compiler.h 10 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _COMPILER_H_
  23. #define _COMPILER_H_
  24. //#define DEBUG_CODESTREAM
  25. #ifdef DEBUG_CODESTREAM
  26. #include <stdio.h>
  27. #endif
  28. #include <string>
  29. #include <unordered_map>
  30. class Stream;
  31. class DataChunker;
  32. #include "platform/platform.h"
  33. #include "console/ast.h"
  34. #include "console/codeBlock.h"
  35. #ifndef _TVECTOR_H_
  36. #include "core/util/tVector.h"
  37. #endif
  38. //------------------------------------------------------------
  39. namespace Compiler
  40. {
  41. /// The opcodes for the TorqueScript VM.
  42. enum CompiledInstructions
  43. {
  44. OP_FUNC_DECL,
  45. OP_CREATE_OBJECT,
  46. OP_ADD_OBJECT,
  47. OP_END_OBJECT,
  48. // Added to fix the stack issue [7/9/2007 Black]
  49. OP_FINISH_OBJECT,
  50. OP_JMPIFFNOT,
  51. OP_JMPIFNOT,
  52. OP_JMPIFF,
  53. OP_JMPIF,
  54. OP_JMPIFNOT_NP,
  55. OP_JMPIF_NP, // 10
  56. OP_JMP,
  57. OP_RETURN,
  58. // fixes a bug when not explicitly returning a value
  59. OP_RETURN_VOID,
  60. OP_RETURN_FLT,
  61. OP_RETURN_UINT,
  62. OP_CMPEQ,
  63. OP_CMPGR,
  64. OP_CMPGE,
  65. OP_CMPLT,
  66. OP_CMPLE,
  67. OP_CMPNE,
  68. OP_XOR, // 20
  69. OP_MOD,
  70. OP_BITAND,
  71. OP_BITOR,
  72. OP_NOT,
  73. OP_NOTF,
  74. OP_ONESCOMPLEMENT,
  75. OP_SHR,
  76. OP_SHL,
  77. OP_AND,
  78. OP_OR, // 30
  79. OP_ADD,
  80. OP_SUB,
  81. OP_MUL,
  82. OP_DIV,
  83. OP_NEG,
  84. OP_INC,
  85. OP_SETCURVAR,
  86. OP_SETCURVAR_CREATE,
  87. OP_SETCURVAR_ARRAY,
  88. OP_SETCURVAR_ARRAY_CREATE,
  89. OP_LOADVAR_UINT,// 40
  90. OP_LOADVAR_FLT,
  91. OP_LOADVAR_STR,
  92. OP_SAVEVAR_UINT,
  93. OP_SAVEVAR_FLT,
  94. OP_SAVEVAR_STR,
  95. OP_LOAD_LOCAL_VAR_UINT,
  96. OP_LOAD_LOCAL_VAR_FLT,
  97. OP_LOAD_LOCAL_VAR_STR,
  98. OP_SAVE_LOCAL_VAR_UINT,
  99. OP_SAVE_LOCAL_VAR_FLT,
  100. OP_SAVE_LOCAL_VAR_STR,
  101. OP_SETCUROBJECT,
  102. OP_SETCUROBJECT_NEW,
  103. OP_SETCUROBJECT_INTERNAL,
  104. OP_SETCURFIELD,
  105. OP_SETCURFIELD_ARRAY, // 50
  106. OP_SETCURFIELD_TYPE,
  107. OP_LOADFIELD_UINT,
  108. OP_LOADFIELD_FLT,
  109. OP_LOADFIELD_STR,
  110. OP_SAVEFIELD_UINT,
  111. OP_SAVEFIELD_FLT,
  112. OP_SAVEFIELD_STR,
  113. OP_POP_STK,
  114. OP_LOADIMMED_UINT,
  115. OP_LOADIMMED_FLT,
  116. OP_TAG_TO_STR,
  117. OP_LOADIMMED_STR, // 70
  118. OP_DOCBLOCK_STR, // 76
  119. OP_LOADIMMED_IDENT,
  120. OP_CALLFUNC,
  121. OP_ADVANCE_STR_APPENDCHAR,
  122. OP_REWIND_STR,
  123. OP_TERMINATE_REWIND_STR,
  124. OP_COMPARE_STR,
  125. OP_PUSH,
  126. OP_PUSH_FRAME,
  127. OP_ASSERT,
  128. OP_BREAK,
  129. OP_ITER_BEGIN, ///< Prepare foreach iterator.
  130. OP_ITER_BEGIN_STR, ///< Prepare foreach$ iterator.
  131. OP_ITER, ///< Enter foreach loop.
  132. OP_ITER_END, ///< End foreach loop.
  133. OP_INVALID, // 90
