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- //-----------------------------------------------------------------------------
- // Verve
- // Copyright (C) 2014 - Violent Tulip
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _VT_VHUMANOIDACTORDATA_H_
- #define _VT_VHUMANOIDACTORDATA_H_
- #ifndef _VT_VACTORDATA_H_
- #include "../VActorData.h"
- #endif
- //-----------------------------------------------------------------------------
- struct VHumanoidActorData : public VActorData
- {
- private:
- typedef VActorData Parent;
- friend class VHumanoidActor;
- public:
- enum eAnimationList
- {
- k_IdleAnimation = Parent::k_NextAnimation + 0,
- k_WalkForwardAnimation = Parent::k_NextAnimation + 1,
- k_WalkBackwardAnimation = Parent::k_NextAnimation + 2,
- k_RunForwardAnimation = Parent::k_NextAnimation + 3,
- k_RunBackwardAnimation = Parent::k_NextAnimation + 4,
- k_SwimIdleAnimation = Parent::k_NextAnimation + 5,
- k_SwimForwardAnimation = Parent::k_NextAnimation + 6,
- k_SwimBackwardAnimation = Parent::k_NextAnimation + 7,
- k_HeadHorizontalAnimation = Parent::k_NextAnimation + 8,
- k_HeadVerticalAnimation = Parent::k_NextAnimation + 9,
- k_ArmsUpDownAnimation = Parent::k_NextAnimation + 10,
- k_NextAnimation = Parent::k_NextAnimation + 11,
- };
- enum ePhysicsStateList
- {
- k_OnGroundPhysics = Parent::k_NextPhysicsState + 0,
- k_InAirPhysics = Parent::k_NextPhysicsState + 1,
- k_InWaterPhysics = Parent::k_NextPhysicsState + 2,
- k_NextPhysicsState = Parent::k_NextPhysicsState + 3,
- };
- public:
- VHumanoidActorData( void );
- virtual bool preload( bool pServer, String &pErrorStr );
- DECLARE_CONOBJECT( VHumanoidActorData );
- };
- #endif // _VT_VHUMANOIDACTORDATA_H_
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