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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _TAML_ASSET_DECLARED_VISITOR_H_
- #define _TAML_ASSET_DECLARED_VISITOR_H_
- #ifndef _TAML_VISITOR_H_
- #include "persistence/taml/tamlVisitor.h"
- #endif
- #ifndef _TAML_PARSER_H_
- #include "persistence\/taml/tamlParser.h"
- #endif
- #ifndef _ASSET_FIELD_TYPES_H_
- #include "assets/assetFieldTypes.h"
- #endif
- #ifndef _ASSET_DEFINITION_H_
- #include "assetDefinition.h"
- #endif
- #ifndef _ASSET_BASE_H_
- #include "assetBase.h"
- #endif
- // Debug Profiling.
- #include "platform/profiler.h"
- //-----------------------------------------------------------------------------
- class TamlAssetDeclaredVisitor : public TamlVisitor
- {
- public:
- typedef StringTableEntry typeAssetId;
- typedef Vector<typeAssetId> typeAssetIdVector;
- typedef Vector<StringTableEntry> typeLooseFileVector;
- private:
- AssetDefinition mAssetDefinition;
- typeAssetIdVector mAssetDependencies;
- typeLooseFileVector mAssetLooseFiles;
- public:
- TamlAssetDeclaredVisitor() { mAssetDefinition.reset(); }
- virtual ~TamlAssetDeclaredVisitor() {}
- inline AssetDefinition& getAssetDefinition( void ) { return mAssetDefinition; }
- inline typeAssetIdVector& getAssetDependencies( void ) { return mAssetDependencies; }
- inline typeLooseFileVector& getAssetLooseFiles( void ) { return mAssetLooseFiles; }
- void clear( void ) { mAssetDefinition.reset(); mAssetDependencies.clear(); mAssetLooseFiles.clear(); }
- virtual bool wantsPropertyChanges( void ) { return false; }
- virtual bool wantsRootOnly( void ) { return false; }
- virtual bool visit( const TamlParser& parser, TamlVisitor::PropertyState& propertyState )
- {
- // Debug Profiling.
- PROFILE_SCOPE(TamlAssetDeclaredVisitor_Visit);
- // Fetch property name and value.
- StringTableEntry propertyName = propertyState.getPropertyName();
- const char* pPropertyValue = propertyState.getPropertyValue();
- // Is this the root object?
- if ( propertyState.isRootObject() )
- {
- // Yes, so is the asset type set yet?
- if ( mAssetDefinition.mAssetType == StringTable->EmptyString() )
- {
- // No, set set asset type and base file-path.
- mAssetDefinition.mAssetType = propertyState.getObjectName();
- mAssetDefinition.mAssetBaseFilePath = parser.getParsingFilename();
- }
- // Asset name?
- if ( propertyName == assetNameField )
- {
- // Yes, so assign it.
- mAssetDefinition.mAssetName = StringTable->insert( pPropertyValue );
- return true;
- }
- // Asset description?
- else if ( propertyName == assetDescriptionField )
- {
- // Yes, so assign it.
- mAssetDefinition.mAssetDescription = StringTable->insert( pPropertyValue );
- return true;
- }
- // Asset description?
- else if ( propertyName == assetCategoryField )
- {
- // Yes, so assign it.
- mAssetDefinition.mAssetCategory = StringTable->insert( pPropertyValue );
- return true;
- }
- // Asset auto-unload?
- else if ( propertyName == assetAutoUnloadField )
- {
- // Yes, so assign it.
- mAssetDefinition.mAssetAutoUnload = dAtob( pPropertyValue );
- return true;
- }
- // Asset internal?
- else if ( propertyName == assetInternalField )
- {
- // Yes, so assign it.
- mAssetDefinition.mAssetInternal = dAtob( pPropertyValue );
- return true;
- }
- }
- // Fetch property word count.
- const U32 propertyWordCount = StringUnit::getUnitCount( pPropertyValue, ASSET_ASSIGNMENT_TOKEN );
- // Finish if there's not two words.
- if ( propertyWordCount != 2 )
- return true;
- // Fetch the asset signature.
- StringTableEntry assetSignature = StringTable->insert( StringUnit::getUnit( pPropertyValue, 0, ASSET_ASSIGNMENT_TOKEN ) );
- // Is this an asset Id signature?
- if ( assetSignature == assetLooseIdSignature )
- {
- // Yes, so get asset Id.
- typeAssetId assetId = StringTable->insert( StringUnit::getUnit( pPropertyValue, 1, ASSET_ASSIGNMENT_TOKEN ) );
- // Finish if the dependency is itself!
- if ( mAssetDefinition.mAssetId == assetId )
- return true;
- // Iterate existing dependencies.
- for( typeAssetIdVector::iterator dependencyItr = mAssetDependencies.begin(); dependencyItr != mAssetDependencies.end(); ++dependencyItr )
- {
- // Finish if asset Id is already a dependency.
- if ( *dependencyItr == assetId )
- return true;
- }
- // Insert asset reference.
- mAssetDependencies.push_back( assetId );
- }
- // Is this a loose-file signature?
- else if ( assetSignature == assetLooseFileSignature )
- {
- // Yes, so get loose-file reference.
- const char* pAssetLooseFile = StringUnit::getUnit( pPropertyValue, 1, ASSET_ASSIGNMENT_TOKEN );
- // Fetch asset path only.
- char assetBasePathBuffer[1024];
- dSprintf( assetBasePathBuffer, sizeof(assetBasePathBuffer), "%s", mAssetDefinition.mAssetBaseFilePath );
- char* pFinalSlash = dStrrchr( assetBasePathBuffer, '/' );
- if ( pFinalSlash != NULL ) *pFinalSlash = 0;
- // Expand the path in the usual way.
- char assetFilePathBuffer[1024];
- Con::expandPath( assetFilePathBuffer, sizeof(assetFilePathBuffer), pAssetLooseFile, assetBasePathBuffer );
- // Insert asset loose-file.
- mAssetLooseFiles.push_back( StringTable->insert( assetFilePathBuffer ) );
- }
- return true;
- }
- };
- #endif // _TAML_ASSET_DECLARED_VISITOR_H_
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