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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _TAML_ASSET_REFERENCED_VISITOR_H_
- #define _TAML_ASSET_REFERENCED_VISITOR_H_
- #ifndef _TAML_VISITOR_H_
- #include "persistence/taml/tamlVisitor.h"
- #endif
- #ifndef _TAML_PARSER_H_
- #include "persistence/taml/tamlParser.h"
- #endif
- #ifndef _ASSET_FIELD_TYPES_H_
- #include "assets/assetFieldTypes.h"
- #endif
- // Debug Profiling.
- #include "platform/profiler.h"
- //-----------------------------------------------------------------------------
- class TamlAssetReferencedVisitor : public TamlVisitor
- {
- public:
- typedef StringTableEntry typeAssetId;
- typedef HashMap<typeAssetId, StringTableEntry> typeAssetReferencedHash;
- private:
- typeAssetReferencedHash mAssetReferenced;
- public:
- TamlAssetReferencedVisitor() {}
- virtual ~TamlAssetReferencedVisitor() {}
- const typeAssetReferencedHash& getAssetReferencedMap( void ) const { return mAssetReferenced; }
- void clear( void ) { mAssetReferenced.clear(); }
- virtual bool wantsPropertyChanges( void ) { return false; }
- virtual bool wantsRootOnly( void ) { return false; }
- virtual bool visit( const TamlParser& parser, TamlVisitor::PropertyState& propertyState )
- {
- // Debug Profiling.
- PROFILE_SCOPE(TamlAssetReferencedVisitor_Visit);
- // Fetch property value.
- const char* pPropertyValue = propertyState.getPropertyValue();
- // Fetch property word count.
- const U32 propertyWordCount = StringUnit::getUnitCount( pPropertyValue, ASSET_ASSIGNMENT_TOKEN );
- // Finish if there's not two words.
- if ( propertyWordCount != 2 )
- return true;
- // Finish if the first word is not an asset signature.
- if ( StringTable->insert( StringUnit::getUnit( pPropertyValue, 0, ASSET_ASSIGNMENT_TOKEN ) ) != assetLooseIdSignature )
- return true;
- // Get asset Id.
- typeAssetId assetId = StringTable->insert( StringUnit::getUnit( pPropertyValue, 1, ASSET_ASSIGNMENT_TOKEN ) );
- // Finish if we already have this asset Id.
- if ( mAssetReferenced.contains( assetId ) )
- return true;
- // Insert asset reference.
- mAssetReferenced.insert( assetId, StringTable->EmptyString() );
- return true;
- }
- };
- #endif // _TAML_ASSET_REFERENCED_VISITOR_H_
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