  134. MAX_OP_CODELEN ///< The amount of op codes.
  135. };
  136. //------------------------------------------------------------
  137. F64 consoleStringToNumber(const char *str, StringTableEntry file = 0, U32 line = 0);
  138. U32 compileBlock(StmtNode *block, CodeStream &codeStream, U32 ip);
  139. //------------------------------------------------------------
  140. struct CompilerIdentTable
  141. {
  142. struct Entry
  143. {
  144. U32 offset;
  145. U32 ip;
  146. Entry *next;
  147. Entry *nextIdent;
  148. };
  149. Entry *list;
  150. void add(StringTableEntry ste, U32 ip);
  151. void reset();
  152. void write(Stream &st);
  153. };
  154. //------------------------------------------------------------
  155. struct CompilerStringTable
  156. {
  157. U32 totalLen;
  158. struct Entry
  159. {
  160. char *string;
  161. U32 start;
  162. U32 len;
  163. bool tag;
  164. Entry *next;
  165. };
  166. Entry *list;
  167. char buf[256];
  168. std::unordered_map<std::string, Entry*> hashTable;
  169. U32 add(const char *str, bool caseSens = true, bool tag = false);
  170. U32 addIntString(U32 value);
  171. U32 addFloatString(F64 value);
  172. void reset();
  173. char *build();
  174. void write(Stream &st);
  175. };
  176. //------------------------------------------------------------
  177. struct CompilerFloatTable
  178. {
  179. struct Entry
  180. {
  181. F64 val;
  182. Entry *next;
  183. };
  184. U32 count;
  185. Entry *list;
  186. U32 add(F64 value);
  187. void reset();
  188. F64 *build();
  189. void write(Stream &st);
  190. };
  191. //------------------------------------------------------------
  192. inline StringTableEntry CodeToSTE(U32 *code, U32 ip)
  193. {
  194. #if defined(TORQUE_CPU_X64) || defined(TORQUE_CPU_ARM64)
  195. return (StringTableEntry)(*((U64*)(code + ip)));
  196. #else
  197. return (StringTableEntry)(*(code + ip));
  198. #endif
  199. }
  200. extern void(*STEtoCode)(StringTableEntry ste, U32 ip, U32 *ptr);
  201. void evalSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr);
  202. void compileSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr);
  203. CompilerStringTable *getCurrentStringTable();
  204. CompilerStringTable &getGlobalStringTable();
  205. CompilerStringTable &getFunctionStringTable();
  206. CompilerLocalVariableToRegisterMappingTable& getFunctionVariableMappingTable();
  207. void setCurrentStringTable(CompilerStringTable* cst);
  208. CompilerFloatTable *getCurrentFloatTable();
  209. CompilerFloatTable &getGlobalFloatTable();
  210. CompilerFloatTable &getFunctionFloatTable();
  211. void setCurrentFloatTable(CompilerFloatTable* cst);
  212. CompilerIdentTable &getIdentTable();
  213. void precompileIdent(StringTableEntry ident);
  214. /// Helper function to reset the float, string, and ident tables to a base
  215. /// starting state.
