile::None for avoid conficts on Linux.
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11 years ago |
gfxTransformSaver.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxVertexBuffer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxVertexBuffer.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxVertexColor.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxVertexColor.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxVertexFormat.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxVertexFormat.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxVertexTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gfxVertexTypes.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
primBuilder.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
primBuilder.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
screenshot.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
screenshot.h
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e7fb6a54de
Fix: Added missing virtual destructors for classes with virtual functions.
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11 years ago |