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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include <typeinfo>
- #include "afx/arcaneFX.h"
- #include "ts/tsShapeInstance.h"
- #include "afx/afxEffectDefs.h"
- #include "afx/afxEffectWrapper.h"
- #include "afx/afxChoreographer.h"
- #include "afx/afxResidueMgr.h"
- #include "afx/ce/afxModel.h"
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // afxEA_Model -- This is the adapter for afxModel, a lightweight animated model effect.
- class afxEA_Model : public afxEffectWrapper
- {
- typedef afxEffectWrapper Parent;
- afxModelData* model_data;
- afxModel* model;
- void do_runtime_substitutions();
- public:
- /*C*/ afxEA_Model();
- /*D*/ ~afxEA_Model();
- virtual void ea_set_datablock(SimDataBlock*);
- virtual bool ea_start();
- virtual bool ea_update(F32 dt);
- virtual void ea_finish(bool was_stopped);
- virtual void ea_set_scope_status(bool flag);
- virtual void onDeleteNotify(SimObject*);
- virtual void getUpdatedBoxCenter(Point3F& pos);
- virtual TSShape* getTSShape();
- virtual TSShapeInstance* getTSShapeInstance();
- virtual SceneObject* ea_get_scene_object() const;
- virtual U32 ea_get_triggers() const;
- virtual U32 setAnimClip(const char* clip, F32 pos, F32 rate, F32 trans);
- virtual void resetAnimation(U32 tag);
- virtual F32 getAnimClipDuration(const char* clip);
- };
- afxEA_Model::afxEA_Model()
- {
- model_data = 0;
- model = 0;
- }
- afxEA_Model::~afxEA_Model()
- {
- if (model)
- model->deleteObject();
- if (model_data && model_data->isTempClone())
- delete model_data;
- model_data = 0;
- }
- void afxEA_Model::ea_set_datablock(SimDataBlock* db)
- {
- model_data = dynamic_cast<afxModelData*>(db);
- }
- bool afxEA_Model::ea_start()
- {
- if (!model_data)
- {
- Con::errorf("afxEA_Model::ea_start() -- missing or incompatible datablock.");
- return false;
- }
- do_runtime_substitutions();
- return true;
- }
- bool afxEA_Model::ea_update(F32 dt)
- {
- if (!model)
- {
- // create and register effect
- model = new afxModel();
- model->onNewDataBlock(model_data, false);
- if (!model->registerObject())
- {
- delete model;
- model = 0;
- Con::errorf("afxEA_Model::ea_update() -- effect failed to register.");
- return false;
- }
- deleteNotify(model);
- model->setSequenceRateFactor(mDatablock->rate_factor/ mProp_time_factor);
- model->setSortPriority(mDatablock->sort_priority);
- }
- if (model)
- {
- if (mDo_fades)
- {
- model->setFadeAmount(mFade_value);
- }
- model->setTransform(mUpdated_xfm);
- model->setScale(mUpdated_scale);
- }
- return true;
- }
- void afxEA_Model::ea_finish(bool was_stopped)
- {
- if (!model)
- return;
-
- if (mIn_scope && mEW_timing.residue_lifetime > 0)
- {
- clearNotify(model);
- afxResidueMgr::add(mEW_timing.residue_lifetime, mEW_timing.residue_fadetime, model);
- model = 0;
- }
- else
- {
- model->deleteObject();
- model = 0;
- }
- }
- void afxEA_Model::ea_set_scope_status(bool in_scope)
- {
- if (model)
- model->setVisibility(in_scope);
- }
- void afxEA_Model::onDeleteNotify(SimObject* obj)
- {
- if (model == dynamic_cast<afxModel*>(obj))
- model = 0;
- Parent::onDeleteNotify(obj);
- }
- void afxEA_Model::getUpdatedBoxCenter(Point3F& pos)
- {
- if (model)
- pos = model->getBoxCenter();
- }
- TSShape* afxEA_Model::getTSShape()
- {
- return (model) ? model->getTSShape() : 0;
- }
- TSShapeInstance* afxEA_Model::getTSShapeInstance()
- {
- return (model) ? model->getTSShapeInstance() : 0;
- }
- SceneObject* afxEA_Model::ea_get_scene_object() const
- {
- return model;
- }
- U32 afxEA_Model::ea_get_triggers() const
- {
- TSShapeInstance* shape_inst = model->getTSShapeInstance();
- return (shape_inst) ? shape_inst->getTriggerStateMask() : 0;
- }
- void afxEA_Model::do_runtime_substitutions()
- {
- // only clone the datablock if there are substitutions
- if (model_data->getSubstitutionCount() > 0)
- {
- // clone the datablock and perform substitutions
- afxModelData* orig_db = model_data;
- model_data = new afxModelData(*orig_db, true);
- orig_db->performSubstitutions(model_data, mChoreographer, mGroup_index);
- }
- }
- U32 afxEA_Model::setAnimClip(const char* clip, F32 pos, F32 rate, F32 trans)
- {
- return (model) ? model->setAnimClip(clip, pos, rate, trans) : 0;
- }
- void afxEA_Model::resetAnimation(U32 tag)
- {
- if (model)
- model->resetAnimation(tag);
- }
- F32 afxEA_Model::getAnimClipDuration(const char* clip)
- {
- return (model) ? model->getAnimClipDuration(clip) : 0;
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- class afxEA_ModelDesc : public afxEffectAdapterDesc, public afxEffectDefs
- {
- static afxEA_ModelDesc desc;
- public:
- virtual bool testEffectType(const SimDataBlock*) const;
- virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const;
- virtual bool runsOnServer(const afxEffectWrapperData*) const { return false; }
- virtual bool runsOnClient(const afxEffectWrapperData*) const { return true; }
- virtual afxEffectWrapper* create() const { return new afxEA_Model; }
- };
- //~~~~~~~~~~~~~~~~~~~~//
- afxEA_ModelDesc afxEA_ModelDesc::desc;
- bool afxEA_ModelDesc::testEffectType(const SimDataBlock* db) const
- {
- return (typeid(afxModelData) == typeid(*db));
- }
- bool afxEA_ModelDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const
- {
- return (timing.lifetime < 0);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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