  216. void resetTables();
  217. void *consoleAlloc(U32 size);
  218. void consoleAllocReset();
  219. void scriptErrorHandler(const char* str);
  220. extern bool gSyntaxError;
  221. extern bool gIsEvalCompile;
  222. };
  223. class FuncVars
  224. {
  225. struct Var
  226. {
  227. S32 reg;
  228. TypeReq currentType;
  229. StringTableEntry name;
  230. bool isConstant;
  231. };
  232. public:
  233. S32 assign(StringTableEntry var, TypeReq currentType, S32 lineNumber, bool isConstant = false);
  234. S32 lookup(StringTableEntry var, S32 lineNumber);
  235. TypeReq lookupType(StringTableEntry var, S32 lineNumber);
  236. inline S32 count() { return counter; }
  237. std::unordered_map<S32, StringTableEntry> variableNameMap;
  238. void clear();
  239. private:
  240. std::unordered_map<StringTableEntry, Var> vars;
  241. S32 counter = 0;
  242. };
  243. /// Utility class to emit and patch bytecode
  244. class CodeStream
  245. {
  246. public:
  247. enum FixType
  248. {
  249. // For loops
  250. FIXTYPE_LOOPBLOCKSTART,
  251. FIXTYPE_BREAK,
  252. FIXTYPE_CONTINUE
  253. };
  254. enum Constants
  255. {
  256. BlockSize = 16384,
  257. };
  258. protected:
  259. typedef struct PatchEntry
  260. {
  261. U32 addr; ///< Address to patch
  262. U32 value; ///< Value to place at addr
  263. PatchEntry(): addr(0), value(0) { ; }
  264. PatchEntry(U32 a, U32 v) : addr(a), value(v) { ; }
  265. } PatchEntry;
  266. typedef struct CodeData
  267. {
  268. U8 *data; ///< Allocated data (size is BlockSize)
  269. U32 size; ///< Bytes used in data
  270. CodeData *next; ///< Next block
  271. } CodeData;
  272. /// @name Emitted code
  273. /// {
  274. CodeData *mCode;
  275. CodeData *mCodeHead;
  276. U32 mCodePos;
  277. /// }
  278. /// @name Code fixing stacks
  279. /// {
  280. Vector<U32> mFixList;
  281. Vector<U32> mFixStack;
  282. Vector<bool> mFixLoopStack;
  283. Vector<PatchEntry> mPatchList;
  284. /// }
  285. Vector<U32> mBreakLines; ///< Line numbers
  286. public:
  287. CodeStream() : mCode(0), mCodeHead(NULL), mCodePos(0)
  288. {
  289. }
  290. ~CodeStream()
  291. {
  292. reset();
  293. if (mCode)
  294. {
  295. dFree(mCode->data);
  296. delete mCode;
  297. }
  298. }
  299. U8 *allocCode(U32 sz);
  300. inline U32 emit(U32 code)
  301. {
  302. U32 *ptr = (U32*)allocCode(4);
  303. *ptr = code;
  304. #ifdef DEBUG_CODESTREAM
  305. printf("code[%u] = %u\n", mCodePos, code);
  306. #endif
  307. return mCodePos++;
  308. }
  309. inline void patch(U32 addr, U32 code)
  310. {
  311. #ifdef DEBUG_CODESTREAM
  312. printf("patch[%u] = %u\n", addr, code);
  313. #endif
  314. mPatchList.push_back(PatchEntry(addr, code));
  315. }
  316. inline U32 emitSTE(const char *code)
  317. {
  318. U64 *ptr = (U64*)allocCode(8);
  319. *ptr = 0;
  320. Compiler::STEtoCode(code, mCodePos, (U32*)ptr);
  321. #ifdef DEBUG_CODESTREAM
  322. printf("code[%u] = %s\n", mCodePos, code);
  323. #endif
  324. mCodePos += 2;
  325. return mCodePos - 2;
  326. }
  327. inline U32 tell()
  328. {
  329. return mCodePos;
  330. }
  331. inline bool inLoop()
  332. {
  333. for (U32 i = 0; i<mFixLoopStack.size(); i++)
  334. {
  335. if (mFixLoopStack[i])
  336. return true;
  337. }
  338. return false;
  339. }
  340. inline U32 emitFix(FixType type)
  341. {
  342. U32 *ptr = (U32*)allocCode(4);
  343. *ptr = (U32)type;
  344. #ifdef DEBUG_CODESTREAM
  345. printf("code[%u] = [FIX:%u]\n", mCodePos, (U32)type);
  346. #endif
  347. mFixList.push_back(mCodePos);
  348. mFixList.push_back((U32)type);
  349. return mCodePos++;
  350. }
  351. inline void pushFixScope(bool isLoop)
  352. {
  353. mFixStack.push_back(mFixList.size());
  354. mFixLoopStack.push_back(isLoop);
  355. }
  356. inline void popFixScope()
  357. {
  358. AssertFatal(mFixStack.size() > 0, "Fix stack mismatch");
  359. U32 newSize = mFixStack[mFixStack.size() - 1];
  360. while (mFixList.size() > newSize)
  361. mFixList.pop_back();
  362. mFixStack.pop_back();
  363. mFixLoopStack.pop_back();
  364. }
  365. void fixLoop(U32 loopBlockStart, U32 breakPoint, U32 continuePoint);
  366. inline void addBreakLine(U32 lineNumber, U32 ip)
  367. {
  368. mBreakLines.push_back(lineNumber);
  369. mBreakLines.push_back(ip);
  370. }
  371. inline U32 getNumLineBreaks()
  372. {
  373. return mBreakLines.size() / 2;
  374. }
  375. void emitCodeStream(U32 *size, U32 **stream, U32 **lineBreaks);
  376. void reset();
  377. };
  378. #endif