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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "glx.h"
- #include "util/utilAssert.h"
- #include "util/utilStr.h"
- #include "util/utilString.h"
- #include "util/utilMemory.h"
- #include "os/osLog.h"
- #include "os/osDlibrary.h"
- //-----------------------------------------------------------------------------
- // Instantiation of GL function pointers in global namespace.
- #define GL_GROUP_BEGIN(name)
- #define GL_FUNCTION(name, type, args) type (XGL_DLL *name) args;
- #define GL_GROUP_END()
- #include "../generated/glcfn.h"
- #undef GL_GROUP_BEGIN
- #undef GL_FUNCTION
- #undef GL_GROUP_END
- namespace GL
- {
- using namespace Torque;
- bool bindFunction(DLibrary* dll,void *&fnAddress, const char *name);
- bool hasExtension(const char *name,const char* extensions);
- bool hasVersion(const char *name,const char* prefix,int major,int minor);
- //-----------------------------------------------------------------------------
- // Instantiation of GLX function pointers.
- #define GL_GROUP_BEGIN(name)
- #define GL_FUNCTION(name, type, args) type (XGL_DLL *name) args;
- #define GL_GROUP_END()
- #include "../generated/glxfn.h"
- #undef GL_GROUP_BEGIN
- #undef GL_FUNCTION
- #undef GL_GROUP_END
- //-----------------------------------------------------------------------------
- bool bindFunction(DLibrary* dll,GLFunction (*gproc)(const GLubyte*),
- void *&fnAddress, const char *name)
- {
- // Use the getProcAddress if we have it.
- fnAddress = gproc? (void*)(*gproc)((const GLubyte*)name): dll->bind(name);
- return fnAddress != 0;
- }
- //-----------------------------------------------------------------------------
- bool gglBindCoreFunctions(DLibrary* dll,GLXExtensionPtrs* glp)
- {
- bool bound = true;
- // Bind static functions which are quarenteed to be part of the
- // OpenGL library. In this case, OpenGL 1.0 and GLX 1.0 functions
- #define GL_GROUP_BEGIN(name)
- #define GL_GROUP_END()
- #define GL_FUNCTION(fn_name, fn_return, fn_args) \
- bound &= bindFunction(dll,*(void**)&fn_name, #fn_name);
- #include "../generated/glcfn.h"
- #include "../generated/glxfn.h"
- #undef GL_FUNCTION
- #undef GL_GROUP_BEGIN
- #undef GL_GROUP_END
- // Check for the getProcAddress first, otherwise we'll expect everything
- // to be in the DLL.
- memset(glp,0,sizeof(GLXExtensionPtrs));
- glp->_glXGetProcAddressARB = (GLFunction (*)(const GLubyte*))dll->bind("glXGetProcAddressARB");
- // Try and bind all known extension functions. We'll check later to
- // see which ones are actually valid for a context.
- #define GL_GROUP_BEGIN(name)
- #define GL_FUNCTION(fn_name, fn_return, fn_args) \
- bindFunction(dll,glp->_glXGetProcAddressARB,*(void**)&glp->_##fn_name, #fn_name);
- #define GL_GROUP_END()
- #include "../generated/glefn.h"
- #include "../generated/glxefn.h"
- #undef GL_FUNCTION
- #undef GL_GROUP_BEGIN
- #undef GL_GROUP_END
- return bound;
- }
- //-----------------------------------------------------------------------------
- void gglBindGLX(::Display* display,int screen,GLXExtensionFlags* glx)
- {
- // Check GLX version and glx extensions
- int glxMajor,glxMinor;
- glXQueryVersion(display,&glxMajor,&glxMinor);
- const char* glxExtensions = glXQueryExtensionsString(display,screen);
- static LogCategory log("/Gfx/Device/GL");
- log.print(format("GLX Version: %d.%d",glxMajor,glxMinor));
- Assert(glxMajor == 1 && glxMinor >= 1,"GLXBind: Need GLX version 1.1 or greater");
- #define GL_GROUP_BEGIN(name) \
- glx->has_##name = hasVersion(#name,"GLX_VERSION",glxMajor,glxMinor) || \
- hasExtension(#name,glxExtensions);
- #define GL_FUNCTION(fn_name, fn_return, fn_args)
- #define GL_GROUP_END()
- #include "../generated/glxefn.h"
- #undef GL_FUNCTION
- #undef GL_GROUP_BEGIN
- #undef GL_GROUP_END
- }
- //-----------------------------------------------------------------------------
- bool gglBindExtensions(GLExtensionFlags* gl)
- {
- memset(gl,0,sizeof(GLExtensionFlags));
- // Get GL version and extensions
- const char* glExtensions = (const char*)glGetString(GL_EXTENSIONS);
- const char* glVersion = (const char*) glGetString(GL_VERSION);
- if (!glExtensions || !glVersion)
- return false;
- // Parse the GL version string "major.minor"
- const char *itr = glVersion;
- int glMajor = atoi(itr);
- while (isDigit(*itr))
- *itr++;
- int glMinor = atoi(++itr);
- // Check which extensions are available on the active context.
- // GL and GLX versions ubove 1.0 are also tested here.
- #define GL_GROUP_BEGIN(name) \
- gl->has_##name = hasVersion(#name,"GL_VERSION",glMajor,glMinor) || \
- hasExtension(#name,glExtensions);
- #define GL_FUNCTION(fn_name, fn_return, fn_args)
- #define GL_GROUP_END()
- #include "../generated/glefn.h"
- #undef GL_FUNCTION
- #undef GL_GROUP_BEGIN
- #undef GL_GROUP_END
- gl->bound = true;
- return true;
- }
- } // Namespace
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