rextimmy b5f8e9aa70 gfxGLDevice setShader fix. 10 years ago
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T3D 12d435c341 Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 10 years ago
app 6c92ab065e Merge remote-tracking branch 'jamesu/console_stack_fix2' into development 10 years ago
cinterface 12d435c341 Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 10 years ago
collision f348313413 Minor Improvement to depthSortList.cpp 11 years ago
component acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 years ago
console d9436e65c5 Add workaround for issue #1292 10 years ago
core 84e8cbb4ee Revert recent style cleanup changes. 10 years ago
environment 497a15cfd0 Merge pull request #1214 from bpay/cppcheck-cleaning 10 years ago
forest 42bd368045 Default to no bounds instead of crazy bounds. See #1287. 10 years ago
gfx b5f8e9aa70 gfxGLDevice setShader fix. 10 years ago
gui 17f08e9f86 Fix bug on DefineConsoleMethod GuiCanvas::setVideoMode. 10 years ago
i18n acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 years ago
lighting 6fa44a4e92 further insurance that shadow split stay within bounds. 10 years ago
main 8862bc2f3a Pass by const reference 10 years ago
materials 6d5571e233 Fix preprocessor directive 10 years ago
math f8d41a2b96 Merge pull request #1283 from Azaezel/randiiiiiii 10 years ago
navigation b721288d6b Use the wonderful empty() member instead of abusing size() 10 years ago
platform ae4ac53592 Remove comments. 10 years ago
platformMac 591253d5b5 Fix missing va_end's 10 years ago
platformPOSIX 6450294855 Fixes for dedicated build on linux. 11 years ago
platformSDL 3f97c2cedd Fix building on GCC 10 years ago
platformWin32 6c92ab065e Merge remote-tracking branch 'jamesu/console_stack_fix2' into development 10 years ago
platformX86UNIX 591253d5b5 Fix missing va_end's 10 years ago
postFx 9bd6d2e614 This just adds some console spam if the PostEffect Texture isn't found. I had a problem back where it was that I mistyped the texture and it took hours to find it. This way you know right away. 11 years ago
renderInstance c5dd7230ad Fix for rendering particles to the glow buffer 10 years ago
scene 49d2ab8bc3 Add more info to fatal assert in SceneContainer. See #1287. 10 years ago
sfx 6c92ab065e Merge remote-tracking branch 'jamesu/console_stack_fix2' into development 10 years ago
shaderGen 497a15cfd0 Merge pull request #1214 from bpay/cppcheck-cleaning 10 years ago
sim 84e8cbb4ee Revert recent style cleanup changes. 10 years ago
terrain 6218d792f3 No need for server-only aps to generate visible textures. (the other had a transcription error) 10 years ago
testing fae1bad96c All unit tests that run now pass. 11 years ago
ts 84e8cbb4ee Revert recent style cleanup changes. 10 years ago
util f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 years ago
windowManager 6d1ef41c69 Changed some size_t to uintptr_t. 10 years ago
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 years ago