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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include <typeinfo>
- #include "afx/arcaneFX.h"
- #include "afx/forces/afxForce.h"
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- class afxF_DragData : public afxForceData
- {
- typedef afxForceData Parent;
- public:
- F32 drag_coefficient;
- F32 air_density;
- F32 cross_sectional_area;
- public:
- /*C*/ afxF_DragData();
- /*C*/ afxF_DragData(const afxF_DragData&, bool = false);
-
- virtual void packData(BitStream* stream);
- virtual void unpackData(BitStream* stream);
- virtual afxForceData* cloneAndPerformSubstitutions(const SimObject*, S32 index=0);
- static void initPersistFields();
- DECLARE_CONOBJECT(afxF_DragData);
- DECLARE_CATEGORY("AFX");
- };
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- class afxF_Drag : public afxForce
- {
- typedef afxForce Parent;
- private:
- afxF_DragData* mDatablock;
- F32 air_friction_constant;
- public:
- /*C*/ afxF_Drag();
- virtual bool onNewDataBlock(afxForceData* dptr, bool reload);
- virtual void start();
- virtual Point3F evaluate(Point3F pos, Point3F v, F32 mass);
- };
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // afxDragData
- IMPLEMENT_CO_DATABLOCK_V1(afxF_DragData);
- ConsoleDocClass( afxF_DragData,
- "@brief A datablock for specifiying AFX drag forces.\n\n"
- "@ingroup afxExperimental\n"
- "@ingroup AFX\n"
- "@ingroup Datablocks\n"
- );
- afxF_DragData::afxF_DragData()
- {
- air_density = 1.2250f;
- cross_sectional_area = 0.75f; // this variable isn't exposed to the user to keep things simple
- drag_coefficient = 1.0f;
- }
- afxF_DragData::afxF_DragData(const afxF_DragData& other, bool temp_clone) : afxForceData(other, temp_clone)
- {
- air_density = other.air_density;
- cross_sectional_area = other.cross_sectional_area;
- drag_coefficient = other.drag_coefficient;
- }
- #define myOffset(field) Offset(field, afxF_DragData)
- void afxF_DragData::initPersistFields()
- {
- addField("drag", TypeF32, myOffset(drag_coefficient),
- "...");
- addField("airDensity", TypeF32, myOffset(air_density),
- "...");
- addField("crossSectionalArea", TypeF32, myOffset(cross_sectional_area),
- "...");
- Parent::initPersistFields();
- }
- void afxF_DragData::packData(BitStream* stream)
- {
- Parent::packData(stream);
- stream->write(drag_coefficient);
- stream->write(air_density);
- stream->write(cross_sectional_area);
- }
- void afxF_DragData::unpackData(BitStream* stream)
- {
- Parent::unpackData(stream);
- stream->read(&drag_coefficient);
- stream->read(&air_density);
- stream->read(&cross_sectional_area);
- }
- afxForceData* afxF_DragData::cloneAndPerformSubstitutions(const SimObject* owner, S32 index)
- {
- afxF_DragData* drag_data = this;
- // only clone the datablock if there are substitutions
- if (this->getSubstitutionCount() > 0)
- {
- // clone the datablock and perform substitutions
- afxF_DragData* orig_db = this;
- drag_data = new afxF_DragData(*orig_db, true);
- orig_db->performSubstitutions(drag_data, owner, index);
- }
- return drag_data;
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- afxF_Drag::afxF_Drag() : afxForce()
- {
- mDatablock = NULL;
- air_friction_constant = 1.0f;
- }
- bool afxF_Drag::onNewDataBlock(afxForceData* dptr, bool reload)
- {
- mDatablock = dynamic_cast<afxF_DragData*>(dptr);
- if (!mDatablock || !Parent::onNewDataBlock(dptr, reload))
- return false;
- return true;
- }
- void afxF_Drag::start()
- {
- air_friction_constant = 0.5f * mDatablock->drag_coefficient
- * mDatablock->air_density
- * mDatablock->cross_sectional_area;
- //Con::printf("Air Friction: %f", air_friction_constant);
- }
- Point3F afxF_Drag::evaluate(Point3F pos, Point3F velocity, F32 mass)
- {
- // This implements the standard drag equation for object's at high speeds.
- // F-drag = 1/2pACv^2
- // p = medium (air) density
- // A = cross-sectional area of moving object (plane perpendicular to direction of motion)
- // C = coefficient of drag
- // -- Velocity here should actually be relative to the velocity of the fluid... (relative speed)
- // (is it already?)
- F32 drag = air_friction_constant*velocity.magnitudeSafe();
- // Here, velocity is normalized just to get a direction vector.
- // Drag is in the direction opposite velocity. Is this right?
- velocity.normalizeSafe();
- return (velocity*-drag*mass);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- class afxF_DragDesc : public afxForceDesc
- {
- static afxF_DragDesc desc;
- public:
- virtual bool testForceType(const SimDataBlock*) const;
- virtual afxForce* create() const { return new afxF_Drag; }
- };
- afxF_DragDesc afxF_DragDesc::desc;
- bool afxF_DragDesc::testForceType(const SimDataBlock* db) const
- {
- return (typeid(afxF_DragData) == typeid(*db));
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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