123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _EXTRUDEDPOLYLIST_H_
- #define _EXTRUDEDPOLYLIST_H_
- #ifndef _MMATH_H_
- #include "math/mMath.h"
- #endif
- #ifndef _MPOLYHEDRON_H_
- #include "math/mPolyhedron.h"
- #endif
- #ifndef _TVECTOR_H_
- #include "core/util/tVector.h"
- #endif
- #ifndef _ABSTRACTPOLYLIST_H_
- #include "collision/abstractPolyList.h"
- #endif
- class CollisionList;
- //----------------------------------------------------------------------------
- /// Extruded Polytope PolyList
- ///
- /// This class is used primarily for collision detection, by objects which need
- /// to check for obstructions along their path. You feed it a polytope to
- /// extrude along the direction of movement, and it gives you a list of collisions.
- ///
- /// @see AbstractPolyList
- class ExtrudedPolyList: public AbstractPolyList
- {
- public:
- struct Vertex {
- Point3F point;
- U32 mask = 0;
- };
- struct Poly {
- PlaneF plane;
- SceneObject* object;
- BaseMatInstance* material;
- Poly() : object(NULL), material(NULL) {}
- ~Poly() {}
- };
- struct ExtrudedFace {
- bool active;
- PlaneF plane;
- F32 maxDistance;
- U32 planeMask;
- F32 faceDot;
- F32 faceShift;
- F32 time;
- Point3F point;
- F32 height;
- ExtrudedFace(): active(false), maxDistance(0.0f), planeMask(0), faceDot(0.0f), faceShift(0.0f), time(0.0f), height(0.0f) {}
- ~ExtrudedFace() {}
- };
- typedef Vector<ExtrudedFace> ExtrudedList;
- typedef Vector<PlaneF> PlaneList;
- typedef Vector<Vertex> VertexList;
- typedef Vector<U32> IndexList;
- static F32 EqualEpsilon;
- static F32 FaceEpsilon;
- // Internal data
- VertexList mVertexList;
- IndexList mIndexList;
- ExtrudedList mExtrudedList;
- PlaneList mPlaneList;
- VectorF mVelocity;
- VectorF mNormalVelocity;
- Poly mPoly;
- // Returned info
- CollisionList* mCollisionList;
- PlaneList mPolyPlaneList;
-
- //
- private:
- bool testPoly(ExtrudedFace&);
- public:
- ExtrudedPolyList();
- ~ExtrudedPolyList();
- void extrude(const Polyhedron&, const VectorF& vec);
- void setVelocity(const VectorF& velocity);
- void setCollisionList(CollisionList*);
- void adjustCollisionTime();
- // Virtual methods
- bool isEmpty() const;
- U32 addPoint(const Point3F& p);
- U32 addPlane(const PlaneF& plane);
- void begin(BaseMatInstance* material, U32 surfaceKey);
- void plane(U32 v1,U32 v2,U32 v3);
- void plane(const PlaneF& p);
- void plane(const U32 index);
- void vertex(U32 vi);
- void end();
- protected:
- const PlaneF& getIndexedPlane(const U32 index);
- };
- #endif
|