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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _ASSET_QUERY_H_
- #include "assets/assetQuery.h"
- #endif
- #include "console/engineAPI.h"
- DefineEngineMethod(AssetQuery, clear, void, (),,"Clears all asset Id results."
- "Clears all asset Id results.\n"
- "@return () No return value.\n")
- {
- object->mAssetList.clear();
- }
- //-----------------------------------------------------------------------------
- DefineEngineMethod(AssetQuery, set, bool, (S32 queryId), ,
- "Sets the asset query to a copy of the specified asset query.\n"
- "@param assetQuery The asset query to copy.\n"
- "@return Whether the operation succeeded or not.\n")
- {
- // Find asset query.
- AssetQuery* pAssetQuery;
- if (!Sim::findObject(queryId, pAssetQuery))
- {
- // No, so warn.
- Con::warnf("AssetQuery::set() - Could not find asset query '%i'.", queryId);
- return false;
- }
- // Set asset query.
- object->set( *pAssetQuery );
- return true;
- }
- //-----------------------------------------------------------------------------
- DefineEngineMethod(AssetQuery, getCount, S32, (), ,
- "Gets the count of asset Id results.\n"
- "@return (int)The count of asset Id results.\n")
- {
- return object->mAssetList.size();
- }
- //-----------------------------------------------------------------------------
- DefineEngineMethod(AssetQuery, getAsset, const char*, (S32 resultIndex), (-1),
- "Gets the asset Id at the specified query result index.\n"
- "@param resultIndex The query result index to use.\n"
- "@return (assetId)The asset Id at the specified index or NULL if not valid.\n")
- {
- // Is index within bounds?
- if (resultIndex >= object->mAssetList.size())
- {
- // No, so warn.
- Con::warnf("AssetQuery::getAsset() - Result index '%s' is out of bounds.", resultIndex);
- return StringTable->EmptyString();
- }
- return object->mAssetList[resultIndex];
- }
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