stdMoveList.h 1.8 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _MOVELIST_STD_H_
  23. #define _MOVELIST_STD_H_
  24. #ifndef _MOVELIST_H_
  25. #include "T3D/gameBase/moveList.h"
  26. #endif
  27. class StdMoveList : public MoveList
  28. {
  29. typedef MoveList Parent;
  30. public:
  31. StdMoveList();
  32. void clientWriteMovePacket(BitStream *);
  33. void clientReadMovePacket(BitStream *);
  34. void serverWriteMovePacket(BitStream *);
  35. void serverReadMovePacket(BitStream *);
  36. U32 getMoves(Move**,U32* numMoves);
  37. void clearMoves(U32 count);
  38. void advanceMove();
  39. void onAdvanceObjects() {}
  40. protected:
  41. U32 mMoveCredit;
  42. };
  43. #endif // _MOVELIST_STD_H_