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arch
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 lat temu |
collada
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84e8cbb4ee
Revert recent style cleanup changes.
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10 lat temu |
loader
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84e8cbb4ee
Revert recent style cleanup changes.
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10 lat temu |
instancingMatHook.cpp
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30144a9f98
TheoraTextureObject
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12 lat temu |
instancingMatHook.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsAnimate.cpp
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f10a860bba
Changes for MaskNodeHandsOff
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12 lat temu |
tsCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsDecal.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsDecal.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsDump.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsIntegerSet.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsIntegerSet.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsLastDetail.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 lat temu |
tsLastDetail.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 lat temu |
tsMaterialList.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsMaterialList.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsMesh.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 lat temu |
tsMesh.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 lat temu |
tsMeshFit.cpp
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4b1334db9f
Removed hard coded directory paths
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12 lat temu |
tsMeshIntrinsics.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 lat temu |
tsMeshIntrinsics.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsPartInstance.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsPartInstance.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsRenderState.cpp
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 lat temu |
tsRenderState.h
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 lat temu |
tsShape.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 lat temu |
tsShape.h
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6d176cf8db
Rename local variable to prevent confusion with member variable.
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11 lat temu |
tsShapeAlloc.cpp
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489106ae5e
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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11 lat temu |
tsShapeAlloc.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsShapeConstruct.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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11 lat temu |
tsShapeConstruct.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 lat temu |
tsShapeEdit.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 lat temu |
tsShapeInstance.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 lat temu |
tsShapeInstance.h
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84e8cbb4ee
Revert recent style cleanup changes.
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10 lat temu |
tsShapeOldRead.cpp
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6d176cf8db
Rename local variable to prevent confusion with member variable.
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11 lat temu |
tsSortedMesh.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsSortedMesh.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsThread.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsTransform.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
tsTransform.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |